maxe/libretro.cpp
2013-03-09 14:13:53 +11:00

221 lines
3.6 KiB
C++

#include "libretro.h"
#include <stdlib.h>
#include <malloc.h>
#include <memory.h>
#include <stdint.h>
#include <math.h>
#include "schip.h"
SChip *Emulator = NULL;
static retro_video_refresh_t video_cb;
static retro_audio_sample_t audio_cb;
static retro_audio_sample_batch_t audio_batch_cb;
static retro_environment_t environ_cb;
static retro_input_poll_t input_poll_cb;
static retro_input_state_t input_state_cb;
void retro_set_environment(retro_environment_t cb)
{
environ_cb = cb;
}
void retro_set_audio_sample(retro_audio_sample_t cb)
{
audio_cb = cb;
}
void retro_set_audio_sample_batch(retro_audio_sample_batch_t cb)
{
audio_batch_cb = cb;
}
void retro_set_input_poll(retro_input_poll_t cb)
{
input_poll_cb = cb;
}
void retro_set_input_state(retro_input_state_t cb)
{
input_state_cb = cb;
}
void retro_set_video_refresh(retro_video_refresh_t cb)
{
video_cb = cb;
}
void retro_init(void)
{
}
void retro_deinit(void)
{
}
unsigned retro_api_version(void)
{
return RETRO_API_VERSION;
}
void retro_set_controller_port_device(unsigned port, unsigned device)
{
(void)port;
(void)device;
}
void retro_get_system_info(struct retro_system_info *info)
{
memset(info, 0, sizeof(*info));
info->library_name = "maxe";
info->library_version = "v0.02";
info->need_fullpath = true;
info->valid_extensions = "c8|sc8";
}
void retro_get_system_av_info(struct retro_system_av_info *info)
{
struct retro_game_geometry geom = { 128, 64, 128, 64,2.0/1.0 };
struct retro_system_timing timing = { 60, 44100.0 };
info->geometry = geom;
info->timing = timing;
}
void retro_reset(void)
{
}
static void render_audio(void)
{
}
static int action_lut[16][2] = {
{RETROK_x,0},
{RETROK_1,1},
{RETROK_2,2 },
{RETROK_3,3},
{RETROK_q,4 },
{RETROK_w,5 },
{RETROK_e,6 },
{RETROK_a,7 },
{RETROK_s,8 },
{RETROK_d,9 },
{RETROK_z,10 },
{RETROK_c,11 },
{RETROK_4,12 },
{RETROK_r,13 },
{RETROK_f,14 },
{RETROK_v,15 }
};
void handleinput()
{
static bool old_input[16];
bool new_input[16];
memset(new_input,0,sizeof(new_input));
input_poll_cb();
for(unsigned int i = 0; i < 16; i++){
new_input[i] = input_state_cb(0, RETRO_DEVICE_KEYBOARD, 0, action_lut[i][0]);
if(new_input[i] && !old_input[i]){
Emulator->KeyPressed(action_lut[i][1]);
}
if(!new_input[i] && old_input[i]){
Emulator->KeyReleased(action_lut[i][1]);
}
old_input[i] = new_input[i];
}
}
void run_video()
{
uint16_t output_video[64][128];
memset(output_video,0x00,sizeof(output_video));
for ( int j = 0; j < 64; j++ )
{
for ( int i = 0; i < 128; i++ )
{
if ( Emulator->ScreenData[ j ][ i ] ) output_video[j][i]=0xFF;
}
}
video_cb(output_video, 128, 64, 256);
}
void retro_run(void)
{
handleinput();
Emulator->Update();
run_video();
}
bool retro_load_game(const struct retro_game_info *info)
{
(void)info;
Emulator = SChip::CreateInstance();
Emulator->LoadROM(info->path);
return true;
}
void retro_unload_game(void)
{
}
unsigned retro_get_region(void)
{
return RETRO_REGION_NTSC;
}
bool retro_load_game_special(unsigned type, const struct retro_game_info *info, size_t num)
{
(void)type;
(void)info;
(void)num;
return false;
}
size_t retro_serialize_size(void)
{
return 0;
}
bool retro_serialize(void *data_, size_t size)
{
return false;
}
bool retro_unserialize(const void *data_, size_t size)
{
return false;
}
void *retro_get_memory_data(unsigned id)
{
(void)id;
return false;
}
size_t retro_get_memory_size(unsigned id)
{
(void)id;
return 0;
}
void retro_cheat_reset(void)
{}
void retro_cheat_set(unsigned index, bool enabled, const char *code)
{
(void)index;
(void)enabled;
(void)code;
}