A platform game demo for libretro-lutro
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2017-06-28 22:03:07 +02:00
assets 3 layers paralax 2017-06-28 17:53:42 +02:00
anim.lua Add porc type enemy 2017-06-25 14:04:11 +02:00
bigcoin.lua Refactoring 2017-06-27 10:50:11 +02:00
coin.lua Bugfixes 2017-06-27 13:32:33 +02:00
collisions.lua Add elevators 2017-06-26 17:39:04 +02:00
dkjson.lua Initial commit 2015-02-17 20:17:09 +01:00
elevator.lua Complete the level 1 2017-06-27 23:20:58 +02:00
global.lua Initial commit 2015-02-17 20:17:09 +01:00
main.lua Code cleaning 2017-06-28 17:59:08 +02:00
ninja.lua Optimization 2017-06-28 21:43:26 +02:00
obake.lua Refactoring 2017-06-27 10:50:11 +02:00
porc.lua Angry porc 2017-06-27 14:43:40 +02:00
README.md Create README.md 2015-02-17 21:06:27 +01:00
shuriken.lua Better shuriken handling 2017-06-27 13:43:59 +02:00
tiled.lua Use caching in the map drawing function 2017-06-28 22:03:07 +02:00

Usage

retroarch -L libretro_lutro.so path/to/main.lua

Screenshot

screenshot