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Wii: Add network socket support
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5d20aac7ed
commit
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@ -20,15 +20,21 @@ CXX_GUARD_START
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#define SOCKET_FAILED(s) ((s) == INVALID_SOCKET)
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typedef SOCKET Socket;
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#else
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#ifdef GEKKO
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#include <network.h>
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#else
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#include <arpa/inet.h>
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#include <errno.h>
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#include <fcntl.h>
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#include <netinet/in.h>
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#include <netinet/tcp.h>
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#include <sys/select.h>
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#include <sys/socket.h>
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#endif
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#include <errno.h>
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#include <fcntl.h>
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#include <sys/select.h>
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#ifndef GEKKO
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#define INVALID_SOCKET (-1)
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#endif
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#define SOCKET_FAILED(s) ((s) < 0)
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typedef int Socket;
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#endif
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@ -70,6 +76,8 @@ static inline void SocketSubsystemInit() {
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}
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#elif defined(__SWITCH__)
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socketInitializeDefault();
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#elif defined(GEKKO)
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net_init();
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#endif
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}
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@ -82,6 +90,8 @@ static inline void SocketSubsystemDeinit() {
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SOCUBuffer = NULL;
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#elif defined(__SWITCH__)
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socketExit();
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#elif defined(GEKKO)
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net_deinit();
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#endif
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}
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@ -104,6 +114,8 @@ static inline bool SocketWouldBlock() {
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static inline ssize_t SocketSend(Socket socket, const void* buffer, size_t size) {
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#ifdef _WIN32
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return send(socket, (const char*) buffer, size, 0);
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#elif defined(GEKKO)
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return net_write(socket, buffer, size);
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#else
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return write(socket, buffer, size);
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#endif
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@ -112,6 +124,8 @@ static inline ssize_t SocketSend(Socket socket, const void* buffer, size_t size)
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static inline ssize_t SocketRecv(Socket socket, void* buffer, size_t size) {
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#if defined(_WIN32) || defined(__SWITCH__)
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return recv(socket, (char*) buffer, size, 0);
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#elif defined(GEKKO)
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return net_read(socket, buffer, size);
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#else
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return read(socket, buffer, size);
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#endif
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@ -120,13 +134,19 @@ static inline ssize_t SocketRecv(Socket socket, void* buffer, size_t size) {
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static inline int SocketClose(Socket socket) {
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#ifdef _WIN32
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return closesocket(socket) == 0;
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#elif defined(GEKKO)
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return net_close(socket) >= 0;
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#else
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return close(socket) >= 0;
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#endif
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}
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static inline Socket SocketOpenTCP(int port, const struct Address* bindAddress) {
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#ifdef GEKKO
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Socket sock = net_socket(AF_INET, SOCK_STREAM, IPPROTO_IP);
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#else
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Socket sock = socket(PF_INET, SOCK_STREAM, IPPROTO_TCP);
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#endif
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if (SOCKET_FAILED(sock)) {
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return sock;
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}
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@ -142,15 +162,23 @@ static inline Socket SocketOpenTCP(int port, const struct Address* bindAddress)
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#else
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bindInfo.sin_addr.s_addr = gethostid();
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#endif
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#ifdef GEKKO
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err = net_bind(sock, (struct sockaddr*) &bindInfo, sizeof(bindInfo));
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#else
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err = bind(sock, (const struct sockaddr*) &bindInfo, sizeof(bindInfo));
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#endif
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} else if (bindAddress->version == IPV4) {
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struct sockaddr_in bindInfo;
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memset(&bindInfo, 0, sizeof(bindInfo));
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bindInfo.sin_family = AF_INET;
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bindInfo.sin_port = htons(port);
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bindInfo.sin_addr.s_addr = htonl(bindAddress->ipv4);
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#ifdef GEKKO
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err = net_bind(sock, (struct sockaddr*) &bindInfo, sizeof(bindInfo));
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#else
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err = bind(sock, (const struct sockaddr*) &bindInfo, sizeof(bindInfo));
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#ifndef _3DS
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#endif
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#if !defined(_3DS) && !defined(GEKKO)
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} else {
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struct sockaddr_in6 bindInfo;
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memset(&bindInfo, 0, sizeof(bindInfo));
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@ -168,7 +196,11 @@ static inline Socket SocketOpenTCP(int port, const struct Address* bindAddress)
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}
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static inline Socket SocketConnectTCP(int port, const struct Address* destinationAddress) {
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#ifdef GEKKO
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Socket sock = net_socket(AF_INET, SOCK_STREAM, IPPROTO_IP);
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#else
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Socket sock = socket(PF_INET, SOCK_STREAM, IPPROTO_TCP);
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#endif
