mirror of
https://github.com/libretro/mgba.git
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270 lines
5.6 KiB
Groff
270 lines
5.6 KiB
Groff
.\" Copyright (c) 2015-2016 Anthony J. Bentley <anthony@anjbe.name>
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.\"
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.\" This Source Code Form is subject to the terms of the Mozilla Public
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.\" License, v. 2.0. If a copy of the MPL was not distributed with this
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.\" file, you can obtain one at https://mozilla.org/MPL/2.0/.
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.Dd July 29, 2015
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.Dt MGBA 6
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.Os
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.Sh NAME
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.Nm mgba
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.Nd Game Boy Advance emulator
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.Sh SYNOPSIS
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.Nm mgba
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.Op Fl 123456dfg
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.Op Fl b Ar biosfile
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.Op Fl C Ar option Ns = Ns Ar value
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.Op Fl c Ar cheatfile
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.Op Fl l Ar loglevel
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.Op Fl p Ar patchfile
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.Op Fl s Ar n
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.Op Fl t Ar statefile
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.Ar file
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.Sh DESCRIPTION
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.Nm
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is a Game Boy Advance emulator.
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The options are as follows:
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.Bl -tag -width Ds
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.It Fl 1
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Scale the window 1\(mu.
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.It Fl 2
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Scale the window 2\(mu.
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.It Fl 3
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Scale the window 3\(mu.
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.It Fl 4
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Scale the window 4\(mu.
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.It Fl 5
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Scale the window 5\(mu.
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.It Fl 6
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Scale the window 6\(mu.
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.It Fl b Ar biosfile , Fl -bios Ar biosfile
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Specify a BIOS file to use during boot.
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If this flag is omitted,
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.Nm
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will use the BIOS specified in the configuration file,
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or a high\(hylevel emulated BIOS if none is specified.
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.It Fl C Ar option Ns = Ns Ar value , Fl -config Ar option Ns = Ns Ar value
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Override the given config
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.Ar option
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with
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.Ar value .
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.It Fl c Ar cheatfile , Fl -cheats Ar cheatfile
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Apply cheat codes from
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.Ar cheatfile .
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.It Fl d
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Start emulating via the command\(hyline debugger.
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.It Fl f
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Start the emulator full\(hyscreen.
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.It Fl g
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Start a
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.Xr gdb 1
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session.
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By default the session starts on port 2345.
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.It Fl l Ar loglevel
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Log messages during emulation to
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.Dv stdout .
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.Ar loglevel
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is a bitmask defining which types of messages to log:
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.Bl -bullet -compact
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.It
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1 \(en fatal errors
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.It
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2 \(en errors
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.It
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4 \(en warnings
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.It
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8 \(en informative messages
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.It
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16 \(en debugging messages
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.It
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32 \(en stub messages for unimplemented features
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.It
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64 \(en in\(hygame errors
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.El
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The default is to log warnings, errors, fatal errors, and status messages.
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.It Fl p Ar patchfile , Fl -patch Ar patchfile
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Specify a patch file in BPS, IPS, or UPS format.
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.It Fl s Ar n , Fl -frameskip Ar n
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Skip every
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.Ar n
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frames.
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.It Fl t Ar statefile , Fl -savestate Ar statefile
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Load initial game state from
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.Ar statefile .
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.El
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.Sh CONTROLS
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The default controls are as follows:
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.Bl -hang -width "Frame advance" -compact
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.It A
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.Cm x
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.It B
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.Cm z
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.It L
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.Cm a
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.It R
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.Cm s
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.It Start
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.Aq Cm Enter
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.It Select
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.Aq Cm Backspace
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.It Load state
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.Cm F1 Ns \(en Ns Cm F9
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.It Save state
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.Ao Cm Shift Ac Ns \(hy Ns Cm F1 Ns \(en Ns Cm F9
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.It Frame advance
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.Ao Cm Ctrl Ac Ns \(hy Ns Cm n
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.El
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.Sh DEBUGGER
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When
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.Nm
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is run with the
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.Fl d
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option, the command\(hyline debugger is enabled.
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It supports the following commands:
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.Pp
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.Bl -tag -compact -width 1
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.It Cm b Ns Oo Cm reak Oc Ar address
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.It Cm b Ns Oo Cm reak Oc Ns Cm /a Ar address
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.It Cm b Ns Oo Cm reak Oc Ns Cm /t Ar address
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Set a breakpoint \(en ARM
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.Pq Ql /a ,
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Thumb
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.Pq Ql /t ,
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or the current CPU mode \(en at
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.Ar address .
