// Copyright 2008 Dolphin Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include "VideoCommon/CommandProcessor.h" #include #include "Common/Assert.h" #include "Common/ChunkFile.h" #include "Common/CommonTypes.h" #include "Common/Flag.h" #include "Common/Logging/Log.h" #include "Common/MsgHandler.h" #include "Core/CoreTiming.h" #include "Core/HW/GPFifo.h" #include "Core/HW/MMIO.h" #include "Core/HW/ProcessorInterface.h" #include "Core/PowerPC/PowerPC.h" #include "Core/System.h" #include "VideoCommon/Fifo.h" namespace CommandProcessor { static bool IsOnThread(const Core::System& system) { return system.IsDualCoreMode(); } static void UpdateInterrupts_Wrapper(Core::System& system, u64 userdata, s64 cyclesLate) { system.GetCommandProcessor().UpdateInterrupts(userdata); } void SCPFifoStruct::Init() { StoreReg(&CPBase, 0); StoreReg(&CPEnd, 0); CPHiWatermark = 0; CPLoWatermark = 0; StoreReg(&CPReadWriteDistance, 0); StoreReg(&CPWritePointer, 0); StoreReg(&CPReadPointer, 0); StoreReg(&CPBreakpoint, 0); StoreReg(&SafeCPReadPointer, 0); StoreReg(&bFF_GPLinkEnable, 0); StoreReg(&bFF_GPReadEnable, 0); StoreReg(&bFF_BPEnable, 0); StoreReg(&bFF_BPInt, 0); StoreReg(&bFF_Breakpoint, 0); StoreReg(&bFF_HiWatermark, 0); StoreReg(&bFF_HiWatermarkInt, 0); StoreReg(&bFF_LoWatermark, 0); StoreReg(&bFF_LoWatermarkInt, 0); } void SCPFifoStruct::DoState(PointerWrap& p) { p.Do(CPBase); p.Do(CPEnd); p.Do(CPHiWatermark); p.Do(CPLoWatermark); p.Do(CPReadWriteDistance); p.Do(CPWritePointer); p.Do(CPReadPointer); p.Do(CPBreakpoint); p.Do(SafeCPReadPointer); p.Do(bFF_GPLinkEnable); p.Do(bFF_GPReadEnable); p.Do(bFF_BPEnable); p.Do(bFF_BPInt); p.Do(bFF_Breakpoint); p.Do(bFF_LoWatermarkInt); p.Do(bFF_HiWatermarkInt); p.Do(bFF_LoWatermark); p.Do(bFF_HiWatermark); } void CommandProcessorManager::DoState(PointerWrap& p) { p.Do(m_cp_status_reg); p.Do(m_cp_ctrl_reg); p.Do(m_cp_clear_reg); p.Do(m_perf_select); p.Do(m_unk_0a_reg); m_fifo.DoState(p); p.Do(m_interrupt_set); p.Do(m_interrupt_waiting); } static inline void WriteHigh(retro_atomic_int_t* reg, u16 highbits) { StoreReg(reg, (LoadReg(reg) & 0x0000FFFF) | (static_cast(highbits) << 16)); } CommandProcessorManager::CommandProcessorManager(Core::System& system) : m_system{system} { } void CommandProcessorManager::Init() { m_cp_status_reg.Hex = 0; m_cp_status_reg.CommandIdle = 1; m_cp_status_reg.ReadIdle = 1; m_cp_ctrl_reg.Hex = 0; m_cp_clear_reg.Hex = 0; m_fifo.Init(); m_is_fifo_error_seen = false; m_interrupt_set.Clear(); m_interrupt_waiting.Clear(); m_event_type_update_interrupts = m_system.GetCoreTiming().RegisterEvent("CPInterrupt", UpdateInterrupts_Wrapper); } void CommandProcessorManager::RegisterMMIO(MMIO::Mapping* mmio, u32 base) { constexpr u16 WMASK_LO_ALIGN_32BIT = 0xffe0; const u16 WMASK_HI_RESTRICT = GetPhysicalAddressMask(m_system.IsWii()) >> 16; struct { u32 addr; u16* ptr; // FIFO