mame2003-plus-libretro/Makefile

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DEBUG=0
DEBUGGER=0
SPLIT_UP_LINK=0
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CORE_DIR := src
TARGET_NAME := mame2003
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GIT_VERSION ?= " $(shell git rev-parse --short HEAD || echo unknown)"
ifneq ($(GIT_VERSION)," unknown")
CFLAGS += -DGIT_VERSION=\"$(GIT_VERSION)\"
endif
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ifeq ($(platform),)
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system_platform = unix
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platform = unix
ifeq ($(shell uname -a),)
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system_platform = win
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platform = win
else ifneq ($(findstring MINGW,$(shell uname -a)),)
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system_platform = win
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platform = win
else ifneq ($(findstring Darwin,$(shell uname -a)),)
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system_platform = osx
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platform = osx
else ifneq ($(findstring win,$(shell uname -a)),)
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system_platform = win
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platform = win
endif
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endif
#Windows and wsl need to have their linking split up due to cmd length limits
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ifneq ($(findstring Microsoft,$(shell uname -a)),)
SPLIT_UP_LINK=1
endif
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ifneq ($(findstring MINGW,$(shell uname -a)),)
SPLIT_UP_LINK=1
endif
ifeq ($(system_platform), win)
SPLIT_UP_LINK=1
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endif
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X86_ASM_68000 = # don't use x86 Assembler 68000 engine by default; set to 1 to enable
X86_ASM_68020 = # don't use x86 Assembler 68020 engine by default; set to 1 to enable
X86_MIPS3_DRC = # don't use x86 DRC MIPS3 engine by default; set to 1 to enable
ifeq ($(ARCH),)
# no architecture value passed make; try to determine host platform
UNAME_P = $(shell uname -p)
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ifneq ($(findstring powerpc,$(UNAME_P)),)
ARCH = ppc
else ifneq ($(findstring x86_64,$(UNAME_P)),)
# catch "x86_64" first, but no commands for x86_x64 only at this point
else ifneq ($(findstring 86,$(UNAME_P)),)
ARCH = x86 # if "86" is found now it must be i386 or i686
endif
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endif
ifeq ($(ARCH), x86)
X86_MIPS3_DRC = 1
endif
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LIBS :=
ifeq (,$(findstring msvc,$(platform)))
LIBS += -lm
endif
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ifneq (,$(findstring msvc,$(platform)))
system_platform = win
endif
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ifeq ($(platform), unix)
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TARGET = $(TARGET_NAME)_libretro.so
fpic = -fPIC
CFLAGS += $(fpic)
PLATCFLAGS += -Dstricmp=strcasecmp
LDFLAGS += $(fpic) -shared -Wl,--version-script=link.T
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else ifeq ($(platform), linux-portable)
