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Debugger: Disassembly now lists PSR bitmasks (fixes #191)
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@ -31,6 +31,7 @@ Bugfixes:
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- GBA Thread: Fix possible hang when loading an archive
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- Perf: Fix crash when the GBA thread fails to start
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- SDL: Properly clean up if a game doesn't launch
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- Debugger: Disassembly now lists PSR bitmasks (fixes #191)
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Misc:
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- GBA Audio: Change internal audio sample buffer from 32-bit to 16-bit samples
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- GBA Memory: Simplify memory API and use fixed bus width
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@ -386,6 +386,7 @@ DEFINE_DECODER_ARM(ILL, ILL, info->operandFormat = ARM_OPERAND_NONE;) // Illegal
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DEFINE_DECODER_ARM(MSR, MSR,
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info->affectsCPSR = 1;
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info->op1.reg = ARM_CPSR;
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info->op1.psrBits = (opcode >> 16) & ARM_PSR_MASK;
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info->op2.reg = opcode & 0x0000000F;
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info->operandFormat = ARM_OPERAND_REGISTER_1 |
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ARM_OPERAND_AFFECTED_1 |
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@ -393,6 +394,7 @@ DEFINE_DECODER_ARM(MSR, MSR,
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DEFINE_DECODER_ARM(MSRR, MSR,
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info->op1.reg = ARM_SPSR;
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info->op1.psrBits = (opcode >> 16) & ARM_PSR_MASK;
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info->op2.reg = opcode & 0x0000000F;
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info->operandFormat = ARM_OPERAND_REGISTER_1 |
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ARM_OPERAND_AFFECTED_1 |
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@ -402,6 +404,7 @@ DEFINE_DECODER_ARM(MRS, MRS, info->affectsCPSR = 1;
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info->affectsCPSR = 1;
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info->op1.reg = (opcode >> 12) & 0xF;
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info->op2.reg = ARM_CPSR;
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info->op2.psrBits = 0;
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info->operandFormat = ARM_OPERAND_REGISTER_1 |
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ARM_OPERAND_AFFECTED_1 |
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ARM_OPERAND_REGISTER_2;)
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@ -410,6 +413,7 @@ DEFINE_DECODER_ARM(MRSR, MRS, info->affectsCPSR = 1;
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info->affectsCPSR = 1;
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info->op1.reg = (opcode >> 12) & 0xF;
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info->op2.reg = ARM_SPSR;
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info->op2.psrBits = 0;
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info->operandFormat = ARM_OPERAND_REGISTER_1 |
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ARM_OPERAND_AFFECTED_1 |
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ARM_OPERAND_REGISTER_2;)
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@ -419,6 +423,7 @@ DEFINE_DECODER_ARM(MSRI, MSR, info->affectsCPSR = 1;
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int32_t operand = ROR(opcode & 0x000000FF, rotate);
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info->affectsCPSR = 1;
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info->op1.reg = ARM_CPSR;
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info->op1.psrBits = (opcode >> 16) & ARM_PSR_MASK;
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info->op2.immediate = operand;
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info->operandFormat = ARM_OPERAND_REGISTER_1 |
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ARM_OPERAND_AFFECTED_1 |
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@ -429,6 +434,7 @@ DEFINE_DECODER_ARM(MSRRI, MSR, info->affectsCPSR = 1;
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int32_t operand = ROR(opcode & 0x000000FF, rotate);
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info->affectsCPSR = 1;
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info->op1.reg = ARM_SPSR;
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info->op1.psrBits = (opcode >> 16) & ARM_PSR_MASK;
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info->op2.immediate = operand;
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info->operandFormat = ARM_OPERAND_REGISTER_1 |
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ARM_OPERAND_AFFECTED_1 |
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@ -18,6 +18,7 @@
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static int _decodeRegister(int reg, char* buffer, int blen);
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static int _decodeRegisterList(int list, char* buffer, int blen);
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static int _decodePSR(int bits, char* buffer, int blen);
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static int _decodePCRelative(uint32_t address, uint32_t pc, char* buffer, int blen);
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static int _decodeMemory(struct ARMMemoryAccess memory, int pc, char* buffer, int blen);
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static int _decodeShift(union ARMOperand operand, bool reg, char* buffer, int blen);
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@ -113,6 +114,32 @@ static int _decodeRegisterList(int list, char* buffer, int blen) {
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return total;
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}
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static int _decodePSR(int psrBits, char* buffer, int blen) {
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if (!psrBits) {
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return 0;
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}
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int total = 0;
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strncpy(buffer, "_", blen - 1);
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ADVANCE(1);
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if (psrBits & ARM_PSR_C) {
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strncpy(buffer, "c", blen - 1);
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ADVANCE(1);
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}
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if (psrBits & ARM_PSR_X) {
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strncpy(buffer, "x", blen - 1);
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ADVANCE(1);
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}
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if (psrBits & ARM_PSR_S) {
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strncpy(buffer, "s", blen - 1);
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ADVANCE(1);
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}
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if (psrBits & ARM_PSR_F) {
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strncpy(buffer, "f", blen - 1);
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ADVANCE(1);
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}
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return total;
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}
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static int _decodePCRelative(uint32_t address, uint32_t pc, char* buffer, int blen) {
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return snprintf(buffer, blen - 1, "$%08X", address + pc);
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}
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@ -370,6 +397,10 @@ int ARMDisassemble(struct ARMInstructionInfo* info, uint32_t pc, char* buffer, i
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} else if (info->operandFormat & ARM_OPERAND_REGISTER_1) {
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written = _decodeRegister(info->op1.reg, buffer, blen);
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ADVANCE(written);
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if (info->op1.reg > ARM_PC) {
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written = _decodePSR(info->op1.psrBits, buffer, blen);
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ADVANCE(written);
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}
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}
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if (info->operandFormat & ARM_OPERAND_SHIFT_REGISTER_1) {
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written = _decodeShift(info->op1, true, buffer, blen);
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@ -62,6 +62,12 @@
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#define ARM_MEMORY_INCREMENT_BEFORE 0x0300
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#define ARM_MEMORY_SPSR_SWAP 0x0400
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#define ARM_PSR_C 1
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#define ARM_PSR_X 2
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#define ARM_PSR_S 4
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#define ARM_PSR_F 8
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#define ARM_PSR_MASK 0xF
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#define MEMORY_FORMAT_TO_DIRECTION(F) (((F) >> 8) & 0x3)
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enum ARMCondition {
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@ -99,6 +105,7 @@ union ARMOperand {
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union {
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uint8_t shifterReg;
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uint8_t shifterImm;
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uint8_t psrBits;
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};
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};
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int32_t immediate;
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