mirror of
https://github.com/libretro/mgba.git
synced 2024-11-23 07:59:46 +00:00
Windows: Add native VDir support
This commit is contained in:
parent
c689e32856
commit
3a51c59768
1
CHANGES
1
CHANGES
@ -30,6 +30,7 @@ Misc:
|
||||
- OpenGL: Log shader compilation failure
|
||||
- All: Allow use of external minizip library
|
||||
- Qt: Remove some C99isms from C++ code
|
||||
- Windows: Add native VDir support
|
||||
|
||||
0.4.0: (2016-02-02)
|
||||
Features:
|
||||
|
@ -144,7 +144,7 @@ if(WIN32)
|
||||
set(WIN32_VERSION "${LIB_VERSION_MAJOR},${LIB_VERSION_MINOR},${LIB_VERSION_PATCH}")
|
||||
add_definitions(-D_WIN32_WINNT=0x0600)
|
||||
list(APPEND OS_LIB ws2_32 shlwapi)
|
||||
list(APPEND CORE_VFS_SRC ${CMAKE_SOURCE_DIR}/src/util/vfs/vfs-fd.c ${CMAKE_SOURCE_DIR}/src/util/vfs/vfs-dirent.c)
|
||||
list(APPEND CORE_VFS_SRC ${CMAKE_SOURCE_DIR}/src/util/vfs/vfs-fd.c ${CMAKE_SOURCE_DIR}/src/platform/windows/vfs-w32.c)
|
||||
file(GLOB OS_SRC ${CMAKE_SOURCE_DIR}/src/platform/windows/*.c)
|
||||
source_group("Windows-specific code" FILES ${OS_SRC})
|
||||
elseif(UNIX)
|
||||
|
147
src/platform/windows/vfs-w32.c
Normal file
147
src/platform/windows/vfs-w32.c
Normal file
@ -0,0 +1,147 @@
|
||||
/* Copyright (c) 2013-2016 Jeffrey Pfau
|
||||
*
|
||||
* This Source Code Form is subject to the terms of the Mozilla Public
|
||||
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
||||
* file, You can obtain one at http://mozilla.org/MPL/2.0/. */
|
||||
#include "util/vfs.h"
|
||||
|
||||
#include "util/string.h"
|
||||
|
||||
static bool _vdwClose(struct VDir* vd);
|
||||
static void _vdwRewind(struct VDir* vd);
|
||||
static struct VDirEntry* _vdwListNext(struct VDir* vd);
|
||||
static struct VFile* _vdwOpenFile(struct VDir* vd, const char* path, int mode);
|
||||
static struct VDir* _vdwOpenDir(struct VDir* vd, const char* path);
|
||||
static bool _vdwDeleteFile(struct VDir* vd, const char* path);
|
||||
|
||||
static const char* _vdweName(struct VDirEntry* vde);
|
||||
static enum VFSType _vdweType(struct VDirEntry* vde);
|
||||
|
||||
struct VDirW32;
|
||||
struct VDirEntryW32 {
|
||||
struct VDirEntry d;
|
||||
WIN32_FIND_DATA ffData;
|
||||
};
|
||||
|
||||
struct VDirW32 {
|
||||
struct VDir d;
|
||||
HANDLE handle;
|
||||
struct VDirEntryW32 vde;
|
||||
char* path;
|
||||
};
|
||||
|
||||
struct VDir* VDirOpen(const char* path) {
|
||||
if (!path || !path[0]) {
|
||||
return 0;
|
||||
}
|
||||
char name[MAX_PATH];
|
||||
_snprintf(name, sizeof(name), "%s\\*", path);
|
||||
WIN32_FIND_DATA ffData;
|
||||
HANDLE handle = FindFirstFile(name, &ffData);
|
||||
if (handle == INVALID_HANDLE_VALUE) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
struct VDirW32* vd = malloc(sizeof(struct VDirW32));
|
||||
if (!vd) {
|
||||
FindClose(handle);
|
||||
return 0;
|
||||
}
|
||||
|
||||
vd->d.close = _vdwClose;
|
||||
vd->d.rewind = _vdwRewind;
|
||||
vd->d.listNext = _vdwListNext;
|
