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Unblock audio processing when reducing buffer size
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@ -116,7 +116,7 @@ void GBAAudioResizeBuffer(struct GBAAudio* audio, size_t samples) {
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}
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}
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GBASyncUnlockAudio(audio->p->sync);
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GBASyncConsumeAudio(audio->p->sync);
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}
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int32_t GBAAudioProcessEvents(struct GBAAudio* audio, int32_t cycles) {
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