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TARGET = $(TARGET_NAME)_libretro.so
fpic = -fPIC -nostdlib
CFLAGS += $(fpic)
PLATCFLAGS += -Dstricmp=strcasecmp
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LIBS =
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LDFLAGS += $(fpic) -shared -Wl,--version-script=link.T
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else ifeq ($(platform), osx)
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TARGET = $(TARGET_NAME)_libretro.dylib
fpic = -fPIC
ifeq ($(ARCH),ppc)
BIGENDIAN = 1
PLATCFLAGS += -D__ppc__ -D__POWERPC__
endif
CFLAGS += $(fpic) -Dstricmp=strcasecmp
LDFLAGS += $(fpic) -dynamiclib
OSXVER = `sw_vers -productVersion | cut -c 4`
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fpic += -mmacosx-version-min=10.1
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# iOS
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else ifneq (,$(findstring ios,$(platform)))
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TARGET = $(TARGET_NAME)_libretro_ios.dylib
fpic = -fPIC
CFLAGS += $(fpic) -Dstricmp=strcasecmp
LDFLAGS += $(fpic) -dynamiclib
PLATCFLAGS += -D__IOS__
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ifeq ($(IOSSDK),)
IOSSDK := $(shell xcodebuild -version -sdk iphoneos Path)
endif
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CC = cc -arch armv7 -isysroot $(IOSSDK)
LD = cc -arch armv7 -isysroot $(IOSSDK)
ifeq ($(platform),ios9)
fpic += -miphoneos-version-min=8.0
CC += -miphoneos-version-min=8.0
LD += -miphoneos-version-min=8.0
else
fpic += -miphoneos-version-min=5.0
CC += -miphoneos-version-min=5.0
LD += -miphoneos-version-min=5.0
endif
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else ifeq ($(platform), ctr)
TARGET = $(TARGET_NAME)_libretro_$(platform).a
CC = $(DEVKITARM)/bin/arm-none-eabi-gcc$(EXE_EXT)
CXX = $(DEVKITARM)/bin/arm-none-eabi-g++$(EXE_EXT)
AR = $(DEVKITARM)/bin/arm-none-eabi-ar$(EXE_EXT)
PLATCFLAGS += -DARM11 -D_3DS
PLATCFLAGS += -march=armv6k -mtune=mpcore -mfloat-abi=hard -mfpu=vfp
PLATCFLAGS += -Wall -mword-relocations
PLATCFLAGS += -fomit-frame-pointer -ffast-math
CXXFLAGS = $(CFLAGS) -fno-rtti -fno-exceptions -std=gnu++11
CPU_ARCH := arm
STATIC_LINKING = 1
else ifeq ($(platform), rpi2)
TARGET = $(TARGET_NAME)_libretro.so
fpic = -fPIC
CFLAGS += $(fpic)
LDFLAGS += $(fpic) -shared -Wl,--version-script=link.T
PLATCFLAGS += -Dstricmp=strcasecmp
PLATCFLAGS += -marm -mcpu=cortex-a7 -mfpu=neon-vfpv4 -mfloat-abi=hard
PLATCFLAGS += -fomit-frame-pointer -ffast-math
CXXFLAGS = $(CFLAGS) -fno-rtti -fno-exceptions
CPU_ARCH := arm
ARM = 1
else ifeq ($(platform), rpi3)
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TARGET = $(TARGET_NAME)_libretro.so
fpic = -fPIC
CFLAGS += $(fpic)
LDFLAGS += $(fpic) -shared -Wl,--version-script=link.T
PLATCFLAGS += -Dstricmp=strcasecmp
PLATCFLAGS += -marm -mcpu=cortex-a53 -mfpu=neon-fp-armv8 -mfloat-abi=hard
PLATCFLAGS += -fomit-frame-pointer -ffast-math
CXXFLAGS = $(CFLAGS) -fno-rtti -fno-exceptions
CPU_ARCH := arm
ARM = 1
else ifeq ($(platform), android-armv7)
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TARGET = $(TARGET_NAME)_libretro_android.so
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CFLAGS += -fPIC
PLATCFLAGS += -march=armv7-a -mfloat-abi=softfp -Dstricmp=strcasecmp
LDFLAGS += -fPIC -shared -Wl,--version-script=link.T
CC = arm-linux-androideabi-gcc
