2014-12-14 21:12:08 -08:00
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0.2.0: (Future)
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2014-12-16 00:21:29 -08:00
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Features:
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2014-12-14 21:12:08 -08:00
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- Support for gamepad axes, e.g. analog sticks or triggers
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2014-12-16 22:23:58 -08:00
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- Add scale presets for up to 6x
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2014-12-20 01:43:48 -08:00
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- Debugger: Add CLI "frame", frame advance command
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2014-12-21 01:31:31 -08:00
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- Better audio resampling via FFmpeg
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2014-12-21 16:29:56 -08:00
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- Settings window
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2014-12-16 00:21:29 -08:00
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Bugfixes:
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- Qt: Fix issue with set frame sizes being the wrong height
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2014-12-16 22:12:22 -08:00
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- Qt: Fix emulator crashing when full screen if a game is not running
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2014-12-16 22:36:46 -08:00
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- GBA Thread: Allow halted games to exit cleanly
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2014-12-17 02:35:57 -08:00
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- GBA BIOS: Fix HLE Lz77 and RL functions to properly account for width and invalid addresses
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2014-12-17 21:15:29 -08:00
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- ARM7: Fix LDM writeback to a register already written
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2014-12-19 19:59:36 -08:00
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- GBA Memory: Don't call into GPIO write calls if GPIO devices are absent
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2014-12-20 05:19:16 -08:00
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- ARM7: Extend prefetch by one stage
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2014-12-20 06:08:55 -08:00
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- GBA BIOS: Fix BIOS prefetch after returning from a SWI
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2014-12-20 15:10:54 -08:00
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- Debugger: Negative PC-relative loads now properly subtract the offset
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2014-12-20 15:12:22 -08:00
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- Qt: Fix window focus issues
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2014-12-21 12:47:48 -08:00
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- GBA Audio: Support 16-bit writes to FIFO audio
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2014-12-21 14:49:54 -08:00
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- GBA Memory: Properly initialize 1 Mb flash, and add debug logging
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2014-12-21 15:24:49 -08:00
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- Qt: Properly set default video recording settings
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2014-12-16 22:16:22 -08:00
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Misc:
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- Qt: Disable sync to video by default
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2014-12-19 20:34:19 -08:00
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- GBA: Exit cleanly on FATAL if the port supports it
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2014-12-19 20:34:48 -08:00
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- Qt: Handle a game crash without crashing
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2014-12-21 01:14:30 -08:00
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- GBA Audio: Change internal audio sample buffer from 32-bit to 16-bit samples
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2014-12-14 21:12:08 -08:00
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2014-12-13 17:26:11 -08:00
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0.1.0: (2014-12-13)
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- Initial release
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