mirror of
https://github.com/libretro/mame.git
synced 2024-12-03 15:41:16 +00:00
4a09e17523
added -script (or -autoboot_script) command to execute LUA script after driver startup
901 lines
20 KiB
Makefile
901 lines
20 KiB
Makefile
###########################################################################
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#
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# makefile
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#
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# Core makefile for building MAME and derivatives
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#
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# Copyright (c) Nicola Salmoria and the MAME Team.
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# Visit http://mamedev.org for licensing and usage restrictions.
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#
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###########################################################################
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###########################################################################
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################# BEGIN USER-CONFIGURABLE OPTIONS #####################
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###########################################################################
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#-------------------------------------------------
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# specify core target: mame, mess, etc.
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# specify subtarget: mame, mess, tiny, etc.
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# build rules will be included from
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# src/$(TARGET)/$(SUBTARGET).mak
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#-------------------------------------------------
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ifndef TARGET
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TARGET = mame
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endif
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ifndef SUBTARGET
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SUBTARGET = $(TARGET)
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endif
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#-------------------------------------------------
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# specify OSD layer: windows, sdl, etc.
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# build rules will be included from
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# src/osd/$(OSD)/$(OSD).mak
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#-------------------------------------------------
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ifndef OSD
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ifeq ($(OS),Windows_NT)
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OSD = windows
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TARGETOS = win32
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else
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OSD = sdl
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endif
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endif
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ifndef CROSS_BUILD_OSD
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CROSS_BUILD_OSD = $(OSD)
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endif
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#-------------------------------------------------
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# specify OS target, which further differentiates
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# the underlying OS; supported values are:
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# win32, unix, macosx, os2
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#-------------------------------------------------
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ifndef TARGETOS
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ifeq ($(OS),Windows_NT)
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TARGETOS = win32
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else
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ifneq ($(CROSSBUILD),1)
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ifneq ($(OS2_SHELL),)
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TARGETOS = os2
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else
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UNAME = $(shell uname -a)
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ifeq ($(firstword $(filter Linux,$(UNAME))),Linux)
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TARGETOS = linux
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endif
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ifeq ($(firstword $(filter Solaris,$(UNAME))),Solaris)
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TARGETOS = solaris
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endif
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ifeq ($(firstword $(filter FreeBSD,$(UNAME))),FreeBSD)
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TARGETOS = freebsd
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endif
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ifeq ($(firstword $(filter GNU/kFreeBSD,$(UNAME))),GNU/kFreeBSD)
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TARGETOS = freebsd
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endif
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ifeq ($(firstword $(filter NetBSD,$(UNAME))),NetBSD)
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TARGETOS = netbsd
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endif
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ifeq ($(firstword $(filter OpenBSD,$(UNAME))),OpenBSD)
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TARGETOS = openbsd
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endif
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ifeq ($(firstword $(filter Darwin,$(UNAME))),Darwin)
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TARGETOS = macosx
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endif
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ifeq ($(firstword $(filter Haiku,$(UNAME))),Haiku)
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TARGETOS = haiku
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endif
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ifndef TARGETOS
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$(error Unable to detect TARGETOS from uname -a: $(UNAME))
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endif
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# Autodetect PTR64
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ifndef PTR64
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ifeq ($(firstword $(filter x86_64,$(UNAME))),x86_64)
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PTR64 = 1
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endif
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ifeq ($(firstword $(filter amd64,$(UNAME))),amd64)
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PTR64 = 1
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endif
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ifeq ($(firstword $(filter ppc64,$(UNAME))),ppc64)
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PTR64 = 1
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endif
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endif
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# Autodetect BIGENDIAN
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# MacOSX
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ifndef BIGENDIAN
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ifneq (,$(findstring Power,$(UNAME)))
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BIGENDIAN=1
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endif
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# Linux
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ifneq (,$(findstring ppc,$(UNAME)))
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BIGENDIAN=1
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endif
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endif # BIGENDIAN
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endif # OS/2
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endif # CROSS_BUILD
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endif # Windows_NT
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endif # TARGET_OS
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ifeq ($(TARGETOS),win32)
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# Autodetect PTR64
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ifndef PTR64
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ifneq (,$(findstring mingw64-w64,$(PATH)))
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PTR64=1
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endif
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endif
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endif
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#-------------------------------------------------
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# configure name of final executable
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#-------------------------------------------------
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# uncomment and specify prefix to be added to the name
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# PREFIX =
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# uncomment and specify suffix to be added to the name
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# SUFFIX =
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#-------------------------------------------------
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# specify architecture-specific optimizations
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#-------------------------------------------------
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# uncomment and specify architecture-specific optimizations here
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# some examples:
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# ARCHOPTS = -march=pentiumpro # optimize for I686
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# ARCHOPTS = -march=core2 # optimize for Core 2
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# ARCHOPTS = -march=native # optimize for local machine (auto detect)
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# ARCHOPTS = -mcpu=G4 # optimize for G4
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# note that we leave this commented by default so that you can
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# configure this in your environment and never have to think about it
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# ARCHOPTS =
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#-------------------------------------------------
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# specify program options; see each option below
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# for details
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#-------------------------------------------------
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# uncomment next line to build a debug version
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# DEBUG = 1
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# uncomment next line to include the internal profiler
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# PROFILER = 1
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# uncomment the force the universal DRC to always use the C backend
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# you may need to do this if your target architecture does not have
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# a native backend
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# FORCE_DRC_C_BACKEND = 1
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# uncomment next line to build using unix-style libsdl on Mac OS X
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# (vs. the native framework port). Normal users should not enable this.
