Vicki Pfau
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7feee35eba
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Core: Ensure ELF regions can be written before trying
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2020-01-31 18:16:18 -08:00 |
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Vicki Pfau
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3deb44b626
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Qt: Fix non-SDL build (fixes #1656)
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2020-01-31 18:10:19 -08:00 |
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Vicki Pfau
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d4ca59df16
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Switch: Make OpenGL scale adjustable while running
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2020-01-31 18:10:19 -08:00 |
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Vicki Pfau
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d46f12aa8e
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Util: Fix crash reading invalid ELFs
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2020-01-31 18:10:19 -08:00 |
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Vicki Pfau
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d270a42de8
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Core: Fix race condition initializing thread proxy
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2020-01-31 18:10:19 -08:00 |
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Vicki Pfau
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b922cecc61
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Qt: Make renderer able to be changed while running
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2020-01-30 21:26:58 -08:00 |
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Vicki Pfau
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74af414b96
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Qt: Fix extraneous dialog (fixes #1654)
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2020-01-29 21:14:19 -08:00 |
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Vicki Pfau
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4036136fe5
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GBA Video: Fix OpenGL sprite flag priority
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2020-01-29 18:04:14 -08:00 |
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Vicki Pfau
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241e67da62
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GBA Video: Fix backdrop blending on lines without sprites (fixes #1647)
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2020-01-28 19:58:21 -08:00 |
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Vicki Pfau
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cd2bb61b0e
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Qt: Fix toggled actions on gamepads (fixes #1650)
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2020-01-28 18:13:39 -08:00 |
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Vicki Pfau
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e217a1fefb
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Qt: Fix crash unloading shaders
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2020-01-27 23:00:49 -08:00 |
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Vicki Pfau
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32827edebf
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Revert "Revert "GBA Memory: Improve gamepak prefetch timing""
This reverts commit 95e1dd9c35 .
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2020-01-27 18:27:43 -08:00 |
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Vicki Pfau
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befef8ee26
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GBA Video: Fix Hblank timing
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2020-01-27 18:27:03 -08:00 |
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Vicki Pfau
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c73ad72d41
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GBA Video: Latch scanline at end of Hblank (fixes #1319)
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2020-01-27 18:17:26 -08:00 |
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Vicki Pfau
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88bb894236
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Qt: Fix missing OSD messages
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2020-01-26 23:51:35 -08:00 |
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Vicki Pfau
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dbbe0abaef
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Qt: Fix color selection in asset view (fixes #1648)
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2020-01-26 13:45:13 -08:00 |
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Vicki Pfau
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0450995074
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Qt: Force OpenGL paint engine creation thread (fixes #1642)
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2020-01-25 15:10:15 -08:00 |
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Vicki Pfau
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cde4e1adee
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GBA Video: Fix OAM not invalidating after reset (fixes #1630)
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2020-01-25 14:06:01 -08:00 |
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Vicki Pfau
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b169f4b29c
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GBA Serialize: Fix audio DMA timing deserialization
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2020-01-24 22:16:02 -08:00 |
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Vicki Pfau
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1285aa2749
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GBA Serialize: Fix audio serialization for desynced FIFOs
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2020-01-24 21:51:15 -08:00 |
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Vicki Pfau
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93633ea605
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GBA DMA: Linger last DMA on bus (fixes mgba.io/i/301, fixes mgba.io/i/1320)
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2020-01-24 18:07:08 -08:00 |
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Vicki Pfau
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38613e1c78
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GBA Serialize: Fix serializing DMA transfer register
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2020-01-24 18:04:09 -08:00 |
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Vicki Pfau
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ab2a8c1e62
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ARM: Fix STR storing PC after address calculation
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2020-01-24 01:46:56 -08:00 |
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Vicki Pfau
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27882fbded
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ARM: Fix ALU reading PC after shifting
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2020-01-24 01:46:15 -08:00 |
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Vicki Pfau
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8b9cd78d0f
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GBA Memory: Misaligned SRAM writes are ignored
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2020-01-23 18:25:29 -08:00 |
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Vicki Pfau
