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GB, GBA: Make file type checking functions public API
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@ -47,6 +47,11 @@ struct GBSIODriver {
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uint8_t (*writeSC)(struct GBSIODriver* driver, uint8_t value);
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};
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struct VFile;
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bool GBIsROM(struct VFile* vf);
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bool GBIsBIOS(struct VFile* vf);
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enum GBModel GBNameToModel(const char*);
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const char* GBModelToName(enum GBModel);
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@ -38,6 +38,7 @@ struct GBA;
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struct GBAAudio;
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struct GBASIO;
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struct GBAVideoRenderer;
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struct VFile;
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extern MGBA_EXPORT const int GBA_LUX_LEVELS[10];
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@ -46,6 +47,10 @@ enum {
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mPERIPH_GBA_BATTLECHIP_GATE,
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};
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bool GBAIsROM(struct VFile* vf);
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bool GBAIsMB(struct VFile* vf);
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bool GBAIsBIOS(struct VFile* vf);
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struct GBALuminanceSource {
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void (*sample)(struct GBALuminanceSource*);
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@ -163,7 +163,6 @@ bool GBLoadSave(struct GB* gb, struct VFile* vf);
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void GBUnloadROM(struct GB* gb);
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void GBSynthesizeROM(struct VFile* vf);
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bool GBIsBIOS(struct VFile* vf);
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void GBLoadBIOS(struct GB* gb, struct VFile* vf);
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void GBSramClean(struct GB* gb, uint32_t frameCount);
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@ -174,7 +173,6 @@ void GBSavedataUnmask(struct GB* gb);
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struct Patch;
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void GBApplyPatch(struct GB* gb, struct Patch* patch);
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bool GBIsROM(struct VFile* vf);
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void GBGetGameTitle(const struct GB* gba, char* out);
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void GBGetGameCode(const struct GB* gba, char* out);
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@ -169,9 +169,6 @@ void GBAApplyPatch(struct GBA* gba, struct Patch* patch);
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bool GBALoadMB(struct GBA* gba, struct VFile* vf);
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bool GBALoadNull(struct GBA* gba);
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bool GBAIsROM(struct VFile* vf);
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bool GBAIsMB(struct VFile* vf);
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bool GBAIsBIOS(struct VFile* vf);
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void GBAGetGameCode(const struct GBA* gba, char* out);
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void GBAGetGameTitle(const struct GBA* gba, char* out);
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@ -17,12 +17,11 @@
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#ifdef M_CORE_GB
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#include <mgba/gb/core.h>
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// TODO: Fix layering violation
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#include <mgba/internal/gb/gb.h>
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#include <mgba/gb/interface.h>
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#endif
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#ifdef M_CORE_GBA
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#include <mgba/gba/core.h>
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#include <mgba/internal/gba/gba.h>
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#include <mgba/gba/interface.h>
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#endif
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#ifndef MINIMAL_CORE
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#include <mgba/feature/video-logger.h>
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