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# MACOSX_USE_LIBSDL = 1
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# uncomment and specify path to cppcheck executable to perform
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# static code analysis during compilation
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# CPPCHECK =
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#-------------------------------------------------
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# specify build options; see each option below
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# for details
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#-------------------------------------------------
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# uncomment next line if you are building for a 64-bit target
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# PTR64 = 1
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# uncomment next line if you are building for a big-endian target
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# BIGENDIAN = 1
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# uncomment next line to build expat as part of MAME build
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BUILD_EXPAT = 1
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# uncomment next line to build zlib as part of MAME build
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BUILD_ZLIB = 1
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# uncomment next line to build libflac as part of MAME build
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BUILD_FLAC = 1
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# uncomment next line to build jpeglib as part of MAME build
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BUILD_JPEGLIB = 1
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# uncomment next line to build PortMidi as part of MAME/MESS build
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BUILD_MIDILIB = 1
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# uncomment next line to include the symbols
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# SYMBOLS = 1
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# specify symbols level or leave commented to use the default
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# (default is SYMLEVEL = 2 normally; use 1 if you only need backtrace)
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# SYMLEVEL = 2
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# uncomment next line to dump the symbols to a .sym file
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# DUMPSYM = 1
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# uncomment next line to include profiling information from the compiler
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# PROFILE = 1
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# uncomment next line to generate a link map for exception handling in windows
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# MAP = 1
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# uncomment next line to generate verbose build information
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# VERBOSE = 1
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# specify the sanitizer to use or leave empty to use none
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# SANITIZE =
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# specify optimization level or leave commented to use the default
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# (default is OPTIMIZE = 3 normally, or OPTIMIZE = 0 with symbols)
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# OPTIMIZE = 3
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###########################################################################
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################## END USER-CONFIGURABLE OPTIONS ######################
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###########################################################################
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#-------------------------------------------------
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# sanity check the configuration
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#-------------------------------------------------
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# specify a default optimization level if none explicitly stated
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ifndef OPTIMIZE
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ifndef SYMBOLS
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OPTIMIZE = 3
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else
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OPTIMIZE = 0
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endif
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endif
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# profiler defaults to on for DEBUG builds
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ifdef DEBUG
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ifndef PROFILER
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PROFILER = 1
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endif
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endif
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# allow gprof profiling as well, which overrides the internal PROFILER
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# also enable symbols as it is useless without them
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ifdef PROFILE
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PROFILER =
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SYMBOLS = 1
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ifndef SYMLEVEL
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SYMLEVEL = 1
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endif
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endif
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# set the symbols level
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ifdef SYMBOLS
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ifndef SYMLEVEL
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SYMLEVEL = 2
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endif
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endif
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#-------------------------------------------------
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# platform-specific definitions
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#-------------------------------------------------
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# extension for executables
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EXE =
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ifeq ($(TARGETOS),win32)
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EXE = .exe
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endif
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ifeq ($(TARGETOS),os2)
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EXE = .exe
