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Qt: Fix timezone issues with time overrides
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@ -15,6 +15,7 @@ Bugfixes:
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- GB MBC: Fix RTC loading when file size is off
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- GB MBC: Fix RTC loading when file size is off
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- GB Serialize: Fix deserializing video STAT
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- GB Serialize: Fix deserializing video STAT
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- GB, GBA Savedata: Fix savestate-related save overwriting (fixes mgba.io/i/834)
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- GB, GBA Savedata: Fix savestate-related save overwriting (fixes mgba.io/i/834)
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- Qt: Fix timezone issues with time overrides
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Misc:
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Misc:
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- Qt: Don't rebuild library view if style hasn't changed
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- Qt: Don't rebuild library view if style hasn't changed
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- SDL: Fix 2.0.5 build on macOS under some circumstances
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- SDL: Fix 2.0.5 build on macOS under some circumstances
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@ -28,10 +28,10 @@ SensorView::SensorView(GameController* controller, InputController* input, QWidg
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connect(m_ui.timeNoOverride, &QAbstractButton::clicked, controller, &GameController::setRealTime);
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connect(m_ui.timeNoOverride, &QAbstractButton::clicked, controller, &GameController::setRealTime);
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connect(m_ui.timeFixed, &QRadioButton::clicked, [controller, this] () {
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connect(m_ui.timeFixed, &QRadioButton::clicked, [controller, this] () {
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controller->setFixedTime(m_ui.time->dateTime());
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controller->setFixedTime(m_ui.time->dateTime().toUTC());
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});
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});
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connect(m_ui.timeFakeEpoch, &QRadioButton::clicked, [controller, this] () {
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connect(m_ui.timeFakeEpoch, &QRadioButton::clicked, [controller, this] () {
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controller->setFakeEpoch(m_ui.time->dateTime());
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controller->setFakeEpoch(m_ui.time->dateTime().toUTC());
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});
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});
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connect(m_ui.time, &QDateTimeEdit::dateTimeChanged, [controller, this] (const QDateTime&) {
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connect(m_ui.time, &QDateTimeEdit::dateTimeChanged, [controller, this] (const QDateTime&) {
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m_ui.timeButtons->checkedButton()->clicked();
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m_ui.timeButtons->checkedButton()->clicked();
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@ -96,9 +96,6 @@
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<property name="displayFormat">
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<property name="displayFormat">
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<string>MM/dd/yy hh:mm:ss AP</string>
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<string>MM/dd/yy hh:mm:ss AP</string>
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</property>
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</property>
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<property name="timeSpec">
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<enum>Qt::UTC</enum>
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</property>
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</widget>
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</widget>
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</item>
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</item>
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</layout>
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</layout>
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