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GBA: Fix rewind boundary conditions
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@ -17,6 +17,7 @@ Bugfixes:
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- GBA Memory: Ensure changing the timing of a DMA reschedules it
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- Qt: Fix window not regaining focus after exiting savestate window
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- Qt: Fix regression where video would not record if the game had already started
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- GBA: Fix rewind boundary conditions
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Misc:
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- Qt: Show multiplayer numbers in window title
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@ -291,14 +291,14 @@ void GBARewind(struct GBAThread* thread, int nStates) {
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}
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int offset = thread->rewindBufferWriteOffset - nStates;
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if (offset < 0) {
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offset += thread->rewindBufferSize;
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offset += thread->rewindBufferCapacity;
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}
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struct GBASerializedState* state = thread->rewindBuffer[offset];
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if (!state) {
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return;
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}
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thread->rewindBufferSize -= nStates - 1;
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thread->rewindBufferWriteOffset = (offset + 1) % thread->rewindBufferCapacity;
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thread->rewindBufferSize -= nStates;
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thread->rewindBufferWriteOffset = offset;
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GBADeserialize(thread->gba, state);
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}
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