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https://github.com/libretro/mgba.git
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Qt: Improve FPS timer stability
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parent
9ea438e1f0
commit
27ea14ea94
@ -138,11 +138,13 @@ Window::Window(CoreManager* manager, ConfigController* config, int playerId, QWi
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connect(this, &Window::shutdown, m_logView, &QWidget::hide);
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connect(&m_fpsTimer, &QTimer::timeout, this, &Window::showFPS);
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connect(&m_frameTimer, &QTimer::timeout, this, &Window::delimitFrames);
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connect(&m_focusCheck, &QTimer::timeout, this, &Window::focusCheck);
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connect(&m_inputController, &InputController::profileLoaded, m_shortcutController, &ShortcutController::loadProfile);
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m_log.setLevels(mLOG_WARN | mLOG_ERROR | mLOG_FATAL);
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m_fpsTimer.setInterval(FPS_TIMER_INTERVAL);
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m_frameTimer.setInterval(FRAME_LIST_INTERVAL);
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m_focusCheck.setInterval(200);
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m_shortcutController->setConfigController(m_config);
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@ -690,6 +692,7 @@ void Window::gameStarted() {
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m_hitUnimplementedBiosCall = false;
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if (m_config->getOption("showFps", "1").toInt()) {
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m_fpsTimer.start();
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m_frameTimer.start();
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}
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m_focusCheck.start();
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if (m_display->underMouse()) {
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@ -759,6 +762,7 @@ void Window::gameStopped() {
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m_audioChannels->clear();
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m_fpsTimer.stop();
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m_frameTimer.stop();
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m_focusCheck.stop();
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emit paused(false);
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@ -887,19 +891,27 @@ void Window::mustRestart() {
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}
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void Window::recordFrame() {
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m_frameList.append(QDateTime::currentDateTime());
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while (m_frameList.count() > FRAME_LIST_SIZE) {
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m_frameList.removeFirst();
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if (m_frameList.isEmpty()) {
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m_frameList.append(1);
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} else {
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++m_frameList.back();
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}
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}
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void Window::delimitFrames() {
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if (m_frameList.size() >= FRAME_LIST_SIZE) {
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m_frameCounter -= m_frameList.takeAt(0);
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}
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m_frameCounter += m_frameList.back();
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m_frameList.append(0);
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}
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void Window::showFPS() {
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if (m_frameList.isEmpty()) {
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updateTitle();
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return;
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}
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qint64 interval = m_frameList.first().msecsTo(m_frameList.last());
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float fps = (m_frameList.count() - 1) * 10000.f / interval;
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float fps = m_frameCounter * 10000.f / (FRAME_LIST_INTERVAL * (m_frameList.size() - 1));
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fps = round(fps) / 10.f;
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updateTitle(fps);
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}
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@ -1618,9 +1630,11 @@ void Window::setupMenu(QMenuBar* menubar) {
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showFps->connect([this](const QVariant& value) {
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if (!value.toInt()) {
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m_fpsTimer.stop();
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m_frameTimer.stop();
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updateTitle();
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} else if (m_controller) {
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m_fpsTimer.start();
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m_frameTimer.start();
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}
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}, this);
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@ -132,6 +132,7 @@ private slots:
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void mustRestart();
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void recordFrame();
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void delimitFrames();
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void showFPS();
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void focusCheck();
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@ -139,7 +140,8 @@ private slots:
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private:
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static const int FPS_TIMER_INTERVAL = 2000;
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static const int FRAME_LIST_SIZE = 120;
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static const int FRAME_LIST_INTERVAL = 100;
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static const int FRAME_LIST_SIZE = 40;
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void setupMenu(QMenuBar*);
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void openStateWindow(LoadSave);
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@ -187,8 +189,10 @@ private:
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QPixmap m_logo{":/res/mgba-1024.png"};
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ConfigController* m_config;
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InputController m_inputController;
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QList<QDateTime> m_frameList;
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QList<int> m_frameList;
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int m_frameCounter = 0;
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QTimer m_fpsTimer;
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QTimer m_frameTimer;
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QList<QString> m_mruFiles;
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QMenu* m_mruMenu = nullptr;
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QMenu* m_videoLayers;
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