mirror of
https://github.com/libretro/mgba.git
synced 2024-11-23 16:10:01 +00:00
GBA Memory: Prevent writing to mirrored BG VRAM (fixes #743)
This commit is contained in:
parent
e6f34e01f1
commit
0126330530
1
CHANGES
1
CHANGES
@ -22,6 +22,7 @@ Emulation fixes:
|
||||
- GB Timer: Fix timing adjustments when writing to TAC (fixes mgba.io/i/1340)
|
||||
- GBA Memory: Fix writing to OBJ memory in modes 3 and 5
|
||||
- GBA: Fix RTC on non-standard sized ROMs (fixes mgba.io/i/1400)
|
||||
- GBA Memory: Prevent writing to mirrored BG VRAM (fixes mgba.io/i/743)
|
||||
Other fixes:
|
||||
- Qt: More app metadata fixes
|
||||
- Qt: Fix load recent from archive (fixes mgba.io/i/1325)
|
||||
|
@ -390,11 +390,15 @@ static void GBASetActiveRegion(struct ARMCore* cpu, uint32_t address) {
|
||||
wait += waitstatesRegion[REGION_PALETTE_RAM];
|
||||
|
||||
#define LOAD_VRAM \
|
||||
if ((address & 0x0001FFFF) < SIZE_VRAM) { \
|
||||
LOAD_32(value, address & 0x0001FFFC, gba->video.vram); \
|
||||
} else { \
|
||||
LOAD_32(value, address & 0x00017FFC, gba->video.vram); \
|
||||
if ((address & 0x0001FFFF) >= SIZE_VRAM) { \
|
||||
if ((address & (SIZE_VRAM | 0x00014000)) == SIZE_VRAM && (GBARegisterDISPCNTGetMode(gba->memory.io[REG_DISPCNT >> 1]) >= 3)) { \
|
||||
mLOG(GBA_MEM, GAME_ERROR, "Bad VRAM Load32: 0x%08X", address); \
|
||||
value = 0; \
|
||||
break; \
|
||||
} \
|
||||
address &= 0x00017FFC; \
|
||||
} \
|
||||
LOAD_32(value, address & 0x0001FFFC, gba->video.vram); \
|
||||
wait += waitstatesRegion[REGION_VRAM];
|
||||
|
||||
#define LOAD_OAM LOAD_32(value, address & (SIZE_OAM - 4), gba->video.oam.raw);
|
||||
@ -520,11 +524,15 @@ uint32_t GBALoad16(struct ARMCore* cpu, uint32_t address, int* cycleCounter) {
|
||||
LOAD_16(value, address & (SIZE_PALETTE_RAM - 2), gba->video.palette);
|
||||
break;
|
||||
case REGION_VRAM:
|
||||
if ((address & 0x0001FFFF) < SIZE_VRAM) {
|
||||
LOAD_16(value, address & 0x0001FFFE, gba->video.vram);
|
||||
} else {
|
||||
LOAD_16(value, address & 0x00017FFE, gba->video.vram);
|
||||
if ((address & 0x0001FFFF) >= SIZE_VRAM) {
|
||||
if ((address & (SIZE_VRAM | 0x00014000)) == SIZE_VRAM && (GBARegisterDISPCNTGetMode(gba->memory.io[REG_DISPCNT >> 1]) >= 3)) {
|
||||
mLOG(GBA_MEM, GAME_ERROR, "Bad VRAM Load16: 0x%08X", address);
|
||||
value = 0;
|
||||
break;
|
||||
}
|
||||
address &= 0x00017FFE;
|
||||
}
|
||||
LOAD_16(value, address & 0x0001FFFE, gba->video.vram);
|
||||
break;
|
||||
case REGION_OAM:
|
||||
LOAD_16(value, address & (SIZE_OAM - 2), gba->video.oam.raw);
|
||||
@ -631,11 +639,15 @@ uint32_t GBALoad8(struct ARMCore* cpu, uint32_t address, int* cycleCounter) {
|
||||
value = ((uint8_t*) gba->video.palette)[address & (SIZE_PALETTE_RAM - 1)];
|
||||
break;
|
||||
case REGION_VRAM:
|
||||
if ((address & 0x0001FFFF) < SIZE_VRAM) {
|
||||
value = ((uint8_t*) gba->video.vram)[address & 0x0001FFFF];
|
||||
} else {
|
||||
value = ((uint8_t*) gba->video.vram)[address & 0x00017FFF];
|
||||
if ((address & 0x0001FFFF) >= SIZE_VRAM) {
|
||||
if ((address & (SIZE_VRAM | 0x00014000)) == SIZE_VRAM && (GBARegisterDISPCNTGetMode(gba->memory.io[REG_DISPCNT >> 1]) >= 3)) {
|
||||
mLOG(GBA_MEM, GAME_ERROR, "Bad VRAM Load8: 0x%08X", address);
|
||||
value = 0;
|
||||
break;
|
||||
}
|
||||
address &= 0x00017FFF;
|
||||
}
|
||||
value = ((uint8_t*) gba->video.vram)[address & 0x0001FFFF];
|
||||
break;
|
||||
case REGION_OAM:
|
||||
value = ((uint8_t*) gba->video.oam.raw)[address & (SIZE_OAM - 1)];
