// Copyright 2009 Dolphin Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include "VideoBackends/Software/VideoBackend.h" #include #include #include #include "Common/Common.h" #include "Common/CommonTypes.h" #include "VideoBackends/Software/Clipper.h" #include "VideoBackends/Software/Rasterizer.h" #include "VideoBackends/Software/SWBoundingBox.h" #include "VideoBackends/Software/SWEfbInterface.h" #include "VideoBackends/Software/SWGfx.h" #include "VideoBackends/Software/SWPerfQuery.h" #include "VideoBackends/Software/SWVertexLoader.h" #include "VideoCommon/VideoCommon.h" #include "VideoCommon/VideoConfig.h" namespace SW { std::string VideoSoftware::GetConfigName() const { return CONFIG_NAME; } std::string VideoSoftware::GetDisplayName() const { return _trans("Software Renderer"); } std::optional VideoSoftware::GetWarningMessage() const { return _trans("The software renderer is significantly slower than other " "backends and is only recommended for debugging purposes.\n\nDo you " "really want to enable software rendering? If unsure, select 'No'."); } void VideoSoftware::InitBackendInfo() { g_backend_info.api_type = APIType::Nothing; g_backend_info.MaxTextureSize = 16384; g_backend_info.bUsesLowerLeftOrigin = false; g_backend_info.bSupports3DVision = false; g_backend_info.bSupportsDualSourceBlend = true; g_backend_info.bSupportsEarlyZ = true; g_backend_info.bSupportsPrimitiveRestart = false; g_backend_info.bSupportsMultithreading = false; g_backend_info.bSupportsComputeShaders = false; g_backend_info.bSupportsGPUTextureDecoding = false; g_backend_info.bSupportsST3CTextures = false; g_backend_info.bSupportsBPTCTextures = false; g_backend_info.bSupportsCopyToVram = false; g_backend_info.bSupportsLargePoints = false; g_backend_info.bSupportsDepthReadback = false; g_backend_info.bSupportsPartialDepthCopies = false; g_backend_info.bSupportsFramebufferFetch = false; g_backend_info.bSupportsBackgroundCompiling = false; g_backend_info.bSupportsLogicOp = true; g_backend_info.bSupportsShaderBinaries = false; g_backend_info.bSupportsPipelineCacheData = false; g_backend_info.bSupportsBBox = true; g_backend_info.bSupportsCoarseDerivatives = false; g_backend_info.bSupportsTextureQueryLevels = false; g_backend_info.bSupportsLodBiasInSampler = false; g_backend_info.bSupportsSettingObjectNames = false; g_backend_info.bSupportsPartialMultisampleResolve = true; g_backend_info.bSupportsDynamicVertexLoader = false; // aamodes g_backend_info.AAModes = {1}; } bool VideoSoftware::Initialize(float backbuffer_scale) { Clipper::Init(); Rasterizer::Init(); AbstractGfx* const gfx = new SWGfx(); VertexManagerBase* const vertex_manager = new SWVertexLoader(); PerfQueryBase* const perf_query = new PerfQuery(); BoundingBox* const bounding_box = new SWBoundingBox(); return InitializeShared(gfx, vertex_manager, perf_query, bounding_box); } void VideoSoftware::Shutdown() { ShutdownShared(); } } // namespace SW