||||
vd->d.openFile = _vdwOpenFile;
|
||||
vd->d.openDir = _vdwOpenDir;
|
||||
vd->d.deleteFile = _vdwDeleteFile;
|
||||
vd->handle = handle;
|
||||
vd->path = _strdup(path);
|
||||
|
||||
vd->vde.d.name = _vdweName;
|
||||
vd->vde.d.type = _vdweType;
|
||||
vd->vde.ffData = ffData;
|
||||
|
||||
return &vd->d;
|
||||
}
|
||||
|
||||
bool _vdwClose(struct VDir* vd) {
|
||||
struct VDirW32* vdw = (struct VDirW32*) vd;
|
||||
FindClose(vdw->handle);
|
||||
free(vdw);
|
||||
return true;
|
||||
}
|
||||
|
||||
void _vdwRewind(struct VDir* vd) {
|
||||
struct VDirW32* vdw = (struct VDirW32*) vd;
|
||||
FindClose(vdw->handle);
|
||||
char name[MAX_PATH];
|
||||
_snprintf(name, sizeof(name), "%s\\*", vdw->path);
|
||||
vdw->handle = FindFirstFile(name, &vdw->vde.ffData);
|
||||
}
|
||||
|
||||
struct VDirEntry* _vdwListNext(struct VDir* vd) {
|
||||
struct VDirW32* vdw = (struct VDirW32*) vd;
|
||||
if (FindNextFile(vdw->handle, &vdw->vde.ffData)) {
|
||||
return &vdw->vde.d;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
struct VFile* _vdwOpenFile(struct VDir* vd, const char* path, int mode) {
|
||||
struct VDirW32* vdw = (struct VDirW32*) vd;
|
||||
if (!path) {
|
||||
return 0;
|
||||
}
|
||||
const char* dir = vdw->path;
|
||||
char* combined = malloc(sizeof(char) * (strlen(path) + strlen(dir) + 2));
|
||||
sprintf(combined, "%s\\%s", dir, path);
|
||||
|
||||
struct VFile* file = VFileOpen(combined, mode);
|
||||
free(combined);
|
||||
return file;
|
||||
}
|
||||
|
||||
struct VDir* _vdwOpenDir(struct VDir* vd, const char* path) {
|
||||
struct VDirW32* vdw = (struct VDirW32*) vd;
|
||||
if (!path) {
|
||||
return 0;
|
||||
}
|
||||
const char* dir = vdw->path;
|
||||
char* combined = malloc(sizeof(char) * (strlen(path) + strlen(dir) + 2));
|
||||
sprintf(combined, "%s\\%s", dir, path);
|
||||
|
||||
struct VDir* vd2 = VDirOpen(combined);
|
||||
if (!vd2) {
|
||||
vd2 = VDirOpenArchive(combined);
|
||||
}
|
||||
free(combined);
|
||||
return vd2;
|
||||
}
|
||||
|
||||
bool _vdwDeleteFile(struct VDir* vd, const char* path) {
|
||||
struct VDirW32* vdw = (struct VDirW32*) vd;
|
||||
if (!path) {
|
||||
return 0;
|
||||
}
|
||||
const char* dir = vdw->path;
|
||||
char* combined = malloc(sizeof(char) * (strlen(path) + strlen(dir) + 2));
|
||||
sprintf(combined, "%s\\%s", dir, path);
|
||||
|
||||
bool ret = DeleteFile(combined);
|
||||
free(combined);
|
||||
return ret;
|
||||
}
|
||||
|
||||
const char* _vdweName(struct VDirEntry* vde) {
|
||||
struct VDirEntryW32* vdwe = (struct VDirEntryW32*) vde;
|
||||
return vdwe->ffData.cFileName;
|
||||
}
|
||||
|
||||
static enum VFSType _vdweType(struct VDirEntry* vde) {
|
||||
struct VDirEntryW32* vdwe = (struct VDirEntryW32*) vde;
|
||||
if (vdwe->ffData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY) {
|
||||
return VFS_DIRECTORY;
|
||||
}
|
||||
return VFS_FILE;
|
||||
}
|
Loading…
Reference in New Issue
Block a user