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@ -1979,30 +1979,6 @@ static MEMORY_WRITE16_START( barek3_writemem )
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{ 0xff0000, 0xffffff, MWA16_RAM, &genesis_68k_ram },/* Main Ram */
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MEMORY_END
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static MEMORY_READ16_START( sonic3mb_readmem )
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{ 0x000000, 0x1fffff, MRA16_ROM }, /* Cartridge Program Rom */
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{ 0x202000, 0x2023ff, MRA16_RAM },
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{ 0xa10000, 0xa1001f, genesis_68000_io_r }, /* Genesis Input */
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{ 0xa11000, 0xa11203, genesis_ctrl_r },
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{ 0xa00000, 0xa0ffff, genesis_68k_to_z80_r },
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{ 0xc00000, 0xc0001f, segac2_vdp_r }, /* VDP Access */
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{ 0xfe0000, 0xfeffff, MRA16_BANK3 }, /* Main Ram */
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{ 0xff0000, 0xffffff, MRA16_RAM }, /* Main Ram */
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MEMORY_END
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static MEMORY_WRITE16_START( sonic3mb_writemem )
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{ 0x000000, 0x1fffff, MWA16_ROM }, /* Cartridge Program Rom */
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/* { 0x200000, 0x20007f, MWA16_RAM }, */
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{ 0x200000, 0x2023ff, MWA16_RAM }, /* tested */
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{ 0xa10000, 0xa1001f, genesis_68000_io_w, &genesis_io_ram }, /* Genesis Input */
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{ 0xa11000, 0xa11203, genesis_ctrl_w },
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{ 0xa00000, 0xa0ffff, megaplay_68k_to_z80_w },
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{ 0xc00000, 0xc0000f, segac2_vdp_w }, /* VDP Access */
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{ 0xc00010, 0xc00017, sn76489_w }, /* SN76489 Access */
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{ 0xfe0000, 0xfeffff, MWA16_BANK3 }, /* Main Ram */
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{ 0xff0000, 0xffffff, MWA16_RAM, &genesis_68k_ram },/* Main Ram */
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MEMORY_END
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/* Z80 Sound Hardware - based on MESS code, to be improved, it can do some strange things */
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#ifdef MSB_FIRST
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@ -4676,13 +4652,6 @@ static MACHINE_DRIVER_START( barek3 )
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MDRV_CPU_MEMORY(barek3_readmem,barek3_writemem)
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MACHINE_DRIVER_END
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static MACHINE_DRIVER_START( sonic3mb )
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MDRV_IMPORT_FROM( genesis )
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MDRV_CPU_MODIFY("main")
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MDRV_CPU_MEMORY(sonic3mb_readmem,sonic3mb_writemem)
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MACHINE_DRIVER_END
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static MACHINE_DRIVER_START( megatech )
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/* basic machine hardware */
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@ -6402,10 +6371,9 @@ DRIVER_INIT( sonic3mb )
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install_mem_read16_handler (0, 0x300000, 0x300001, sonic3mb_prot_r);
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genesis_region = 0x00; /* read via io */
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/*
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cpu_setbank(3, memory_region(REGION_CPU1) );
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cpu_setbank(4, &genesis_68k_ram[0]);
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*/
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init_segac2();
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}
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@ -6523,7 +6491,7 @@ GAMEX( 2000, jzth, 0, jzth, jzth, puckpkmn, ROT0, "<unknown>"
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/* Bootlegs Using Genesis Hardware */
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GAME ( 1993, aladmdb, 0, barek3, aladbl, aladbl, ROT0, "bootleg / Sega", "Aladdin (bootleg of Japanese Megadrive version)" )
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GAME ( 1993, sonic2mb, 0, barek2ch, sonic2mb, sonic2mb, ROT0, "bootleg / Sega", "Sonic The Hedgehog 2 (bootleg of Megadrive version)" )
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GAMEX( 1993, sonic3mb, 0, sonic3mb, sonic3mb, sonic3mb, ROT0, "bootleg / Sega", "Sonic The Hedgehog 3 (bootleg of Megadrive version)", GAME_IMPERFECT_GRAPHICS )
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GAMEX( 1993, sonic3mb, 0, barek2ch, sonic3mb, sonic3mb, ROT0, "bootleg / Sega", "Sonic The Hedgehog 3 (bootleg of Megadrive version)", GAME_IMPERFECT_GRAPHICS )
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GAME ( 1993, jparkmb, 0, barek2ch, jparkmb, jparkmb, ROT0, "bootleg / Sega", "Jurassic Park (bootleg of Megadrive version)" )
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GAME ( 1993, twinktmb, 0, barek2ch, jparkmb, twinktmb, ROT0, "bootleg / Sega", "Twinkle Tale (bootleg of Megadrive version)" )
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GAME ( 1994, barek2ch, 0, barek2ch, barek2ch, barek2ch, ROT0, "bootleg / Sega", "Bare Knuckle II (Chinese bootleg of Megadrive version)" )
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