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GBA Peripherals: Improve BattleChip Gate support
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@ -64,7 +64,8 @@ struct GBASIOBattlechipGate {
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struct GBASIODriver d;
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struct mTimingEvent event;
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uint16_t chipId;
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int32_t index;
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uint16_t data[2];
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int state;
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};
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void GBASIOBattlechipGateCreate(struct GBASIOBattlechipGate*);
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@ -13,10 +13,15 @@ mLOG_DECLARE_CATEGORY(GBA_BATTLECHIP);
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mLOG_DEFINE_CATEGORY(GBA_BATTLECHIP, "GBA BattleChip Gate", "gba.battlechip");
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enum {
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BATTLECHIP_INDEX_HANDSHAKE_0 = 0,
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BATTLECHIP_INDEX_HANDSHAKE_1 = 1,
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BATTLECHIP_INDEX_ID = 2,
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BATTLECHIP_INDEX_END = 6
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BATTLECHIP_STATE_COMMAND = 0,
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BATTLECHIP_STATE_UNK_0 = 1,
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BATTLECHIP_STATE_UNK_1 = 2,
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BATTLECHIP_STATE_DATA_0 = 3,
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BATTLECHIP_STATE_DATA_1 = 4,
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BATTLECHIP_STATE_ID = 5,
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BATTLECHIP_STATE_UNK_2 = 6,
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BATTLECHIP_STATE_UNK_3 = 7,
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BATTLECHIP_STATE_END = 8
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};
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enum {
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@ -51,7 +56,9 @@ bool GBASIOBattlechipGateInit(struct GBASIODriver* driver) {
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bool GBASIOBattlechipGateLoad(struct GBASIODriver* driver) {
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struct GBASIOBattlechipGate* gate = (struct GBASIOBattlechipGate*) driver;
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gate->index = BATTLECHIP_INDEX_END;
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gate->state = BATTLECHIP_STATE_COMMAND;
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gate->data[0] = 0x00FE;
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gate->data[1] = 0xFFFE;
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return true;
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}
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@ -91,49 +98,80 @@ void _battlechipTransferEvent(struct mTiming* timing, void* user, uint32_t cycle
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gate->d.p->multiplayerControl.busy = 0;
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gate->d.p->multiplayerControl.id = 0;
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mLOG(GBA_BATTLECHIP, DEBUG, "> %04x", cmd);
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mLOG(GBA_BATTLECHIP, DEBUG, "> %04X", cmd);
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switch (cmd) {
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case 0x4000:
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gate->index = 0;
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// Fall through
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case 0:
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switch (gate->index) {
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case BATTLECHIP_INDEX_HANDSHAKE_0:
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reply = 0x00FE;
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switch (gate->state) {
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case BATTLECHIP_STATE_COMMAND:
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mLOG(GBA_BATTLECHIP, DEBUG, "C %04X", cmd);
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switch (cmd) {
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case 0x0000:
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case 0x8FFF:
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case 0xA380:
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case 0xA390:
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case 0xA3A0:
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case 0xA3B0:
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case 0xA3C0:
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case 0xA3D0:
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gate->state = -1;
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// Fall through
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case 0x5379:
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case 0x537A:
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case 0x537B:
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case 0x537C:
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case 0x537D:
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case 0x537E:
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case 0xD979:
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case 0xD97A:
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case 0xD97B:
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case 0xD97C:
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case 0xD97D:
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case 0xD97E:
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reply = BATTLECHIP_OK;
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break;
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case BATTLECHIP_INDEX_HANDSHAKE_1:
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reply = 0xFFFE;
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break;
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case BATTLECHIP_INDEX_ID:
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reply = gate->chipId;
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case 0x5745:
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case 0x5746:
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case 0x5747:
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case 0x5748:
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case 0x5749:
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case 0x574A:
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case 0xFC00:
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// Resync
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gate->state = BATTLECHIP_STATE_UNK_0;
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break;
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default:
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if (gate->index >= BATTLECHIP_INDEX_END) {
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reply = BATTLECHIP_OK;
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} else if (gate->index < 0) {
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reply = BATTLECHIP_CONTINUE;
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} else {
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reply = 0;
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}
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mLOG(GBA_BATTLECHIP, STUB, "? %04X", cmd);
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break;
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}
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++gate->index;
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break;
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case 0x8FFF:
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gate->index = -2;
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// Fall through
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default:
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case 0xA3D0:
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case BATTLECHIP_STATE_UNK_0:
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case BATTLECHIP_STATE_UNK_1:
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reply = 0xFFFF;
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break;
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case BATTLECHIP_STATE_DATA_0:
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reply = gate->data[0];
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gate->data[0] += 3;
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gate->data[0] &= 0xF0FF;
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break;
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case BATTLECHIP_STATE_DATA_1:
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reply = gate->data[1];
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gate->data[1] -= 3;
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gate->data[1] |= 0xFE00;
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break;
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case BATTLECHIP_STATE_ID:
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reply = gate->chipId;
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break;
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case BATTLECHIP_STATE_UNK_2:
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case BATTLECHIP_STATE_UNK_3:
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reply = 0;
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break;
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case BATTLECHIP_STATE_END:
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reply = BATTLECHIP_OK;
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break;
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case 0x4234:
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case 0x574A:
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reply = BATTLECHIP_CONTINUE;
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gate->state = -1;
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break;
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}
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++gate->state;
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mLOG(GBA_BATTLECHIP, DEBUG, "< %04x", reply);
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mLOG(GBA_BATTLECHIP, DEBUG, "< %04X", reply);
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gate->d.p->p->memory.io[REG_SIOMULTI1 >> 1] = reply;
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