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mGUI: Add margin to right-aligned menu text (fixes #871)
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@ -22,6 +22,7 @@ Other fixes:
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- Libretro: Fix crash when using Game Boy codes (fixes mgba.io/i/2281)
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Misc:
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- Core: Suspend runloop when a core crashes
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- mGUI: Add margin to right-aligned menu text (fixes mgba.io/i/871)
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- Qt: Rearrange menus some
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- Qt: Clean up cheats dialog
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- Qt: Only set default controller bindings if loading fails (fixes mgba.io/i/799)
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@ -163,6 +163,8 @@ enum GUIMenuExitReason GUIShowMenu(struct GUIParams* params, struct GUIMenu* men
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GUIFontPrint(params->font, 0, y * 2, GUI_ALIGN_LEFT, 0xFFFFFFFF, menu->subtitle);
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}
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y += 2 * lineHeight;
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unsigned right;
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GUIFontIconMetrics(params->font, GUI_ICON_SCROLLBAR_BUTTON, &right, 0);
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size_t itemsPerScreen = (params->height - y) / lineHeight;
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size_t i;
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for (i = start; i < GUIMenuItemListSize(&menu->items); ++i) {
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@ -174,7 +176,7 @@ enum GUIMenuExitReason GUIShowMenu(struct GUIParams* params, struct GUIMenu* men
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struct GUIMenuItem* item = GUIMenuItemListGetPointer(&menu->items, i);
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GUIFontPrint(params->font, lineHeight, y, GUI_ALIGN_LEFT, color, item->title);
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if (item->validStates && item->validStates[item->state]) {
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GUIFontPrintf(params->font, params->width, y, GUI_ALIGN_RIGHT, color, "%s ", item->validStates[item->state]);
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GUIFontPrintf(params->font, params->width - right - 8, y, GUI_ALIGN_RIGHT, color, "%s ", item->validStates[item->state]);
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}
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y += lineHeight;
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if (y + lineHeight > params->height) {
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@ -186,8 +188,6 @@ enum GUIMenuExitReason GUIShowMenu(struct GUIParams* params, struct GUIMenu* men
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size_t top = 2 * lineHeight;
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size_t bottom = params->height - 8;
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unsigned w;
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unsigned right;
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GUIFontIconMetrics(params->font, GUI_ICON_SCROLLBAR_BUTTON, &right, 0);
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GUIFontIconMetrics(params->font, GUI_ICON_SCROLLBAR_TRACK, &w, 0);
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right = (right - w) / 2;
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GUIFontDrawIconSize(params->font, params->width - right - 8, top, 0, bottom - top, 0xA0FFFFFF, GUI_ICON_SCROLLBAR_TRACK);
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