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endif
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ifndef BUILD_EXE
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BUILD_EXE = $(EXE)
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endif
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# compiler, linker and utilities
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AR = @ar
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CC = @gcc
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LD = @g++
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MD = -mkdir$(EXE)
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RM = @rm -f
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OBJDUMP = @objdump
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PYTHON = @python
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#-------------------------------------------------
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# form the name of the executable
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#-------------------------------------------------
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# reset all internal prefixes/suffixes
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PREFIXSDL =
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SUFFIX64 =
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SUFFIXDEBUG =
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SUFFIXPROFILE =
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# Windows SDL builds get an SDL prefix
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ifeq ($(OSD),sdl)
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ifeq ($(TARGETOS),win32)
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PREFIXSDL = sdl
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endif
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endif
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# 64-bit builds get a '64' suffix
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ifeq ($(PTR64),1)
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SUFFIX64 = 64
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endif
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# debug builds just get the 'd' suffix and nothing more
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ifdef DEBUG
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SUFFIXDEBUG = d
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endif
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# gprof builds get an addition 'p' suffix
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ifdef PROFILE
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SUFFIXPROFILE = p
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endif
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# the name is just 'target' if no subtarget; otherwise it is
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# the concatenation of the two (e.g., mametiny)
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ifeq ($(TARGET),$(SUBTARGET))
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NAME = $(TARGET)
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else
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NAME = $(TARGET)$(SUBTARGET)
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endif
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# fullname is prefix+name+suffix+suffix64+suffixdebug
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FULLNAME = $(PREFIX)$(PREFIXSDL)$(NAME)$(SUFFIX)$(SUFFIX64)$(SUFFIXDEBUG)$(SUFFIXPROFILE)
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# add an EXE suffix to get the final emulator name
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EMULATOR = $(FULLNAME)$(EXE)
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#-------------------------------------------------
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# source and object locations
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#-------------------------------------------------
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# all sources are under the src/ directory
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SRC = src
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# build the targets in different object dirs, so they can co-exist
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OBJ = obj/$(PREFIX)$(OSD)$(SUFFIX)$(SUFFIX64)$(SUFFIXDEBUG)$(SUFFIXPROFILE)
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#-------------------------------------------------
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# compile-time definitions
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#-------------------------------------------------
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# CR/LF setup: use both on win32/os2, CR only on everything else
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DEFS = -DCRLF=2
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ifeq ($(TARGETOS),win32)
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DEFS = -DCRLF=3
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endif
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ifeq ($(TARGETOS),os2)
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DEFS = -DCRLF=3
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endif
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# map the INLINE to something digestible by GCC
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DEFS += -DINLINE="static inline"
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# define LSB_FIRST if we are a little-endian target
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ifndef BIGENDIAN
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DEFS += -DLSB_FIRST
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endif
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# define PTR64 if we are a 64-bit target
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ifeq ($(PTR64),1)
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DEFS += -DPTR64
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endif
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# define MAME_DEBUG if we are a debugging build
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ifdef DEBUG
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DEFS += -DMAME_DEBUG
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else
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DEFS += -DNDEBUG
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endif
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# define MAME_PROFILER if we are a profiling build
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ifdef PROFILER
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DEFS += -DMAME_PROFILER
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endif
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# define USE_NETWORK if we are a making network enabled build
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ifdef USE_NETWORK
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DEFS += -DUSE_NETWORK
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endif