AR = arm-linux-androideabi-ar
LD = arm-linux-androideabi-gcc
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else ifeq ($(platform), qnx)
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TARGET = $(TARGET_NAME)_libretro_$(platform).so
CFLAGS += -fPIC
PLATCFLAGS += -march=armv7-a -Dstricmp=strcasecmp
LDFLAGS += -fPIC -shared -Wl,--version-script=link.T
CC = qcc -Vgcc_ntoarmv7le
AR = qcc -Vgcc_ntoarmv7le
LD = QCC -Vgcc_ntoarmv7le
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else ifeq ($(platform), wii)
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TARGET = $(TARGET_NAME)_libretro_$(platform).a
BIGENDIAN = 1
CC = $(DEVKITPPC)/bin/powerpc-eabi-gcc$(EXE_EXT)
AR = $(DEVKITPPC)/bin/powerpc-eabi-ar$(EXE_EXT)
PLATCFLAGS += -DGEKKO -mrvl -mcpu=750 -meabi -mhard-float -D__ppc__ -D__POWERPC__ -Dstricmp=strcasecmp
PLATCFLAGS += -U__INT32_TYPE__ -U __UINT32_TYPE__ -D__INT32_TYPE__=int
STATIC_LINKING = 1
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else ifeq ($(platform), wiiu)
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TARGET = $(TARGET_NAME)_libretro_$(platform).a
BIGENDIAN = 1
CC = $(DEVKITPPC)/bin/powerpc-eabi-gcc$(EXE_EXT)
AR = $(DEVKITPPC)/bin/powerpc-eabi-ar$(EXE_EXT)
PLATCFLAGS += -DGEKKO -DWIIU -mwup -mcpu=750 -meabi -mhard-float -D__ppc__ -D__POWERPC__ -Dstricmp=strcasecmp
PLATCFLAGS += -U__INT32_TYPE__ -U __UINT32_TYPE__ -D__INT32_TYPE__=int
STATIC_LINKING = 1
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# Nintendo Switch (libtransistor)
else ifeq ($(platform), switch)
EXT=a
TARGET := $(TARGET_NAME)_libretro_$(platform).$(EXT)
PLATCFLAGS += -Dstricmp=strcasecmp
include $(LIBTRANSISTOR_HOME)/libtransistor.mk
STATIC_LINKING=1
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else ifeq ($(platform), ps3)
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TARGET = $(TARGET_NAME)_libretro_$(platform).a
BIGENDIAN = 1
CC = $(CELL_SDK)/host-win32/ppu/bin/ppu-lv2-gcc.exe
AR = $(CELL_SDK)/host-win32/ppu/bin/ppu-lv2-ar.exe
PLATCFLAGS += -D__CELLOS_LV2__ -D__ppc__ -D__POWERPC__ -Dstricmp=strcasecmp
STATIC_LINKING = 1
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else ifeq ($(platform), sncps3)
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TARGET = $(TARGET_NAME)_libretro_ps3.a
BIGENDIAN = 1
CC = $(CELL_SDK)/host-win32/sn/bin/ps3ppusnc.exe
AR = $(CELL_SDK)/host-win32/sn/bin/ps3snarl.exe
PLATCFLAGS += -D__CELLOS_LV2__ -D__ppc__ -D__POWERPC__ -Dstricmp=strcasecmp
STATIC_LINKING = 1
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else ifeq ($(platform), psl1ght)
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TARGET = $(TARGET_NAME)_libretro_$(platform).a
BIGENDIAN = 1
CC = $(PS3DEV)/ppu/bin/ppu-gcc$
AR = $(PS3DEV)/ppu/bin/ppu-ar$
PLATCFLAGS += -D__CELLOS_LV2__ -D__ppc__ -D__POWERPC__ -Dstricmp=strcasecmp
STATIC_LINKING = 1
else ifeq ($(platform), psp1)
TARGET = $(TARGET_NAME)_libretro_$(platform).a
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CC = psp-gcc$(EXE_EXT)
AR = psp-ar$(EXE_EXT)
PLATCFLAGS += -DPSP -Dstricmp=strcasecmp
CFLAGS += -G0
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STATIC_LINKING = 1
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else ifeq ($(platform), vita)
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TARGET = $(TARGET_NAME)_libretro_$(platform).a
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CC = arm-vita-eabi-gcc$(EXE_EXT)
