GBA Video: Don't mask out high bits of BLDY (fixes #899)

This commit is contained in:
Vicki Pfau 2017-10-11 09:13:43 -07:00
parent 66ce1063d4
commit 17dac6486b

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@ -295,7 +295,6 @@ static uint16_t GBAVideoSoftwareRendererWriteVideoRegister(struct GBAVideoRender
value &= 0x1F1F; value &= 0x1F1F;
break; break;
case REG_BLDY: case REG_BLDY:
value &= 0x1F;
if (value > 0x10) { if (value > 0x10) {
value = 0x10; value = 0x10;
} }