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# need to ensure FLAC functions are statically linked
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ifeq ($(BUILD_FLAC),1)
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DEFS += -DFLAC__NO_DLL
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endif
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# define USE_SYSTEM_JPEGLIB if library shipped with MAME is not used
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ifneq ($(BUILD_JPEGLIB),1)
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DEFS += -DUSE_SYSTEM_JPEGLIB
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endif
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#-------------------------------------------------
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# compile flags
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# CCOMFLAGS are common flags
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# CONLYFLAGS are flags only used when compiling for C
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# CPPONLYFLAGS are flags only used when compiling for C++
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# COBJFLAGS are flags only used when compiling for Objective-C(++)
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#-------------------------------------------------
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# start with empties for everything
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CCOMFLAGS =
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CONLYFLAGS =
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COBJFLAGS =
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CPPONLYFLAGS =
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# CFLAGS is defined based on C or C++ targets
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# (remember, expansion only happens when used, so doing it here is ok)
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CFLAGS = $(CCOMFLAGS) $(CPPONLYFLAGS)
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# we compile C-only to C89 standard with GNU extensions
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# we compile C++ code to C++98 standard with GNU extensions
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CONLYFLAGS += -std=gnu89
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CPPONLYFLAGS += -x c++ -std=gnu++98
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COBJFLAGS += -x objective-c++
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# this speeds it up a bit by piping between the preprocessor/compiler/assembler
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CCOMFLAGS += -pipe
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# add -g if we need symbols, and ensure we have frame pointers
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ifdef SYMBOLS
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CCOMFLAGS += -g$(SYMLEVEL) -fno-omit-frame-pointer
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endif
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# add -v if we need verbose build information
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ifdef VERBOSE
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CCOMFLAGS += -v
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endif
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# add profiling information for the compiler
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ifdef PROFILE
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CCOMFLAGS += -pg
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endif
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# add the optimization flag
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CCOMFLAGS += -O$(OPTIMIZE)
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# add the error warning flag
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ifndef NOWERROR
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CCOMFLAGS += -Werror
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endif
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# if we are optimizing, include optimization options
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ifneq ($(OPTIMIZE),0)
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CCOMFLAGS += -fno-strict-aliasing $(ARCHOPTS)
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endif
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# add a basic set of warnings
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CCOMFLAGS += \
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-Wall \
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-Wcast-align \
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-Wundef \
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-Wformat-security \
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-Wwrite-strings \
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-Wno-sign-compare \
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-Wno-conversion
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# warnings only applicable to C compiles
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CONLYFLAGS += \
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-Wpointer-arith \
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-Wbad-function-cast \
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-Wstrict-prototypes
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# warnings only applicable to OBJ-C compiles
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COBJFLAGS += \
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-Wpointer-arith
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# warnings only applicable to C++ compiles
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CPPONLYFLAGS += \
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-Woverloaded-virtual
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ifneq (,$(findstring clang,$(CC)))
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CCOMFLAGS += \
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-Wno-cast-align \
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-Wno-tautological-compare \
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-Wno-constant-logical-operand \
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-Wno-format-security \
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-Wno-shift-count-overflow \
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-Wno-self-assign-field
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endif
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ifdef SANITIZE
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CCOMFLAGS += -fsanitize=$(SANITIZE)
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ifneq (,$(findstring thread,$(SANITIZE)))
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CCOMFLAGS += -fPIE
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endif
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endif
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#-------------------------------------------------
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# include paths
