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GBA BIOS: Prevent CpuSet and CpuFastSet from using BIOS addresses as a source (fixes #184)
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@ -32,6 +32,7 @@ Bugfixes:
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- Perf: Fix crash when the GBA thread fails to start
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- SDL: Properly clean up if a game doesn't launch
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- Debugger: Disassembly now lists PSR bitmasks (fixes #191)
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- GBA BIOS: Prevent CpuSet and CpuFastSet from using BIOS addresses as a source (fixes #184)
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Misc:
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- GBA Audio: Change internal audio sample buffer from 32-bit to 16-bit samples
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- GBA Memory: Simplify memory API and use fixed bus width
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@ -212,6 +212,10 @@ void GBASwi16(struct ARMCore* cpu, int immediate) {
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break;
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case 0xB:
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case 0xC:
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if (cpu->gprs[0] >> BASE_OFFSET == REGION_BIOS) {
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GBALog(gba, GBA_LOG_GAME_ERROR, "Cannot CpuSet from BIOS");
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return;
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}
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ARMRaiseSWI(cpu);
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break;
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case 0xD:
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