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Create datmagic.c
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169
tools/datmagic/datmagic.c
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169
tools/datmagic/datmagic.c
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/*
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Beta version 1 - Jan. 9th 2021
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by: mahoneyt944 - MAME 2003-Plus Team.
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notes: - currently writes to a log, will work on writing to a html table next.
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- one issue is present so far, parent roms that use samples are listed as nosampleof
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because we scan the game tag for the sample name and parents do not list this here.
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Will probably have to scan for the actual sample.wav lines if sampleof is not found
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first and end if it reaches a closing tag.
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*/
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#include <stdio.h>
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#include <string.h>
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#include <stdlib.h>
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#define MAXCHAR 200
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void banner(void)
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{
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printf("\n'########:::::'###::::'########:\n");
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printf(" ##.... ##:::'## ##:::... ##..::\n");
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printf(" ##:::: ##::'##:. ##::::: ##::::\n");
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printf(" ##:::: ##:'##:::. ##:::: ##::::\n");
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printf(" ##:::: ##: #########:::: ##::::\n");
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printf(" ##:::: ##: ##.... ##:::: ##::::\n");
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printf(" ########:: ##:::: ##:::: ##::::\n");
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printf("........:::..:::::..:::::..:::::\n");
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printf("'##::::'##::::'###:::::'######:::'####::'######::\n");
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printf(" ###::'###:::'## ##:::'##... ##::. ##::'##... ##:\n");
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printf(" ####'####::'##:. ##:: ##:::..:::: ##:: ##:::..::\n");
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printf(" ## ### ##:'##:::. ##: ##::'####:: ##:: ##:::::::\n");
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printf(" ##. #: ##: #########: ##::: ##::: ##:: ##:::::::\n");
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printf(" ##:.:: ##: ##.... ##: ##::: ##::: ##:: ##::: ##:\n");
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printf(" ##:::: ##: ##:::: ##:. ######:::'####:. ######::\n");
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printf("..:::::..::..:::::..:::......::::....:::......:::\n");
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}
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int main()
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{
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banner();
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char* dat = "mame2003-plus.xml";
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FILE *read;
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FILE *write;
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char readline[MAXCHAR];
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char game_id[] = "<game name=\"";
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char driver_id[] = "<driver status=\"";
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char sampleof[] = "sampleof=\"";
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char color[] = "color=\"";
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char sound[] = "sound=\"";
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int found = 0;
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read = fopen(dat, "r");
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write = fopen("log.txt", "w");
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if (read == NULL)
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{
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printf("\nCould not open DAT file: %s not found in directory.\n\n", dat);
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return 1;
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}
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printf("\nOpening DAT file: %s\n", dat);
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/***************** Search the DAT file line by line for ids *****************/
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while ( fgets(readline, MAXCHAR, read) != NULL )
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{
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char *target = NULL;
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char *start, *end;
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/***************** Read game tag *****************/
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if ( start = strstr( readline, game_id ) )
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{
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start += strlen( game_id );
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if ( end = strstr( start, "\"" ) )
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{
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target = ( char * )malloc( end - start + 1 );
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memcpy( target, start, end - start );
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target[end - start] = '\0';
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fputs(target, write);
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fputs(":", write);
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free(target);
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}
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/***************** Check for sampleof *****************/
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if ( start = strstr( readline, sampleof ) )
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{
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start += strlen( sampleof );
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if ( end = strstr( start, "\"" ) )
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{
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target = ( char * )malloc( end - start + 1 );
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memcpy( target, start, end - start );
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target[end - start] = '\0';
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fputs(target, write);
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fputs(":", write);
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free(target);
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}
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}
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else fputs("nosampleof:", write);
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found++;
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}
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/***************** Read driver status tag *****************/
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else if ( start = strstr( readline, driver_id ) )
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{
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start += strlen( driver_id );
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if ( end = strstr( start, "\"" ) )
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{
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target = ( char * )malloc( end - start + 1 );
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memcpy( target, start, end - start );
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target[end - start] = '\0';
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fputs(target, write);
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fputs(":", write);
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free(target);
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}
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/***************** Check for color *****************/
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if ( start = strstr( readline, color ) )
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{
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start += strlen( color );
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if ( end = strstr( start, "\"" ) )
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{
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target = ( char * )malloc( end - start + 1 );
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memcpy( target, start, end - start );
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target[end - start] = '\0';
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fputs(target, write);
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fputs(":", write);
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free(target);
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}
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}
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/***************** Check for sound *****************/
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if ( start = strstr( readline, sound ) )
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{
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start += strlen( sound );
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if ( end = strstr( start, "\"" ) )
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{
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target = ( char * )malloc( end - start + 1 );
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memcpy( target, start, end - start );
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target[end - start] = '\0';
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fputs(target, write);
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fputs("\n", write);
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free(target);
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}
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}
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}
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}
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/* close up our files */
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printf("Closing DAT file.\n");
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fclose(read);
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fclose(write);
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/* Total games found*/
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printf("\nRoms found and processed: %i\n\n", found);
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return 0;
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}
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