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#-------------------------------------------------
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# add core include paths
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INCPATH += \
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-I$(SRC)/$(TARGET) \
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-I$(OBJ)/$(TARGET)/layout \
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-I$(SRC)/emu \
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-I$(OBJ)/emu \
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-I$(OBJ)/emu/layout \
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-I$(SRC)/lib/util \
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-I$(SRC)/lib \
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-I$(SRC)/osd \
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-I$(SRC)/osd/$(OSD) \
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#-------------------------------------------------
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# archiving flags
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#-------------------------------------------------
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# Default to something reasonable for all platforms
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ARFLAGS = -cr
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# Deal with macosx brain damage if COMMAND_MODE is in
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# the luser's environment:
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ifeq ($(TARGETOS),macosx)
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ifeq ($(COMMAND_MODE),"legacy")
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ARFLAGS = -crs
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endif
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endif
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#-------------------------------------------------
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# linking flags
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#-------------------------------------------------
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# LDFLAGS are used generally; LDFLAGSEMULATOR are additional
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# flags only used when linking the core emulator
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LDFLAGS =
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ifneq ($(TARGETOS),macosx)
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ifneq ($(TARGETOS),os2)
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ifneq ($(TARGETOS),solaris)
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LDFLAGS = -Wl,--warn-common
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endif
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endif
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endif
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LDFLAGSEMULATOR =
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# add profiling information for the linker
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ifdef PROFILE
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LDFLAGS += -pg
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endif
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# strip symbols and other metadata in non-symbols and non profiling builds
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ifndef SYMBOLS
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ifneq ($(TARGETOS),macosx)
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LDFLAGS += -s
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endif
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endif
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# output a map file (emulator only)
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ifdef MAP
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LDFLAGSEMULATOR += -Wl,-Map,$(FULLNAME).map
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endif
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ifdef SANITIZE
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LDFLAGS += -fsanitize=$(SANITIZE)
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ifneq (,$(findstring thread,$(SANITIZE)))
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LDFLAGS += -pie
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endif
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endif
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#-------------------------------------------------
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# define the standard object directory; other
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# projects can add their object directories to
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# this variable
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|
#-------------------------------------------------
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OBJDIRS = $(OBJ) $(OBJ)/$(TARGET)/$(SUBTARGET)
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|
#-------------------------------------------------
|
|
# define standard libarires for CPU and sounds
|
|
#-------------------------------------------------
|
|
|
|
LIBEMU = $(OBJ)/libemu.a
|
|
LIBCPU = $(OBJ)/$(TARGET)/$(SUBTARGET)/libcpu.a
|
|
LIBDASM = $(OBJ)/$(TARGET)/$(SUBTARGET)/libdasm.a
|
|
LIBSOUND = $(OBJ)/$(TARGET)/$(SUBTARGET)/libsound.a
|
|
LIBUTIL = $(OBJ)/libutil.a
|
|
LIBOCORE = $(OBJ)/libocore.a
|
|
LIBOSD = $(OBJ)/libosd.a
|
|
|
|
VERSIONOBJ = $(OBJ)/version.o
|
|
EMUINFOOBJ = $(OBJ)/$(TARGET)/$(TARGET).o
|
|
DRIVLISTSRC = $(OBJ)/$(TARGET)/$(SUBTARGET)/drivlist.c
|
|
DRIVLISTOBJ = $(OBJ)/$(TARGET)/$(SUBTARGET)/drivlist.o
|
|
|
|
|
|
|
|
#-------------------------------------------------
|
|
# either build or link against the included
|
|
# libraries
|
|
#-------------------------------------------------
|
|
|
|
# start with an empty set of libs
|
|
LIBS =
|
|
|
|
# add expat XML library
|
|
ifeq ($(BUILD_EXPAT),1)
|
|
INCPATH += -I$(SRC)/lib/expat
|
|
EXPAT = $(OBJ)/libexpat.a
|
|
else
|
|
LIBS += -lexpat
|
|
EXPAT =
|
|
endif
|
|
|
|
# add ZLIB compression library
|
|
ifeq ($(BUILD_ZLIB),1)
|
|
INCPATH += -I$(SRC)/lib/zlib
|
|
ZLIB = $(OBJ)/libz.a
|
|
else
|
|
LIBS += -lz
|
|
ZLIB =
|
|
endif
|
|
|
|
# add flac library
|
|
ifeq ($(BUILD_FLAC),1)
|
|
INCPATH += -I$(SRC)/lib/util
|
|
FLAC_LIB = $(OBJ)/libflac.a
|
|
# $(OBJ)/libflac++.a
|
|
else
|
|
LIBS += -lFLAC
|
|
FLAC_LIB =
|
|
endif
|
|
|
|
# add jpeglib image library
|
|
ifeq ($(BUILD_JPEGLIB),1)
|
|
INCPATH += -I$(SRC)/lib/libjpeg
|
|
JPEG_LIB = $(OBJ)/libjpeg.a
|
|
else
|
|
LIBS += -ljpeg
|
|
JPEG_LIB =
|
|
endif
|
|
|
|
# add SoftFloat floating point emulation library
|
|
SOFTFLOAT = $(OBJ)/libsoftfloat.a
|
|
|
|
# add formats emulation library
|
|
FORMATS_LIB = $(OBJ)/libformats.a
|
|
|
|
# add LUA library
|
|
LUA_LIB = $(OBJ)/liblua.a
|
|
|
|
# add PortMidi MIDI library
|
|
ifeq ($(BUILD_MIDILIB),1)
|
|
INCPATH += -I$(SRC)/lib/portmidi
|
|
MIDI_LIB = $(OBJ)/libportmidi.a
|
|
else
|
|
LIBS += -lportmidi
|
|
MIDI_LIB =
|
|
endif
|
|
|
|
ifneq (,$(findstring clang,$(CC)))
