Added recommended analog controls settings for Forgotten Worlds, Gondomania, and T.A.N.K. Changed default Dial position so the character will not move 0 or 2 steps for at least 30 rotations in either direction. (#520)

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zorro2055 2024-06-29 18:17:02 -05:00 committed by GitHub
parent df24cf21af
commit c8f28b1008
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2 changed files with 16 additions and 4 deletions

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@ -243,6 +243,14 @@ is longer than 1/60th of a second, but less than 2/60ths of a second.):
- Key/Joy Speed: 21
- Sensitivity: 100%
- X-Way Joystick: On
* Forgotten Worlds (arcade version used "roll" button, not rotary joystick)
- Key/Joy Speed: 65
- Sensitivity: 100%
- X-Way Joystick: On
* Gondomania
- Key/Joy Speed: 21
- Sensitivity: 100%
- X-Way Joystick: On
* Guerrilla War
- Key/Joy Speed: 16
- Sensitivity: 100%
@ -271,6 +279,10 @@ is longer than 1/60th of a second, but less than 2/60ths of a second.):
- Key/Joy Speed: 21
- Sensitivity: 100%
- X-Way Joystick: On
* T.A.N.K.
- Key/Joy Speed: 16
- Sensitivity: 100%
- X-Way Joystick: On
* Time Soldiers
- Key/Joy Speed: 21
- Sensitivity: 100%

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@ -32,7 +32,7 @@ To do:
Super Real Darwin 'Double' sprites appearing from the top of the screen are clipped
Strangely coloured butterfly on Garyo Retsuden water levels!
Thanks to José Miguel Morales Farreras for Super Real Darwin information!
Thanks to José Miguel Morales Farreras for Super Real Darwin information!
***************************************************************************/
@ -210,7 +210,7 @@ bb63 = Square things again
(40) = Grey bird
(42) = Crash (end of table)
The table below is hopefully correct thanks to José Miguel Morales Farreras,
The table below is hopefully correct thanks to José Miguel Morales Farreras,
but Boss #6 is uncomfirmed as correct.
*/
@ -1349,10 +1349,10 @@ INPUT_PORTS_START( gondo )
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_COIN2 )
PORT_START /* player 1 12-way rotary control */
PORT_ANALOGX( 0xff, 0x00, IPT_DIAL | IPF_REVERSE, 25, 10, 0, 0, KEYCODE_Z, KEYCODE_X, IP_JOY_NONE, IP_JOY_NONE )
PORT_ANALOGX( 0xff, 0x0a, IPT_DIAL | IPF_REVERSE, 25, 10, 0, 0, KEYCODE_Z, KEYCODE_X, IP_JOY_NONE, IP_JOY_NONE )
PORT_START /* player 2 12-way rotary control */
PORT_ANALOGX( 0xff, 0x00, IPT_DIAL | IPF_REVERSE | IPF_PLAYER2, 25, 10, 0, 0, KEYCODE_N, KEYCODE_M, IP_JOY_NONE, IP_JOY_NONE )
PORT_ANALOGX( 0xff, 0x0a, IPT_DIAL | IPF_REVERSE | IPF_PLAYER2, 25, 10, 0, 0, KEYCODE_N, KEYCODE_M, IP_JOY_NONE, IP_JOY_NONE )
PORT_START /* Dip switch bank 1 */
PORT_DIPNAME( 0x03, 0x03, DEF_STR( Coin_A ) )