mmio regs in the range [cc000020-cc00003e] have certain bits that always read as 0 // For _LO registers in this range, only bits 0xffe0 can be set // For _HI registers in this range, only bits 0x03ff can be set on GCN and 0x1fff on Wii u16 wmask; } directly_mapped_vars[] = { {FIFO_BASE_LO, MMIO::Utils::LowPart(&m_fifo.CPBase), WMASK_LO_ALIGN_32BIT}, {FIFO_BASE_HI, MMIO::Utils::HighPart(&m_fifo.CPBase), WMASK_HI_RESTRICT}, {FIFO_END_LO, MMIO::Utils::LowPart(&m_fifo.CPEnd), WMASK_LO_ALIGN_32BIT}, {FIFO_END_HI, MMIO::Utils::HighPart(&m_fifo.CPEnd), WMASK_HI_RESTRICT}, {FIFO_HI_WATERMARK_LO, MMIO::Utils::LowPart(&m_fifo.CPHiWatermark), WMASK_LO_ALIGN_32BIT}, {FIFO_HI_WATERMARK_HI, MMIO::Utils::HighPart(&m_fifo.CPHiWatermark), WMASK_HI_RESTRICT}, {FIFO_LO_WATERMARK_LO, MMIO::Utils::LowPart(&m_fifo.CPLoWatermark), WMASK_LO_ALIGN_32BIT}, {FIFO_LO_WATERMARK_HI, MMIO::Utils::HighPart(&m_fifo.CPLoWatermark), WMASK_HI_RESTRICT}, // FIFO_RW_DISTANCE has some complex read code different for // single/dual core. {FIFO_WRITE_POINTER_LO, MMIO::Utils::LowPart(&m_fifo.CPWritePointer), WMASK_LO_ALIGN_32BIT}, {FIFO_WRITE_POINTER_HI, MMIO::Utils::HighPart(&m_fifo.CPWritePointer), WMASK_HI_RESTRICT}, // FIFO_READ_POINTER has different code for single/dual core. {FIFO_BP_LO, MMIO::Utils::LowPart(&m_fifo.CPBreakpoint), WMASK_LO_ALIGN_32BIT}, {FIFO_BP_HI, MMIO::Utils::HighPart(&m_fifo.CPBreakpoint), WMASK_HI_RESTRICT}, }; for (auto& mapped_var : directly_mapped_vars) { mmio->Register(base | mapped_var.addr, MMIO::DirectRead(mapped_var.ptr), MMIO::DirectWrite(mapped_var.ptr, mapped_var.wmask)); } // Timing and metrics MMIOs are stubbed with fixed values. struct { u32 addr; u16 value; } metrics_mmios[] = { {XF_RASBUSY_L, 0}, {XF_RASBUSY_H, 0}, {XF_CLKS_L, 0}, {XF_CLKS_H, 0}, {XF_WAIT_IN_L, 0}, {XF_WAIT_IN_H, 0}, {XF_WAIT_OUT_L, 0}, {XF_WAIT_OUT_H, 0}, {VCACHE_METRIC_CHECK_L, 0}, {VCACHE_METRIC_CHECK_H, 0}, {VCACHE_METRIC_MISS_L, 0}, {VCACHE_METRIC_MISS_H, 0}, {VCACHE_METRIC_STALL_L, 0}, {VCACHE_METRIC_STALL_H, 0}, {CLKS_PER_VTX_OUT, 4}, }; for (auto& metrics_mmio : metrics_mmios) { mmio->Register(base | metrics_mmio.addr, MMIO::Constant(metrics_mmio.value), MMIO::InvalidWrite()); } mmio->Register(base | STATUS_REGISTER, MMIO::ComplexRead([](Core::System& system_, uintptr_t, u32) -> u16 { auto& cp = system_.GetCommandProcessor(); system_.GetFifo().SyncGPUForRegisterAccess(); cp.SetCpStatusRegister(); return cp.m_cp_status_reg.Hex; }), MMIO::InvalidWrite()); mmio->Register(base | CTRL_REGISTER, MMIO::DirectRead(&m_cp_ctrl_reg.Hex), MMIO::ComplexWrite([](Core::System& system_, uintptr_t, u32, u16 val) { auto& cp = system_.GetCommandProcessor(); UCPCtrlReg tmp(val & 0x3F); cp.m_cp_ctrl_reg.Hex = tmp.Hex; cp.SetCpControlRegister(); system_.GetFifo().RunGpu(); })); mmio->Register(base | CLEAR_REGISTER, MMIO::Constant(0), MMIO::ComplexWrite([](Core::System& system_, uintptr_t, u32, u16 val) { auto& cp = system_.GetCommandProcessor(); UCPClearReg tmp(val); cp.m_cp_clear_reg.Hex = tmp.Hex; cp.SetCpClearRegister(); system_.GetFifo().RunGpu(); })); // TODO: Figure out how this works. Written by GXSetGPMetric. Nicktoons MLB has DWARF v2 with enum // names. mmio->Register(base | PERF_SELECT, MMIO::DirectRead(&m_perf_select), MMIO::DirectWrite(&m_perf_select, 0x0007)); // TODO: Figure out what this is. mmio->Register(base | UNK_0A_REGISTER, MMIO::DirectRead(&m_unk_0a_reg), MMIO::DirectWrite(&m_unk_0a_reg, 0x00FF)); // Some MMIOs have different handlers for single core vs. dual core mode. const bool is_on_thread = IsOnThread(m_system); MMIO::ReadHandlingMethod fifo_rw_distance_lo_r; if (is_on_thread) { fifo_rw_distance_lo_r = MMIO::ComplexRead([](Core::System& system_, uintptr_t, u32) -> u16 { const auto& fifo_ = system_.GetCommandProcessor().GetFifo(); if (LoadReg(&fifo_.CPWritePointer) >= LoadReg(&fifo_.SafeCPReadPointer)) { return static_cast(LoadReg(&fifo_.CPWritePointer) - LoadReg(&fifo_.SafeCPReadPointer)); } else { return static_cast(LoadReg(&fifo_.CPEnd) - LoadReg(&fifo_.SafeCPReadPointer) + LoadReg(&fifo_.CPWritePointer) - LoadReg(&fifo_.CPBase) + 32); } }); } else { fifo_rw_distance_lo_r = MMIO::DirectRead(MMIO::Utils::LowPart(&m_fifo.CPReadWriteDistance)); } mmio->Register(base | FIFO_RW_DISTANCE_LO, std::move(fifo_rw_distance_lo_r), MMIO::DirectWrite(MMIO::Utils::LowPart(&m_fifo.CPReadWriteDistance), WMASK_LO_ALIGN_32BIT)); MMIO::ReadHandlingMethod fifo_rw_distance_hi_r; if (is_on_thread) { fifo_rw_distance_hi_r = MMIO::ComplexRead([](Core::System& system_, uintptr_t, u32) -> u16 { const auto& fifo_ = system_.GetCommandProcessor().GetFifo(); system_.GetFifo().SyncGPUForRegisterAccess(); if (LoadReg(&fifo_.CPWritePointer) >= LoadReg(&fifo_.SafeCPReadPointer)) { return (LoadReg(&fifo_.CPWritePointer) - LoadReg(&fifo_.SafeCPReadPointer)) >> 16; } else { return (LoadReg(&fifo_.CPEnd) - LoadReg(&fifo_.SafeCPReadPointer) + LoadReg(&fifo_.CPWritePointer) - LoadReg(&fifo_.CPBase) + 32) >> 16; } }); } else { fifo_rw_distance_hi_r = MMIO::ComplexRead([](Core::System& system_, uintptr_t, u32) -> u16 { const auto& fifo_ = system_.GetCommandProcessor().GetFifo(); system_.GetFifo().SyncGPUForRegisterAccess(); return LoadReg(&fifo_.CPReadWriteDistance) >> 16; }); } mmio->Register(base | FIFO_RW_DISTANCE_HI, std::move(fifo_rw_distance_hi_r), MMIO::ComplexWrite([](Core::System& system_, uintptr_t ctx, u32, u16 val) { const u16 mask_hi = static_cast(ctx); auto& fifo_ = system_.GetCommandProcessor().GetFifo(); system_.GetFifo().SyncGPUForRegisterAccess(); WriteHigh(&fifo_.CPReadWriteDistance, val & mask_hi); system_.GetFifo().RunGpu(); }, WMASK_HI_RESTRICT)); mmio->Register( base | FIFO_READ_POINTER_LO, is_on_thread ? MMIO::DirectRead(MMIO::Utils::LowPart(&m_fifo.SafeCPReadPointer)) : MMIO::DirectRead(MMIO::Utils::LowPart(&m_fifo.CPReadPointer)), MMIO::DirectWrite(MMIO::Utils::LowPart(&m_fifo.CPReadPointer), WMASK_LO_ALIGN_32BIT)); MMIO::ReadHandlingMethod fifo_read_hi_r; MMIO::WriteHandlingMethod fifo_read_hi_w; if (is_on_thread) { fifo_read_hi_r = MMIO::ComplexRead([](Core::System& system_, uintptr_t, u32) -> u16 { auto& fifo_ = system_.GetCommandProcessor().GetFifo(); system_.GetFifo().SyncGPUForRegisterAccess(); return LoadReg(&fifo_.SafeCPReadPointer) >> 16; }); fifo_read_hi_w = MMIO::ComplexWrite([](Core::System& system_, uintptr_t ctx, u32, u16 val) { const u16 mask_hi = static_cast(ctx); auto& fifo_ = system_.GetCommandProcessor().GetFifo(); system_.GetFifo().SyncGPUForRegisterAccess(); WriteHigh(&fifo_.CPReadPointer, val & mask_hi); StoreReg(&fifo_.SafeCPReadPointer, LoadReg(&fifo_.CPReadPointer)); }, WMASK_HI_RESTRICT); } else { fifo_read_hi_r = MMIO::ComplexRead([](Core::System& system_, uintptr_t, u32) -> u16 { const auto& fifo_ = system_.GetCommandProcessor().GetFifo(); system_.GetFifo().SyncGPUForRegisterAccess(); return LoadReg(&fifo_.CPReadPointer) >> 16; }); fifo_read_hi_w = MMIO::ComplexWrite([](Core::System& system_, uintptr_t ctx, u32, u16 val) { const u16 mask_hi = static_cast(ctx); auto& fifo_ = system_.GetCommandProcessor().GetFifo(); system_.GetFifo().SyncGPUForRegisterAccess(); WriteHigh(&fifo_.CPReadPointer, val & mask_hi); }, WMASK_HI_RESTRICT); } mmio->Register(base | FIFO_READ_POINTER_HI, std::move(fifo_read_hi_r), std::move(fifo_read_hi_w)); } void CommandProcessorManager::GatherPipeBursted() { SetCPStatusFromCPU(); auto& processor_interface = m_system.GetProcessorInterface(); // if we aren't linked, we don't care about gather pipe data if (!m_cp_ctrl_reg.GPLinkEnable) { if (IsOnThread(m_system) && !m_system.GetFifo().UseDeterministicGPUThread()) { // In multibuffer mode is not allowed write in the same FIFO attached to the GPU. // Fix Pokemon XD in DC mode. if ((processor_interface.m_fifo_cpu_end == LoadReg(&m_fifo.CPEnd)) && (processor_interface.m_fifo_cpu_base == LoadReg(&m_fifo.CPBase)) && LoadReg(&m_fifo.CPReadWriteDistance) > 0) { m_system.GetFifo().FlushGpu(); } } m_system.GetFifo().RunGpu(); return; } // update the fifo pointer if (LoadReg(&m_fifo.CPWritePointer) == LoadReg(&m_fifo.CPEnd)) { StoreReg(&m_fifo.CPWritePointer, LoadReg(&m_fifo.CPBase)); } else { retro_atomic_fetch_add_int(&m_fifo.CPWritePointer, GPFifo::GATHER_PIPE_SIZE); } if (m_cp_ctrl_reg.GPReadEnable && m_cp_ctrl_reg.GPLinkEnable) { processor_interface.m_fifo_cpu_write_pointer = LoadReg(&m_fifo.CPWritePointer); processor_interface.m_fifo_cpu_base = LoadReg(&m_fifo.CPBase); processor_interface.m_fifo_cpu_end = LoadReg(&m_fifo.CPEnd); } // If the game is running close to overflowing, make the exception checking more frequent. if (LoadReg(&m_fifo.bFF_HiWatermark) != 0) m_system.GetCoreTiming().ForceExceptionCheck(0); retro_atomic_fetch_add_seq_cst_int(&m_fifo.CPReadWriteDistance, GPFifo::GATHER_PIPE_SIZE); m_system.GetFifo().RunGpu(); ASSERT_MSG(COMMANDPROCESSOR, LoadReg(&m_fifo.CPReadWriteDistance) <= LoadReg(&m_fifo.CPEnd) - LoadReg(&m_fifo.CPBase), "FIFO is overflowed by GatherPipe !