Fix gseeker (#1784)

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mahoneyt944 2024-07-11 18:33:21 -04:00 committed by GitHub
parent 358f5c012a
commit 4db726c6b8
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@ -3124,16 +3124,10 @@ static void get_sprite_info(const data32_t *spriteram32_ptr)
if (flipscreen)
{
int tx,ty;
if (f3_game == GSEEKER )
{
tx = 512-x_addition-x-44;
ty = 256-y_addition-y+17;
}
else
{
tx = 512-x_addition-x;
ty = 256-y_addition-y;
}
tx = 512-x_addition-x;
ty = 256-y_addition-y;
if (tx+x_addition<=min_x || tx>max_x || ty+y_addition<=min_y || ty>max_y) continue;
sprite_ptr->x = tx;
sprite_ptr->y = ty;