mirror of
https://github.com/libretro/mgba.git
synced 2024-11-27 10:11:00 +00:00
Wii: Increase sensitivity of controller axes
This commit is contained in:
parent
ed84d5cff0
commit
1f1bd3bd05
@ -426,18 +426,18 @@ static uint32_t _pollInput(void) {
|
||||
int keys = 0;
|
||||
int x = PAD_StickX(0);
|
||||
int y = PAD_StickY(0);
|
||||
int w_x = WPAD_StickX(0,0);
|
||||
int w_y = WPAD_StickY(0,0);
|
||||
if (x < -0x40 || w_x < -0x40) {
|
||||
int w_x = WPAD_StickX(0, 0);
|
||||
int w_y = WPAD_StickY(0, 0);
|
||||
if (x < -0x20 || w_x < -0x20) {
|
||||
keys |= 1 << GUI_INPUT_LEFT;
|
||||
}
|
||||
if (x > 0x40 || w_x > 0x40) {
|
||||
if (x > 0x20 || w_x > 0x20) {
|
||||
keys |= 1 << GUI_INPUT_RIGHT;
|
||||
}
|
||||
if (y < -0x40 || w_y <- 0x40) {
|
||||
if (y < -0x20 || w_y <- 0x20) {
|
||||
keys |= 1 << GUI_INPUT_DOWN;
|
||||
}
|
||||
if (y > 0x40 || w_y > 0x40) {
|
||||
if (y > 0x20 || w_y > 0x20) {
|
||||
keys |= 1 << GUI_INPUT_UP;
|
||||
}
|
||||
if ((padkeys & PAD_BUTTON_A) || (wiiPad & WPAD_BUTTON_2) ||
|
||||
@ -552,10 +552,10 @@ void _setup(struct GBAGUIRunner* runner) {
|
||||
_mapKey(&runner->context.inputMap, CLASSIC_INPUT, WPAD_CLASSIC_BUTTON_FULL_L, GBA_KEY_L);
|
||||
_mapKey(&runner->context.inputMap, CLASSIC_INPUT, WPAD_CLASSIC_BUTTON_FULL_R, GBA_KEY_R);
|
||||
|
||||
struct GBAAxis desc = { GBA_KEY_RIGHT, GBA_KEY_LEFT, 0x40, -0x40 };
|
||||
struct GBAAxis desc = { GBA_KEY_RIGHT, GBA_KEY_LEFT, 0x20, -0x20 };
|
||||
GBAInputBindAxis(&runner->context.inputMap, GCN1_INPUT, 0, &desc);
|
||||
GBAInputBindAxis(&runner->context.inputMap, CLASSIC_INPUT, 0, &desc);
|
||||
desc = (struct GBAAxis) { GBA_KEY_UP, GBA_KEY_DOWN, 0x40, -0x40 };
|
||||
desc = (struct GBAAxis) { GBA_KEY_UP, GBA_KEY_DOWN, 0x20, -0x20 };
|
||||
GBAInputBindAxis(&runner->context.inputMap, GCN1_INPUT, 1, &desc);
|
||||
GBAInputBindAxis(&runner->context.inputMap, CLASSIC_INPUT, 1, &desc);
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user