Fix magic number for some games

This commit is contained in:
Jeffrey Pfau 2014-10-22 22:00:08 -07:00
parent 0050fb23c3
commit eecf70ee58

View File

@ -14,8 +14,8 @@
const uint32_t GBA_ARM7TDMI_FREQUENCY = 0x1000000;
const uint32_t GBA_COMPONENT_MAGIC = 0x1000000;
static const size_t GBA_ROM_MAGIC_OFFSET = 1;
static const uint8_t GBA_ROM_MAGIC[] = { 0x00, 0x00, 0xEA };
static const size_t GBA_ROM_MAGIC_OFFSET = 2;
static const uint8_t GBA_ROM_MAGIC[] = { 0x00, 0xEA };
enum {
SP_BASE_SYSTEM = 0x03FFFF00,