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GB Audio: Fix zombie mode bit masking
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2
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@ -1,4 +1,6 @@
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0.7.0: (Future)
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Bugfixes:
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- GB Audio: Fix zombie mode bit masking
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Misc:
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- GBA Timer: Use global cycles for timers
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@ -702,6 +702,7 @@ bool _writeEnvelope(struct GBAudioEnvelope* envelope, uint8_t value) {
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if (!envelope->stepTime) {
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// TODO: Improve "zombie" mode
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++envelope->currentVolume;
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envelope->currentVolume &= 0xF;
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}
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_updateEnvelopeDead(envelope);
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envelope->nextStep = envelope->stepTime;
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