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541715008b
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Qt: Fix race condition with proxied video events
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2020-01-22 18:22:25 -08:00 |
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Vicki Pfau
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d044c05f30
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Qt: Only dynamically reset video scale if a game is running
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2020-01-22 18:22:04 -08:00 |
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Vicki Pfau
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2368391f33
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CHANGES: Update for 0.8.0
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2020-01-21 18:17:11 -08:00 |
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Vicki Pfau
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6ae02d0553
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Qt: Fix record A/V window not updating resolution (fixes #1626)
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2020-01-20 18:21:37 -08:00 |
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Vicki Pfau
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e53df9759e
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Qt: Fix crash double-clicking menus in shortcut settings (fixes #1627)
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2020-01-20 18:11:13 -08:00 |
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Vicki Pfau
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84bddfad69
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GBA Video: Fix mosaic in modes 1-5 in OpenGL (fixes #1620)
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2020-01-20 18:09:26 -08:00 |
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Vicki Pfau
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f44846cb9a
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GBA Video: Changing OpenGL scaling no longer requires restart
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2020-01-19 19:15:36 -08:00 |
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Vicki Pfau
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9a0da39848
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GBA Video: Fix OpenGL fragment data binding
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2020-01-19 16:28:02 -08:00 |
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Vicki Pfau
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95e1dd9c35
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Revert "GBA Memory: Improve gamepak prefetch timing"
This reverts commit 8a6cf8dc9c .
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2020-01-18 19:35:45 -08:00 |
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Vicki Pfau
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69a0372133
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GBA: Trim non-movie ROMs to 32 MiB if applicable
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2020-01-17 20:45:15 -08:00 |
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Vicki Pfau
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8a6cf8dc9c
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GBA Memory: Improve gamepak prefetch timing
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2020-01-16 19:21:18 -08:00 |
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Vicki Pfau
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0e49b2d391
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GBA Timers: Improve timer startup emulation
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2020-01-15 18:52:35 -08:00 |
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Vicki Pfau
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d4e30b74ff
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Wii: Improve audio buffering (fixes #1617)
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2020-01-13 19:24:57 -08:00 |
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Vicki Pfau
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2f68ea1b48
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Wii: Fix game fast-forwarding after slowing down
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2020-01-13 18:02:13 -08:00 |
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Vicki Pfau
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83673cc521
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Qt: Release held actions if they get rebound
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2020-01-11 14:02:10 -08:00 |
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Vicki Pfau
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ec4c91dbda
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GBA Video: Copy higher priority target 1 flag
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2020-01-10 21:20:20 -08:00 |
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Vicki Pfau
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f96b08c52f
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Debugger: Minor interface cleanup
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2020-01-09 18:31:48 -08:00 |
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Vicki Pfau
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bf595be5c3
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Tools: Clean up unused argument in mgba-perf
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2020-01-09 18:28:16 -08:00 |
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Vicki Pfau
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a566c9ab66
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Debugger: Fix tracing skipping instructions (fixes #1614)
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2020-01-08 19:58:40 -08:00 |
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Vicki Pfau
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7b08a3ebfd
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OpenGL: Only invalidate texture if dimensions change (fixes #1612)
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2020-01-08 18:49:34 -08:00 |
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Vicki Pfau
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ccdbcf6f0b
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Tools: Allow using threaded renderer in perf.py
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2020-01-02 18:38:11 -08:00 |
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Vicki Pfau
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ad870aa26b
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GBA Audio: Redo channel 4 batching for GBA only
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2020-01-01 17:02:02 -08:00 |
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Vicki Pfau
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51a122f20d
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SM83: Rename LR35902 to SM83
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2020-01-01 11:35:00 -08:00 |
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Vicki Pfau
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b6f863be26
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GBA Video: Fix effects blending improperly in some non-last windows
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2019-12-31 00:22:30 -08:00 |
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Vicki Pfau
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ed2353ff76
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GBA Video: Fix BLDY for semitransparent sprite on non-target-2 backgrounds
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2019-12-31 00:05:59 -08:00 |
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