AR = arm-vita-eabi-ar$(EXE_EXT)
PLATCFLAGS += -DVITA -Dstricmp=strcasecmp
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CFLAGS += -mthumb -mfloat-abi=hard -fsingle-precision-constant
CFLAGS += -Wall -mword-relocations
CFLAGS += -fomit-frame-pointer -ffast-math
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CFLAGS += -fno-unwind-tables -fno-asynchronous-unwind-tables
CFLAGS += -fno-optimize-sibling-calls
CFLAGS += -ftree-vectorize -funroll-loops -fno-short-enums
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CXXFLAGS = $(CFLAGS) -fno-rtti -fno-exceptions
HAVE_RZLIB := 1
ARM = 1
STATIC_LINKING := 1
DEBUG = 0
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else ifneq (,$(findstring armv,$(platform)))
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TARGET = $(TARGET_NAME)_libretro.so
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CFLAGS += -fPIC
PLATCFLAGS += -Dstricmp=strcasecmp
LDFLAGS += -fPIC -shared -Wl,--version-script=link.T
# GCW0
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else ifeq ($(platform), gcw0)
TARGET := $(TARGET_NAME)_libretro.so
CC = /opt/gcw0-toolchain/usr/bin/mipsel-linux-gcc-4.9.1
CXX = /opt/gcw0-toolchain/usr/bin/mipsel-linux-g++
AR = /opt/gcw0-toolchain/usr/bin/mipsel-linux-ar
LDFLAGS += -shared -Wl,--version-script=link.T -Wl,-no-undefined
PLATCFLAGS += -Dstricmp=strcasecmp
LIBS := -lc -lgcc
fpic := -fPIC -nostdlib
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LIBS =
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CFLAGS += -lm -march=mips32 -mtune=mips32r2 -mhard-float
else ifeq ($(platform), emscripten)
TARGET := $(TARGET_NAME)_libretro_$(platform).bc
HAVE_RZLIB := 1
STATIC_LINKING := 1
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PLATCFLAGS += -Dstricmp=strcasecmp
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# Windows MSVC 2003 Xbox 1
else ifeq ($(platform), xbox1_msvc2003)
TARGET := $(TARGET_NAME)_libretro_xdk1.lib
MSVCBINDIRPREFIX = $(XDK)/xbox/bin/vc71
CC = "$(MSVCBINDIRPREFIX)/CL.exe"
CXX = "$(MSVCBINDIRPREFIX)/CL.exe"
LD = "$(MSVCBINDIRPREFIX)/lib.exe"
export INCLUDE := $(XDK)/xbox/include
export LIB := $(XDK)/xbox/lib
PSS_STYLE :=2
CFLAGS += -D_XBOX -D_XBOX1
CXXFLAGS += -D_XBOX -D_XBOX1
STATIC_LINKING=1
# Windows MSVC 2010 Xbox 360
else ifeq ($(platform), xbox360_msvc2010)
TARGET := $(TARGET_NAME)_libretro_xdk360.lib
MSVCBINDIRPREFIX = $(XEDK)/bin/win32
CC = "$(MSVCBINDIRPREFIX)/cl.exe"
CXX = "$(MSVCBINDIRPREFIX)/cl.exe"
LD = "$(MSVCBINDIRPREFIX)/lib.exe"
export INCLUDE := $(XEDK)/include/xbox
export LIB := $(XEDK)/lib/xbox
PSS_STYLE :=2
CFLAGS += -D_XBOX -D_XBOX360
CXXFLAGS += -D_XBOX -D_XBOX360
STATIC_LINKING=1
BIGENDIAN = 1
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# Windows MSVC 2010 x64
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else ifeq ($(platform), windows_msvc2010_x64)
CC = cl.exe
CXX = cl.exe
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PATH := $(shell IFS=$$'\n'; cygpath "$(VS100COMNTOOLS)../../VC/bin/amd64"):$(PATH)
PATH := $(PATH):$(shell IFS=$$'\n'; cygpath "$(VS100COMNTOOLS)../IDE")
LIB := $(shell IFS=$$'\n'; cygpath "$(VS100COMNTOOLS)../../VC/lib/amd64")
INCLUDE := $(shell IFS=$$'\n'; cygpath "$(VS100COMNTOOLS)../../VC/include")
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WindowsSdkDir := $(shell reg query "HKLM\SOFTWARE\Microsoft\Microsoft SDKs\Windows\v7.0A" -v "InstallationFolder" | grep -o '[A-Z]:\\.*')lib/x64