|
||||
@ -717,20 +729,18 @@ uint32_t GBALoad8(struct ARMCore* cpu, uint32_t address, int* cycleCounter) {
|
||||
wait += waitstatesRegion[REGION_PALETTE_RAM];
|
||||
|
||||
#define STORE_VRAM \
|
||||
if ((address & 0x0001FFFF) < SIZE_VRAM) { \
|
||||
LOAD_32(oldValue, address & 0x0001FFFC, gba->video.vram); \
|
||||
if (oldValue != value) { \
|
||||
STORE_32(value, address & 0x0001FFFC, gba->video.vram); \
|
||||
gba->video.renderer->writeVRAM(gba->video.renderer, (address & 0x0001FFFC) + 2); \
|
||||
gba->video.renderer->writeVRAM(gba->video.renderer, (address & 0x0001FFFC)); \
|
||||
} \
|
||||
} else { \
|
||||
LOAD_32(oldValue, address & 0x00017FFC, gba->video.vram); \
|
||||
if (oldValue != value) { \
|
||||
STORE_32(value, address & 0x00017FFC, gba->video.vram); \
|
||||
gba->video.renderer->writeVRAM(gba->video.renderer, (address & 0x00017FFC) + 2); \
|
||||
gba->video.renderer->writeVRAM(gba->video.renderer, (address & 0x00017FFC)); \
|
||||
if ((address & 0x0001FFFF) >= SIZE_VRAM) { \
|
||||
if ((address & (SIZE_VRAM | 0x00014000)) == SIZE_VRAM && (GBARegisterDISPCNTGetMode(gba->memory.io[REG_DISPCNT >> 1]) >= 3)) { \
|
||||
mLOG(GBA_MEM, GAME_ERROR, "Bad VRAM Store32: 0x%08X", address); \
|
||||
break; \
|
||||
} \
|
||||
address &= 0x00017FFC; \
|
||||
} \
|
||||
LOAD_32(oldValue, address & 0x0001FFFC, gba->video.vram); \
|
||||
if (oldValue != value) { \
|
||||
STORE_32(value, address & 0x0001FFFC, gba->video.vram); \
|
||||
gba->video.renderer->writeVRAM(gba->video.renderer, (address & 0x0001FFFC) + 2); \
|
||||
gba->video.renderer->writeVRAM(gba->video.renderer, (address & 0x0001FFFC)); \
|
||||
} \
|
||||
wait += waitstatesRegion[REGION_VRAM];
|
||||
|
||||
@ -840,18 +850,17 @@ void GBAStore16(struct ARMCore* cpu, uint32_t address, int16_t value, int* cycle
|
||||
}
|
||||
break;
|
||||
case REGION_VRAM:
|
||||
if ((address & 0x0001FFFF) < SIZE_VRAM) {
|
||||
LOAD_16(oldValue, address & 0x0001FFFE, gba->video.vram);
|
||||
if (value != oldValue) {
|
||||
STORE_16(value, address & 0x0001FFFE, gba->video.vram);
|
||||
gba->video.renderer->writeVRAM(gba->video.renderer, address & 0x0001FFFE);
|
||||
}
|
||||
} else {
|
||||
LOAD_16(oldValue, address & 0x00017FFE, gba->video.vram);
|
||||
if (value != oldValue) {
|
||||
STORE_16(value, address & 0x00017FFE, gba->video.vram);
|
||||
gba->video.renderer->writeVRAM(gba->video.renderer, address & 0x00017FFE);
|
||||
if ((address & 0x0001FFFF) >= SIZE_VRAM) {
|
||||
if ((address & (SIZE_VRAM | 0x00014000)) == SIZE_VRAM && (GBARegisterDISPCNTGetMode(gba->memory.io[REG_DISPCNT >> 1]) >= 3)) {
|
||||
mLOG(GBA_MEM, GAME_ERROR, "Bad VRAM Store16: 0x%08X", address);
|
||||
break;
|
||||
}
|
||||
address &= 0x00017FFE;
|
||||
}
|
||||
LOAD_16(oldValue, address & 0x0001FFFE, gba->video.vram);
|
||||
if (value != oldValue) {
|
||||
STORE_16(value, address & 0x0001FFFE, gba->video.vram);
|
||||
gba->video.renderer->writeVRAM(gba->video.renderer, address & 0x0001FFFE);
|
||||
}
|
||||
break;
|
||||
case REGION_OAM:
|
||||
@ -939,7 +948,6 @@ void GBAStore8(struct ARMCore* cpu, uint32_t address, int8_t value, int* cycleCo
|
||||
break;
|
||||
case REGION_VRAM:
|
||||
if ((address & 0x0001FFFF) >= ((GBARegisterDISPCNTGetMode(gba->memory.io[REG_DISPCNT >> 1]) >= 3) ? 0x00014000 : 0x00010000)) {
|
||||
// TODO: check BG mode
|
||||
mLOG(GBA_MEM, GAME_ERROR, "Cannot Store8 to OBJ: 0x%08X", address);
|
||||
break;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user