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* -hlsl.json: Removed duplicate scanline_variation setting. (#11107) [Ryan Holtz] * -d3dhlsl.cpp: Fixed lack of post-pass application when bloom is disabled. (#11104) [Ryan Holtz] * -drawd3d.cpp: Always set a default texture at scene start. (#11106) [Ryan Holtz]
BGFX shaders
Contains definitions for BGFX shaders, shader chains and effects.
Licensed under The BSD 3-Clause License by Ryan Holtz and MAME Development Team