mirror of
https://github.com/libretro/mgba.git
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65 lines
1.9 KiB
XML
65 lines
1.9 KiB
XML
<?xml version="1.0" encoding="UTF-8"?>
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<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
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<plist version="1.0">
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<dict>
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<key>CFBundleDevelopmentRegion</key>
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<string>English</string>
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<key>CFBundleExecutable</key>
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<string>${MACOSX_BUNDLE_EXECUTABLE_NAME}</string>
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<key>CFBundleGetInfoString</key>
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<string>${MACOSX_BUNDLE_INFO_STRING}</string>
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<key>CFBundleIconFile</key>
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<string>${MACOSX_BUNDLE_ICON_FILE}</string>
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<key>CFBundleIdentifier</key>
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<string>${MACOSX_BUNDLE_GUI_IDENTIFIER}</string>
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<key>CFBundleInfoDictionaryVersion</key>
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<string>6.0</string>
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<key>CFBundleName</key>
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<string>${MACOSX_BUNDLE_BUNDLE_NAME}</string>
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<key>CFBundlePackageType</key>
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<string>APPL</string>
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<key>CFBundleSignature</key>
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<string>????</string>
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<key>CFBundleVersion</key>
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<string>${MACOSX_BUNDLE_BUNDLE_VERSION}</string>
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<key>CFBundleShortVersionString</key>
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<string>${MACOSX_BUNDLE_BUNDLE_VERSION}</string>
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<key>CSResourcesFileMapped</key>
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<true/>
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<key>NSHighResolutionCapable</key>
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<true/>
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<key>NSHumanReadableCopyright</key>
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<string>${MACOSX_BUNDLE_COPYRIGHT}</string>
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<key>NSSupportsAutomaticGraphicsSwitching</key>
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<true/>
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<key>NSCameraUsageDescription</key>
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<string>Only used when Game Boy Camera is selected and a physical camera is set</string>
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<key>CFBundleDocumentTypes</key>
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<array>
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<dict>
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<key>CFBundleTypeExtensions</key>
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<array>
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<string>gba</string>
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</array>
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<key>CFBundleTypeName</key>
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<string>Game Boy Advance ROM Image</string>
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<key>CFBundleTypeRole</key>
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<string>Viewer</string>
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</dict>
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<dict>
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<key>CFBundleTypeExtensions</key>
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<array>
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<string>gb</string>
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<string>gbc</string>
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</array>
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<key>CFBundleTypeName</key>
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<string>Game Boy ROM Image</string>
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<key>CFBundleTypeRole</key>
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<string>Viewer</string>
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</dict>
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</array>
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<key>LSApplicationCategoryType</key>
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<string>public.app-category.games</string>
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</dict>
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</plist>
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