cmake_minimum_required(VERSION 2.6) project(GBAc) set(BINARY_NAME gbac CACHE INTERNAL "Name of output binaries") set(CMAKE_C_FLAGS_DEBUG "-g -Wall -Wextra -Wno-error=type-limits --std=gnu99") set(CMAKE_C_FLAGS_RELEASE "-O3 -Wall -Wextra --std=gnu99") set(USE_DEBUGGER ON CACHE BOOL "Whether or not to enable the ARM debugger") set(EXTRA_LIB "") file(GLOB ARM_SRC ${CMAKE_SOURCE_DIR}/src/arm/*.c) file(GLOB GBA_SRC ${CMAKE_SOURCE_DIR}/src/gba/*.c) file(GLOB UTIL_SRC ${CMAKE_SOURCE_DIR}/src/util/*.[cS]) file(GLOB RENDERER_SRC ${CMAKE_SOURCE_DIR}/src/gba/renderers/video-software.c) include_directories(${CMAKE_SOURCE_DIR}/src/arm) include_directories(${CMAKE_SOURCE_DIR}/src/gba) include_directories(${CMAKE_SOURCE_DIR}/src/debugger) include_directories(${CMAKE_SOURCE_DIR}/src/util) if(WIN32) add_definitions(-D_WIN32_WINNT=0x0600) file(GLOB OS_SRC ${CMAKE_SOURCE_DIR}/src/platform/windows/*.c) else() add_definitions(-DUSE_PTHREADS) set(PLATFORM_LIBRARY "${PLATFORM_LIBRARY};pthread") file(GLOB OS_SRC ${CMAKE_SOURCE_DIR}/src/platform/posix/*.c) endif() if(NOT BUILD_PERF) find_package(SDL 1.2 REQUIRED) file(GLOB PLATFORM_SRC ${CMAKE_SOURCE_DIR}/src/platform/sdl/sdl-*.c) set(PLATFORM_LIBRARY "${SDL_LIBRARY};${SDLMAIN_LIBRARY}") include_directories(${CMAKE_SOURCE_DIR}/src/platform/sdl) endif() if(USE_DEBUGGER) file(GLOB DEBUGGER_SRC ${CMAKE_SOURCE_DIR}/src/debugger/*.c) set(DEBUGGER_LIB "edit") add_definitions(-DUSE_DEBUGGER) else() set(DEBUGGER_SRC "") set(DEBUGGER_LIB "") endif() if(BUILD_RASPI AND BUILD_EGL) set(MAIN_SRC ${CMAKE_SOURCE_DIR}/src/platform/sdl/egl-main.c) set(OPENGL_LIBRARY "-lEGL -lGLESv2 -lbcm_host") set(OPENGL_INCLUDE_DIR "") add_definitions(-DBUILD_RASPI) elseif(BUILD_BBB OR BUILD_RASPI) enable_language(ASM) add_definitions(-DCOLOR_16_BIT -DCOLOR_5_6_5) set(MAIN_SRC ${CMAKE_SOURCE_DIR}/src/platform/sdl/sw-main.c) else() set(MAIN_SRC ${CMAKE_SOURCE_DIR}/src/platform/sdl/gl-main.c) find_package(OpenGL REQUIRED) include_directories(${SDL_INCLUDE_DIR} ${OPENGL_INCLUDE_DIR}) endif() if(BUILD_PERF) set(MAIN_SRC ${CMAKE_SOURCE_DIR}/src/platform/perf-main.c) if(UNIX AND NOT APPLE) set(EXTRA_LIB ${EXTRA_LIB} rt) endif() endif() add_library(${BINARY_NAME} SHARED ${ARM_SRC} ${GBA_SRC} ${DEBUGGER_SRC} ${RENDERER_SRC} ${UTIL_SRC} ${PLATFORM_SRC} ${OS_SRC}) target_link_libraries(${BINARY_NAME} m ${DEBUGGER_LIB} ${PLATFORM_LIBRARY} ${OPENGL_LIBRARY} ${EXTRA_LIB}) add_executable(${BINARY_NAME}-bin WIN32 ${MAIN_SRC}) target_link_libraries(${BINARY_NAME}-bin ${BINARY_NAME}) set_target_properties(${BINARY_NAME}-bin PROPERTIES OUTPUT_NAME ${BINARY_NAME})