Commit Graph

1322 Commits

Author SHA1 Message Date
Vicki Pfau
7feee35eba Core: Ensure ELF regions can be written before trying 2020-01-31 18:16:18 -08:00
Vicki Pfau
3deb44b626 Qt: Fix non-SDL build (fixes #1656) 2020-01-31 18:10:19 -08:00
Vicki Pfau
d4ca59df16 Switch: Make OpenGL scale adjustable while running 2020-01-31 18:10:19 -08:00
Vicki Pfau
d46f12aa8e Util: Fix crash reading invalid ELFs 2020-01-31 18:10:19 -08:00
Vicki Pfau
d270a42de8 Core: Fix race condition initializing thread proxy 2020-01-31 18:10:19 -08:00
Vicki Pfau
b922cecc61 Qt: Make renderer able to be changed while running 2020-01-30 21:26:58 -08:00
Vicki Pfau
74af414b96 Qt: Fix extraneous dialog (fixes #1654) 2020-01-29 21:14:19 -08:00
Vicki Pfau
4036136fe5 GBA Video: Fix OpenGL sprite flag priority 2020-01-29 18:04:14 -08:00
Vicki Pfau
241e67da62 GBA Video: Fix backdrop blending on lines without sprites (fixes #1647) 2020-01-28 19:58:21 -08:00
Vicki Pfau
cd2bb61b0e Qt: Fix toggled actions on gamepads (fixes #1650) 2020-01-28 18:13:39 -08:00
Vicki Pfau
e217a1fefb Qt: Fix crash unloading shaders 2020-01-27 23:00:49 -08:00
Vicki Pfau
32827edebf Revert "Revert "GBA Memory: Improve gamepak prefetch timing""
This reverts commit 95e1dd9c35.
2020-01-27 18:27:43 -08:00
Vicki Pfau
befef8ee26 GBA Video: Fix Hblank timing 2020-01-27 18:27:03 -08:00
Vicki Pfau
c73ad72d41 GBA Video: Latch scanline at end of Hblank (fixes #1319) 2020-01-27 18:17:26 -08:00
Vicki Pfau
88bb894236 Qt: Fix missing OSD messages 2020-01-26 23:51:35 -08:00
Vicki Pfau
dbbe0abaef Qt: Fix color selection in asset view (fixes #1648) 2020-01-26 13:45:13 -08:00
Vicki Pfau
0450995074 Qt: Force OpenGL paint engine creation thread (fixes #1642) 2020-01-25 15:10:15 -08:00
Vicki Pfau
cde4e1adee GBA Video: Fix OAM not invalidating after reset (fixes #1630) 2020-01-25 14:06:01 -08:00
Vicki Pfau
b169f4b29c GBA Serialize: Fix audio DMA timing deserialization 2020-01-24 22:16:02 -08:00
Vicki Pfau
1285aa2749 GBA Serialize: Fix audio serialization for desynced FIFOs 2020-01-24 21:51:15 -08:00
Vicki Pfau
93633ea605 GBA DMA: Linger last DMA on bus (fixes mgba.io/i/301, fixes mgba.io/i/1320) 2020-01-24 18:07:08 -08:00
Vicki Pfau
38613e1c78 GBA Serialize: Fix serializing DMA transfer register 2020-01-24 18:04:09 -08:00
Vicki Pfau
ab2a8c1e62 ARM: Fix STR storing PC after address calculation 2020-01-24 01:46:56 -08:00
Vicki Pfau
27882fbded ARM: Fix ALU reading PC after shifting 2020-01-24 01:46:15 -08:00
Vicki Pfau
8b9cd78d0f GBA Memory: Misaligned SRAM writes are ignored 2020-01-23 18:25:29 -08:00
Vicki Pfau
541715008b Qt: Fix race condition with proxied video events 2020-01-22 18:22:25 -08:00
Vicki Pfau
d044c05f30 Qt: Only dynamically reset video scale if a game is running 2020-01-22 18:22:04 -08:00
Vicki Pfau
2368391f33 CHANGES: Update for 0.8.0 2020-01-21 18:17:11 -08:00
Vicki Pfau
6ae02d0553 Qt: Fix record A/V window not updating resolution (fixes #1626) 2020-01-20 18:21:37 -08:00
Vicki Pfau
e53df9759e Qt: Fix crash double-clicking menus in shortcut settings (fixes #1627) 2020-01-20 18:11:13 -08:00
Vicki Pfau
84bddfad69 GBA Video: Fix mosaic in modes 1-5 in OpenGL (fixes #1620) 2020-01-20 18:09:26 -08:00
Vicki Pfau
f44846cb9a GBA Video: Changing OpenGL scaling no longer requires restart 2020-01-19 19:15:36 -08:00
Vicki Pfau
9a0da39848 GBA Video: Fix OpenGL fragment data binding 2020-01-19 16:28:02 -08:00
Vicki Pfau
95e1dd9c35 Revert "GBA Memory: Improve gamepak prefetch timing"
This reverts commit 8a6cf8dc9c.
2020-01-18 19:35:45 -08:00
Vicki Pfau
69a0372133 GBA: Trim non-movie ROMs to 32 MiB if applicable 2020-01-17 20:45:15 -08:00
Vicki Pfau
8a6cf8dc9c GBA Memory: Improve gamepak prefetch timing 2020-01-16 19:21:18 -08:00
Vicki Pfau
0e49b2d391 GBA Timers: Improve timer startup emulation 2020-01-15 18:52:35 -08:00
Vicki Pfau
d4e30b74ff Wii: Improve audio buffering (fixes #1617) 2020-01-13 19:24:57 -08:00
Vicki Pfau
2f68ea1b48 Wii: Fix game fast-forwarding after slowing down 2020-01-13 18:02:13 -08:00
Vicki Pfau
83673cc521 Qt: Release held actions if they get rebound 2020-01-11 14:02:10 -08:00
Vicki Pfau
ec4c91dbda GBA Video: Copy higher priority target 1 flag 2020-01-10 21:20:20 -08:00
Vicki Pfau
f96b08c52f Debugger: Minor interface cleanup 2020-01-09 18:31:48 -08:00
Vicki Pfau
bf595be5c3 Tools: Clean up unused argument in mgba-perf 2020-01-09 18:28:16 -08:00
Vicki Pfau
a566c9ab66 Debugger: Fix tracing skipping instructions (fixes #1614) 2020-01-08 19:58:40 -08:00
Vicki Pfau
7b08a3ebfd OpenGL: Only invalidate texture if dimensions change (fixes #1612) 2020-01-08 18:49:34 -08:00
Vicki Pfau
ccdbcf6f0b Tools: Allow using threaded renderer in perf.py 2020-01-02 18:38:11 -08:00
Vicki Pfau
ad870aa26b GBA Audio: Redo channel 4 batching for GBA only 2020-01-01 17:02:02 -08:00
Vicki Pfau
51a122f20d SM83: Rename LR35902 to SM83 2020-01-01 11:35:00 -08:00
Vicki Pfau
b6f863be26 GBA Video: Fix effects blending improperly in some non-last windows 2019-12-31 00:22:30 -08:00
Vicki Pfau
ed2353ff76 GBA Video: Fix BLDY for semitransparent sprite on non-target-2 backgrounds 2019-12-31 00:05:59 -08:00