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GBA: Fix FFTA idle loop location
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@ -26,7 +26,7 @@ static const struct GBACartridgeOverride _overrides[] = {
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{ "V49E", SAVEDATA_SRAM, GPIO_RUMBLE, -1 },
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// Final Fantasy Tactics Advance
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{ "AFXE", SAVEDATA_FLASH512, GPIO_NONE, 0x8000418 },
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{ "AFXE", SAVEDATA_FLASH512, GPIO_NONE, 0x8000428 },
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// Koro Koro Puzzle - Happy Panechu!
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{ "KHPJ", SAVEDATA_EEPROM, GPIO_TILT, -1 },
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