|
|
LIBS += -lstdc++ -lpthread
|
|
endif
|
|
|
|
#-------------------------------------------------
|
|
# 'default' target needs to go here, before the
|
|
# include files which define additional targets
|
|
#-------------------------------------------------
|
|
|
|
default: maketree buildtools emulator
|
|
|
|
all: default tools
|
|
|
|
# TODO: move to a .mak file in the regtests folder?
|
|
tests: maketree jedutil$(EXE) chdman$(EXE)
|
|
@echo Running jedutil unittest
|
|
$(PYTHON) src/regtests/jedutil/jedtest.py
|
|
@echo Running chdman unittest
|
|
$(PYTHON) src/regtests/chdman/chdtest.py
|
|
|
|
7Z_LIB = $(OBJ)/lib7z.a
|
|
|
|
#-------------------------------------------------
|
|
# defines needed by multiple make files
|
|
#-------------------------------------------------
|
|
|
|
BUILDSRC = $(SRC)/build
|
|
BUILDOBJ = $(OBJ)/build
|
|
BUILDOUT = $(BUILDOBJ)
|
|
|
|
|
|
|
|
#-------------------------------------------------
|
|
# include the various .mak files
|
|
#-------------------------------------------------
|
|
|
|
# include OSD-specific rules first
|
|
include $(SRC)/osd/$(OSD)/$(OSD).mak
|
|
|
|
# then the various core pieces
|
|
include $(SRC)/build/build.mak
|
|
include $(SRC)/$(TARGET)/$(SUBTARGET).mak
|
|
-include $(SRC)/$(TARGET)/osd/$(OSD)/$(OSD).mak
|
|
include $(SRC)/emu/emu.mak
|
|
include $(SRC)/lib/lib.mak
|
|
-include $(SRC)/osd/$(CROSS_BUILD_OSD)/build.mak
|
|
include $(SRC)/tools/tools.mak
|
|
|
|
# combine the various definitions to one
|
|
CCOMFLAGS += $(INCPATH)
|
|
CDEFS = $(DEFS)
|
|
|
|
# TODO: -x c++ should not be hard-coded
|
|
CPPCHECKFLAGS = $(CDEFS) $(INCPATH) -x c++ --enable=style
|
|
|
|
|
|
#-------------------------------------------------
|
|
# primary targets
|
|
#-------------------------------------------------
|
|
|
|
emulator: maketree $(BUILD) $(EMULATOR)
|
|
|
|
buildtools: maketree $(BUILD)
|
|
|
|
tools: maketree $(TOOLS)
|
|
|
|
maketree: $(sort $(OBJDIRS))
|
|
|
|
clean: $(OSDCLEAN)
|
|
@echo Deleting object tree $(OBJ)...
|
|
$(RM) -r $(OBJ)
|
|
@echo Deleting $(EMULATOR)...
|
|
$(RM) $(EMULATOR)
|
|
@echo Deleting $(TOOLS)...
|
|
$(RM) $(TOOLS)
|
|
@echo Deleting dependencies...
|
|
$(RM) depend_mame.mak
|
|
$(RM) depend_mess.mak
|
|
$(RM) depend_ume.mak
|
|
ifdef MAP
|
|
@echo Deleting $(FULLNAME).map...
|
|
$(RM) $(FULLNAME).map
|
|
endif
|
|
ifdef SYMBOLS
|
|
@echo Deleting $(FULLNAME).sym...
|
|
$(RM) $(FULLNAME).sym
|
|
endif
|
|
|
|
checkautodetect:
|
|
@echo TARGETOS=$(TARGETOS)
|
|
@echo PTR64=$(PTR64)
|
|
@echo BIGENDIAN=$(BIGENDIAN)
|
|
@echo UNAME="$(UNAME)"
|
|
|
|
|
|
#-------------------------------------------------
|
|
# directory targets
|
|
#-------------------------------------------------
|
|
|
|
$(sort $(OBJDIRS)):
|
|
$(MD) -p $@
|
|
|
|
|
|
|
|
#-------------------------------------------------
|
|
# executable targets and dependencies
|
|
#-------------------------------------------------
|
|
|
|
ifndef EXECUTABLE_DEFINED
|
|
|
|
$(EMULATOR): $(EMUINFOOBJ) $(DRIVLISTOBJ) $(DRVLIBS) $(LIBOSD) $(LIBCPU) $(LIBEMU) $(LIBDASM) $(LIBSOUND) $(LIBUTIL) $(EXPAT) $(SOFTFLOAT) $(JPEG_LIB) $(FLAC_LIB) $(7Z_LIB) $(FORMATS_LIB) $(LUA_LIB) $(ZLIB) $(LIBOCORE) $(MIDI_LIB) $(RESFILE)
|
|
$(CC) $(CDEFS) $(CFLAGS) -c $(SRC)/version.c -o $(VERSIONOBJ)
|
|
@echo Linking $@...
