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PS3: update Makefile and remove obsolete variable (#495)
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143809771c
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36
Makefile
36
Makefile
@ -430,34 +430,18 @@ else ifeq ($(platform), ps2)
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CXXFLAGS += -fno-rtti -fno-exceptions -ffast-math
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STATIC_LINKING = 1
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# PS3
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else ifeq ($(platform), ps3)
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TARGET = $(TARGET_NAME)_libretro_$(platform).a
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BIGENDIAN = 1
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CC = $(CELL_SDK)/host-win32/ppu/bin/ppu-lv2-gcc.exe
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AR = $(CELL_SDK)/host-win32/ppu/bin/ppu-lv2-ar.exe
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PLATCFLAGS += -D__CELLOS_LV2__ -D__ppc__ -D__POWERPC__
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STATIC_LINKING = 1
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SPLIT_UP_LINK=1
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# snc PS3
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else ifeq ($(platform), sncps3)
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TARGET = $(TARGET_NAME)_libretro_ps3.a
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BIGENDIAN = 1
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CC = $(CELL_SDK)/host-win32/sn/bin/ps3ppusnc.exe
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AR = $(CELL_SDK)/host-win32/sn/bin/ps3snarl.exe
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PLATCFLAGS += -D__CELLOS_LV2__ -D__ppc__ -D__POWERPC__
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STATIC_LINKING = 1
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SPLIT_UP_LINK=1
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# Lightweight PS3 Homebrew SDK
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else ifeq ($(platform), psl1ght)
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TARGET = $(TARGET_NAME)_libretro_$(platform).a
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else ifneq (,$(filter $(platform), ps3 psl1ght))
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TARGET := $(TARGET_NAME)_libretro_$(platform).a
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BIGENDIAN = 1
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CC = $(PS3DEV)/ppu/bin/ppu-gcc$
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AR = $(PS3DEV)/ppu/bin/ppu-ar$
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PLATCFLAGS += -D__CELLOS_LV2__ -D__ppc__ -D__POWERPC__
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CC = $(PS3DEV)/ppu/bin/ppu-$(COMMONLV)gcc$(EXE_EXT)
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AR = $(PS3DEV)/ppu/bin/ppu-$(COMMONLV)ar$(EXE_EXT)
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PLATCFLAGS += -D__PS3__ -D__ppc__ -D__POWERPC__
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ifeq ($(platform), psl1ght)
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PLATFORM_DEFINES += -D__PSL1GHT__
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endif
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STATIC_LINKING = 1
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SPLIT_UP_LINK=1
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# PSP
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else ifeq ($(platform), psp1)
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@ -820,7 +804,7 @@ CFLAGS += -D_FILE_OFFSET_BITS=64
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# In theory, the RETRO_PROFILE could be set to different values for different
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# architectures or for special builds to hint to the host system how many
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# resources to allocate. In practice, there seems to be no standard way to
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# resources to allocate. In practice, there seems to be no standard way to
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# rate performance needs and no point in doing so.
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# As of June 2021, the libretro performance profile callback is not known
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# to be implemented by any frontends. RetroArch does not use this callback
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