WindowsSdkDir ?= $(shell reg query "HKLM\SOFTWARE\Microsoft\Microsoft SDKs\Windows\v7.1A" -v "InstallationFolder" | grep -o '[A-Z]:\\.*')lib/x64
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WindowsSdkDirInc := $(shell reg query "HKLM\SOFTWARE\Microsoft\Microsoft SDKs\Windows\v7.0A" -v "InstallationFolder" | grep -o '[A-Z]:\\.*')Include
WindowsSdkDirInc ?= $(shell reg query "HKLM\SOFTWARE\Microsoft\Microsoft SDKs\Windows\v7.1A" -v "InstallationFolder" | grep -o '[A-Z]:\\.*')Include
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INCFLAGS_PLATFORM = -I"$(WindowsSdkDirInc)"
export INCLUDE := $(INCLUDE)
export LIB := $(LIB);$(WindowsSdkDir)
TARGET := $(TARGET_NAME)_libretro.dll
PSS_STYLE :=2
LDFLAGS += -DLL
LIBS =
# Windows MSVC 2010 x86
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else ifeq ($(platform), windows_msvc2010_x86)
CC = cl.exe
CXX = cl.exe
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PATH := $(shell IFS=$$'\n'; cygpath "$(VS100COMNTOOLS)../../VC/bin"):$(PATH)
PATH := $(PATH):$(shell IFS=$$'\n'; cygpath "$(VS100COMNTOOLS)../IDE")
LIB := $(shell IFS=$$'\n'; cygpath -w "$(VS100COMNTOOLS)../../VC/lib")
INCLUDE := $(shell IFS=$$'\n'; cygpath "$(VS100COMNTOOLS)../../VC/include")
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WindowsSdkDir := $(shell reg query "HKLM\SOFTWARE\Microsoft\Microsoft SDKs\Windows\v7.0A" -v "InstallationFolder" | grep -o '[A-Z]:\\.*')lib
WindowsSdkDir ?= $(shell reg query "HKLM\SOFTWARE\Microsoft\Microsoft SDKs\Windows\v7.1A" -v "InstallationFolder" | grep -o '[A-Z]:\\.*')lib
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WindowsSdkDirInc := $(shell reg query "HKLM\SOFTWARE\Microsoft\Microsoft SDKs\Windows\v7.0A" -v "InstallationFolder" | grep -o '[A-Z]:\\.*')Include
WindowsSdkDirInc ?= $(shell reg query "HKLM\SOFTWARE\Microsoft\Microsoft SDKs\Windows\v7.1A" -v "InstallationFolder" | grep -o '[A-Z]:\\.*')Include
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INCFLAGS_PLATFORM = -I"$(WindowsSdkDirInc)"
export INCLUDE := $(INCLUDE)
export LIB := $(LIB);$(WindowsSdkDir)
TARGET := $(TARGET_NAME)_libretro.dll
PSS_STYLE :=2
LDFLAGS += -DLL
LIBS =
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# Windows MSVC 2005 x86
else ifeq ($(platform), windows_msvc2005_x86)
CC = cl.exe
CXX = cl.exe
PATH := $(shell IFS=$$'\n'; cygpath "$(VS80COMNTOOLS)../../VC/bin"):$(PATH)
PATH := $(PATH):$(shell IFS=$$'\n'; cygpath "$(VS80COMNTOOLS)../IDE")
INCLUDE := $(shell IFS=$$'\n'; cygpath "$(VS80COMNTOOLS)../../VC/include")
LIB := $(shell IFS=$$'\n'; cygpath -w "$(VS80COMNTOOLS)../../VC/lib")
BIN := $(shell IFS=$$'\n'; cygpath "$(VS80COMNTOOLS)../../VC/bin")
WindowsSdkDir := $(INETSDK)
export INCLUDE := $(INCLUDE);$(INETSDK)/Include;src/libretro/libretro-common/include/compat/msvc
export LIB := $(LIB);$(WindowsSdkDir);$(INETSDK)/Lib
TARGET := $(TARGET_NAME)_libretro.dll
PSS_STYLE :=2
LDFLAGS += -DLL
CFLAGS += -D_CRT_SECURE_NO_DEPRECATE
LIBS =
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# Windows
else
TARGET := $(TARGET_NAME)_libretro.dll
CC = gcc
LDFLAGS += -shared -static-libgcc -static-libstdc++ -s -Wl,--version-script=link.T
CFLAGS += -D__WIN32__ -D__WIN32_LIBRETRO__ -Wno-missing-field-initializers
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endif
ifeq ($(BIGENDIAN), 1)