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if (SOCKET_FAILED(sock)) {
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return sock;
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}
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@ -179,15 +211,23 @@ static inline Socket SocketConnectTCP(int port, const struct Address* destinatio
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memset(&bindInfo, 0, sizeof(bindInfo));
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bindInfo.sin_family = AF_INET;
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bindInfo.sin_port = htons(port);
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#ifdef GEKKO
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err = net_connect(sock, (struct sockaddr*) &bindInfo, sizeof(bindInfo));
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#else
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err = connect(sock, (const struct sockaddr*) &bindInfo, sizeof(bindInfo));
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#endif
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} else if (destinationAddress->version == IPV4) {
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struct sockaddr_in bindInfo;
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memset(&bindInfo, 0, sizeof(bindInfo));
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bindInfo.sin_family = AF_INET;
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bindInfo.sin_port = htons(port);
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bindInfo.sin_addr.s_addr = htonl(destinationAddress->ipv4);
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#ifdef GEKKO
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err = net_connect(sock, (struct sockaddr*) &bindInfo, sizeof(bindInfo));
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#else
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err = connect(sock, (const struct sockaddr*) &bindInfo, sizeof(bindInfo));
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#ifndef _3DS
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#endif
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#if !defined(_3DS) && !defined(GEKKO)
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} else {
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struct sockaddr_in6 bindInfo;
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memset(&bindInfo, 0, sizeof(bindInfo));
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@ -206,12 +246,23 @@ static inline Socket SocketConnectTCP(int port, const struct Address* destinatio
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}
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static inline Socket SocketListen(Socket socket, int queueLength) {
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#ifdef GEKKO
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return net_listen(socket, queueLength);
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#else
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return listen(socket, queueLength);
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#endif
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}
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static inline Socket SocketAccept(Socket socket, struct Address* address) {
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if (!address) {
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#ifdef GEKKO
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struct sockaddr_in addrInfo;
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memset(&addrInfo, 0, sizeof(addrInfo));
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socklen_t len = sizeof(addrInfo);
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return net_accept(socket, (struct sockaddr*) &addrInfo, &len);
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#else
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return accept(socket, 0, 0);
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#endif
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}
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if (address->version == IPV4) {
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struct sockaddr_in addrInfo;
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@ -219,8 +270,12 @@ static inline Socket SocketAccept(Socket socket, struct Address* address) {
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addrInfo.sin_family = AF_INET;
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addrInfo.sin_addr.s_addr = address->ipv4;
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socklen_t len = sizeof(addrInfo);
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#ifdef GEKKO
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return net_accept(socket, (struct sockaddr*) &addrInfo, &len);
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#else
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return accept(socket, (struct sockaddr*) &addrInfo, &len);
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#ifndef _3DS
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#endif
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#if !defined(_3DS) && !defined(GEKKO)
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} else {
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struct sockaddr_in6 addrInfo;
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memset(&addrInfo, 0, sizeof(addrInfo));
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@ -237,8 +292,12 @@ static inline int SocketSetBlocking(Socket socket, bool blocking) {
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#ifdef _WIN32
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u_long unblocking = !blocking;
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return ioctlsocket(socket, FIONBIO, &unblocking) == NO_ERROR;
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#else
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#ifdef GEKKO
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int flags = net_fcntl(socket, F_GETFL, 0);
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#else
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int flags = fcntl(socket, F_GETFL);
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#endif
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if (flags == -1) {
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return 0;
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}
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@ -247,12 +306,20 @@ static inline int SocketSetBlocking(Socket socket, bool blocking) {
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} else {
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flags |= O_NONBLOCK;
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}
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#ifdef GEKKO
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return net_fcntl(socket, F_SETFL, flags) >= 0;
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#else
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return fcntl(socket, F_SETFL, flags) >= 0;
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#endif
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#endif
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}
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static inline int SocketSetTCPPush(Socket socket, int push) {
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#ifdef GEKKO
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return net_setsockopt(socket, IPPROTO_TCP, TCP_NODELAY, (char*) &push, sizeof(int)) >= 0;
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#else
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return setsockopt(socket, IPPROTO_TCP, TCP_NODELAY, (char*) &push, sizeof(int)) >= 0;
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#endif
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}
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static inline int SocketPoll(size_t nSockets, Socket* reads, Socket* writes, Socket* errors, int64_t timeoutMillis) {
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@ -304,7 +371,11 @@ static inline int SocketPoll(size_t nSockets, Socket* reads, Socket* writes, Soc
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struct timeval tv;
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tv.tv_sec = timeoutMillis / 1000;
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tv.tv_usec = (timeoutMillis % 1000) * 1000;
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#ifdef GEKKO
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int result = net_select(maxFd, &rset, &wset, &eset, timeoutMillis < 0 ? 0 : &tv);
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#else
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int result = select(maxFd, &rset, &wset, &eset, timeoutMillis < 0 ? 0 : &tv);
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#endif
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int r = 0;
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int w = 0;
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int e = 0;
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