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.It Cm c Ns Op Cm ontinue
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Continue execution.
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.It Cm d Ns Oo Cm elete Oc Ar address
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Delete a breakpoint at
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.Ar address .
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.It Cm dis Ns Oo Cm asm Oc Op Ar address Op Ar count
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.It Cm dis Ns Oo Cm asm Oc Ns Cm /a Op Ar address Op Ar count
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.It Cm dis Ns Oo Cm asm Oc Ns Cm /t Op Ar address Op Ar count
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.It Cm dis Ns Oo Cm assemble Oc Op Ar address Op Ar count
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.It Cm dis Ns Oo Cm assemble Oc Ns Cm /a Op Ar address Op Ar count
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.It Cm dis Ns Oo Cm assemble Oc Ns Cm /t Op Ar address Op Ar count
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Disassemble
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.Ar count
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instructions starting at
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.Ar address ,
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as ARM
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.Pq Ql /a ,
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Thumb
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.Pq Ql /t ,
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or the current CPU mode.
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If
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.Ar count
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is not specified, only disassemble the instruction at
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.Ar address .
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If
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.Ar address
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is not specified, only disassemble the current address.
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.It Cm h Ns Op Cm elp
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Print help.
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.It Cm i Ns Op Cm nfo
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.It Cm status
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Print the current contents of general\(hypurpose registers and the current
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program state register, and disassemble the current instruction.
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.It Cm n Ns Op Cm ext
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Execute the next instruction.
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.It Cm p Ns Oo Cm rint Oc Ar value ...
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.It Cm p Ns Oo Cm rint Oc Ns Cm /t Ar value ...
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.It Cm p Ns Oo Cm rint Oc Ns Cm /x Ar value ...
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Print one or more
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.Ar value Ns s
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as binary
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.Pq Ql /t ,
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hexadecimal
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.Pq Ql /x ,
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or decimal.
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.It Cm q Ns Op Cm uit
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Quit the emulator.
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.It Cm reset
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Reset the emulation.
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.It Cm r/1 Ar address
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.It Cm r/2 Ar address
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.It Cm r/4 Ar address
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Read a byte
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.Pq Ql /1 ,
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halfword
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.Pq Ql /2 ,
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or word
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.Pq Ql /4
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from
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.Ar address .
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.It Cm w Ns Oo Cm atch Oc Ar address
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Set a watchpoint at
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.Ar address .
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.It Cm w/1 Ar address data
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.It Cm w/2 Ar address data
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.It Cm w/4 Ar address data
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Write
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.Ar data
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as a byte
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.Pq Ql /1 ,
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halfword
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.Pq Ql /2 ,
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or word
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.Pq Ql /4
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to
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.Ar address .
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.It Cm w/r Ar register data
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Write
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.Ar data
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as a word to
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.Ar register .
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.It Cm x/1 Ar address Op Ar count
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.It Cm x/2 Ar address Op Ar count
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.It Cm x/4 Ar address Op Ar count
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Examine
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.Ar count
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bytes
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.Pq Ql /1 ,
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halfwords
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.Pq Ql /2 ,
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or words
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.Pq Ql /4
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from
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.Ar address .
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If
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.Ar count
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is not specified, examine 16 bytes, 8 halfwords, or 4 words.
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.El
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.Sh ENVIRONMENT
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.Bl -tag -width Ds -compact
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.It Ev XDG_CONFIG_HOME
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The location where
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.Nm
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will look for the configuration directory.
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If not set,
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.Pa ~/.config
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is used.
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.El
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.Sh FILES
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.Bl -tag -width Ds -compact
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.It Pa $XDG_CONFIG_HOME/mgba/config.ini
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Default
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.Nm mgba
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configuration file.
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.It Pa portable.ini
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If this file exists in the current directory,
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.Nm
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will read
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.Pa config.ini
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from the current directory instead of
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.Pa $XDG_CONFIG_HOME/mgba .
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.El
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.Sh AUTHORS
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.An Jeffrey Pfau Aq Mt jeffrey@endrift.com
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.Sh HOMEPAGE
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.Bl -bullet
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.It
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.Lk https://mgba.io/ "mGBA homepage"
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.It
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.Lk https://github.com/mgba-emu/mgba "Development repository"
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.It
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.Lk https://github.com/mgba-emu/mgba/issues "Bug tracker"
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.It
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.Lk https://forums.mgba.io/ "Message board"
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.El
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