Files
parallel-dc/core/stdclass.cpp

70 lines
1.4 KiB
C++

#include <string.h>
#include <vector>
#include <sys/stat.h>
#include "types.h"
#ifdef _MSC_VER
#include <io.h>
#else
#include <unistd.h>
#endif
#include "hw/mem/_vmem.h"
string user_data_dir;
std::vector<string> system_config_dirs;
std::vector<string> system_data_dirs;
void set_user_data_dir(const string& dir)
{
user_data_dir = dir;
}
void add_system_config_dir(const string& dir)
{
system_config_dirs.push_back(dir);
}
void add_system_data_dir(const string& dir)
{
system_data_dirs.push_back(dir);
}
string get_writable_data_path(const string& filename)
{
extern char game_dir_no_slash[1024];
return std::string(game_dir_no_slash +
#ifdef _WIN32
std::string("\\")
#else
std::string("/")
#endif
+ filename);
}
string get_writable_vmu_path(const char *logical_port)
{
extern char vmu_dir_no_slash[PATH_MAX];
extern char content_name[PATH_MAX];
extern unsigned per_content_vmus;
wchar filename[512];
if ((per_content_vmus == 1 && !strcmp("A1", logical_port)) ||
(per_content_vmus == 2))
{
sprintf(filename, "%s.%s.bin", content_name, logical_port);
return std::string(vmu_dir_no_slash +
#ifdef _WIN32
std::string("\\")
#else
std::string("/")
#endif
+ filename);
}
else
{
sprintf(filename, "vmu_save_%s.bin", logical_port);
return get_writable_data_path(filename);
}
}