|
|
$(LD) $(LDFLAGS) $(LDFLAGSEMULATOR) $(VERSIONOBJ) $^ $(LIBS) -o $@
|
|
ifeq ($(TARGETOS),win32)
|
|
ifdef SYMBOLS
|
|
ifndef MSVC_BUILD
|
|
$(OBJDUMP) --section=.text --line-numbers --syms --demangle $@ >$(FULLNAME).sym
|
|
endif
|
|
endif
|
|
endif
|
|
|
|
endif
|
|
|
|
|
|
|
|
#-------------------------------------------------
|
|
# generic rules
|
|
#-------------------------------------------------
|
|
|
|
$(OBJ)/%.o: $(SRC)/%.c | $(OSPREBUILD)
|
|
@echo Compiling $<...
|
|
$(CC) $(CDEFS) $(CFLAGS) -c $< -o $@
|
|
ifdef CPPCHECK
|
|
@$(CPPCHECK) $(CPPCHECKFLAGS) $<
|
|
endif
|
|
|
|
$(OBJ)/%.o: $(OBJ)/%.c | $(OSPREBUILD)
|
|
@echo Compiling $<...
|
|
$(CC) $(CDEFS) $(CFLAGS) -c $< -o $@
|
|
ifdef CPPCHECK
|
|
@$(CPPCHECK) $(CPPCHECKFLAGS) $<
|
|
endif
|
|
|
|
$(OBJ)/%.pp: $(SRC)/%.c | $(OSPREBUILD)
|
|
@echo Compiling $<...
|
|
$(CC) $(CDEFS) $(CFLAGS) -E $< -o $@
|
|
ifdef CPPCHECK
|
|
@$(CPPCHECK) $(CPPCHECKFLAGS) $<
|
|
endif
|
|
|
|
$(OBJ)/%.s: $(SRC)/%.c | $(OSPREBUILD)
|
|
@echo Compiling $<...
|
|
$(CC) $(CDEFS) $(CFLAGS) -S $< -o $@
|
|
ifdef CPPCHECK
|
|
@$(CPPCHECK) $(CPPCHECKFLAGS) $<
|
|
endif
|
|
|
|
$(OBJ)/%.lh: $(SRC)/%.lay $(FILE2STR_TARGET)
|
|
@echo Converting $<...
|
|
@$(FILE2STR) $< $@ layout_$(basename $(notdir $<))
|
|
|
|
$(OBJ)/%.fh: $(SRC)/%.png $(PNG2BDC_TARGET) $(FILE2STR_TARGET)
|
|
@echo Converting $<...
|
|
@$(PNG2BDC) $< $(OBJ)/temp.bdc
|
|
@$(FILE2STR) $(OBJ)/temp.bdc $@ font_$(basename $(notdir $<)) UINT8
|
|
|
|
$(DRIVLISTOBJ): $(DRIVLISTSRC)
|
|
@echo Compiling $<...
|
|
$(CC) $(CDEFS) $(CFLAGS) -c $< -o $@
|
|
ifdef CPPCHECK
|
|
@$(CPPCHECK) $(CPPCHECKFLAGS) $<
|
|
endif
|
|
|
|
$(DRIVLISTSRC): $(SRC)/$(TARGET)/$(SUBTARGET).lst $(MAKELIST_TARGET)
|
|
@echo Building driver list $<...
|
|
@$(MAKELIST) $< >$@
|
|
|
|
$(OBJ)/%.a:
|
|
@echo Archiving $@...
|
|
$(RM) $@
|
|
$(AR) $(ARFLAGS) $@ $^
|
|
|
|
ifeq ($(TARGETOS),macosx)
|
|
$(OBJ)/%.o: $(SRC)/%.m | $(OSPREBUILD)
|
|
@echo Objective-C compiling $<...
|
|
$(CC) $(CDEFS) $(COBJFLAGS) $(CCOMFLAGS) -c $< -o $@
|
|
endif
|
|
|
|
|
|
|
|
#-------------------------------------------------
|
|
# optional dependencies file
|
|
#-------------------------------------------------
|
|
|
|
-include depend_$(TARGET).mak
|