PLATCFLAGS += -DMSB_FIRST
endif
# use -fsigned-char on ARM to solve potential problems with code written/tested on x86
# eg on mame2003 audio on rtype leo is wrong without it.
ifeq ($(ARM), 1)
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PLATCFLAGS += -fsigned-char
endif
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PLATCFLAGS += $(fpic)
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RETRO_PROFILE = 0
CFLAGS += -DRETRO_PROFILE=$(RETRO_PROFILE)
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ifneq ($(platform), sncps3)
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ifeq (,$(findstring msvc,$(platform)))
CFLAGS += -Wall -Wno-sign-compare -Wunused \
-Wpointer-arith -Wbad-function-cast -Wcast-align -Waggregate-return \
-Wshadow -Wstrict-prototypes \
-Wformat-security -Wwrite-strings \
-Wdisabled-optimization
endif
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endif
ifeq ($(DEBUG), 1)
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CFLAGS += -O0 -Wall -Wno-unused -g
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else
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CFLAGS += -O2 -DNDEBUG
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endif
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ifeq (,$(findstring msvc,$(platform)))
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CFLAGS += -fomit-frame-pointer -fstrict-aliasing
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endif
# extra options needed *only* for the osd files
CFLAGSOSDEPEND = $(CFLAGS)
# the windows osd code at least cannot be compiled with -pedantic
CFLAGSPEDANTIC = $(CFLAGS) -pedantic
# include the various .mak files
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include Makefile.common
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# build the targets in different object dirs, since mess changes
# some structures and thus they can't be linked against each other.
DEFS = $(COREDEFINES) -Dasm=__asm__
CFLAGS += $(INCFLAGS) $(INCFLAGS_PLATFORM)
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# combine the various definitions to one
CDEFS = $(DEFS) $(COREDEFS) $(CPUDEFS) $(SOUNDDEFS) $(ASMDEFS) $(DBGDEFS)
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OBJECTS := $(SOURCES_C:.c=.o)
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OBJOUT = -o
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LINKOUT = -o
ifneq (,$(findstring msvc,$(platform)))
OBJOUT = -Fo
LINKOUT = -out:
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ifeq ($(STATIC_LINKING),1)
LD ?= lib.exe
STATIC_LINKING=0
else
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LD = link.exe
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endif
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else
LD = $(CC)
endif
define NEWLINE
endef
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all: $(TARGET)
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$(TARGET): $(OBJECTS)
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ifeq ($(STATIC_LINKING),1)
@echo Archiving $@...
ifeq ($(SPLIT_UP_LINK), 1)
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$(AR) rcs $@ $(foreach OBJECTS,$(OBJECTS),$(NEWLINE) $(AR) q $@ $(OBJECTS))
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else
$(AR) rcs $@ $(OBJECTS)
endif
else
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@echo Linking $@...
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@echo platform $(system_platform)
ifeq ($(SPLIT_UP_LINK), 1)
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# Use a temporary file to hold the list of objects, as it can exceed windows shell command limits
$(file >$@.in,$(OBJECTS))
$(LD) $(LDFLAGS) $(LINKOUT)$@ @$@.in $(LIBS)
@rm $@.in
else
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$(LD) $(LDFLAGS) $(LINKOUT)$@ $(OBJECTS) $(LIBS)
endif
endif
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%.o: %.c
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$(CC) $(CDEFS) $(CFLAGS) $(PLATCFLAGS) -c $(OBJOUT)$@ $<
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$(OBJ)/%.a:
@echo Archiving $@...
$(RM) $@
$(AR) cr $@ $^
clean:
ifeq ($(SPLIT_UP_LINK), 1)
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# Use a temporary file to hold the list of objects, as it can exceed windows shell command limits
$(file >$@.in,$(OBJECTS))
rm -f @$@.in $(TARGET)
@rm $@.in
rm -f $(OBJECTS) $(TARGET)
else
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rm -f $(OBJECTS) $(TARGET)
endif