\nCPU thread is too fast!"); // check if we are in sync ASSERT_MSG(COMMANDPROCESSOR, LoadReg(&m_fifo.CPWritePointer) == processor_interface.m_fifo_cpu_write_pointer, "FIFOs linked but out of sync"); ASSERT_MSG(COMMANDPROCESSOR, LoadReg(&m_fifo.CPBase) == processor_interface.m_fifo_cpu_base, "FIFOs linked but out of sync"); ASSERT_MSG(COMMANDPROCESSOR, LoadReg(&m_fifo.CPEnd) == processor_interface.m_fifo_cpu_end, "FIFOs linked but out of sync"); } void CommandProcessorManager::UpdateInterrupts(u64 userdata) { if (userdata) { m_interrupt_set.Set(); DEBUG_LOG_FMT(COMMANDPROCESSOR, "Interrupt set"); m_system.GetProcessorInterface().SetInterrupt(INT_CAUSE_CP, true); } else { m_interrupt_set.Clear(); DEBUG_LOG_FMT(COMMANDPROCESSOR, "Interrupt cleared"); m_system.GetProcessorInterface().SetInterrupt(INT_CAUSE_CP, false); } m_system.GetCoreTiming().ForceExceptionCheck(0); m_interrupt_waiting.Clear(); m_system.GetFifo().RunGpu(); } void CommandProcessorManager::UpdateInterruptsFromVideoBackend(u64 userdata) { if (!m_system.GetFifo().UseDeterministicGPUThread()) { m_system.GetCoreTiming().ScheduleEvent(0, m_event_type_update_interrupts, userdata, CoreTiming::FromThread::NON_CPU); } } bool CommandProcessorManager::IsInterruptWaiting() const { return m_interrupt_waiting.IsSet(); } void CommandProcessorManager::SetCPStatusFromGPU() { // breakpoint const bool breakpoint = LoadReg(&m_fifo.bFF_Breakpoint); if (LoadReg(&m_fifo.bFF_BPEnable) != 0) { if (LoadReg(&m_fifo.CPBreakpoint) == LoadReg(&m_fifo.CPReadPointer)) { if (!breakpoint) { DEBUG_LOG_FMT(COMMANDPROCESSOR, "Hit breakpoint at {}", LoadReg(&m_fifo.CPReadPointer)); StoreReg(&m_fifo.bFF_Breakpoint, 1); } } else { if (breakpoint) { DEBUG_LOG_FMT(COMMANDPROCESSOR, "Cleared breakpoint at {}", LoadReg(&m_fifo.CPReadPointer)); StoreReg(&m_fifo.bFF_Breakpoint, 0); } } } else { if (breakpoint) { DEBUG_LOG_FMT(COMMANDPROCESSOR, "Cleared breakpoint at {}", LoadReg(&m_fifo.CPReadPointer)); StoreReg(&m_fifo.bFF_Breakpoint, 0); } } // overflow & underflow check StoreReg(&m_fifo.bFF_HiWatermark, (LoadReg(&m_fifo.CPReadWriteDistance) > m_fifo.CPHiWatermark)); StoreReg(&m_fifo.bFF_LoWatermark, (LoadReg(&m_fifo.CPReadWriteDistance) < m_fifo.CPLoWatermark)); bool bpInt = LoadReg(&m_fifo.bFF_Breakpoint) && LoadReg(&m_fifo.bFF_BPInt); bool ovfInt = LoadReg(&m_fifo.bFF_HiWatermark) && LoadReg(&m_fifo.bFF_HiWatermarkInt); bool undfInt = LoadReg(&m_fifo.bFF_LoWatermark) && LoadReg(&m_fifo.bFF_LoWatermarkInt); bool interrupt = (bpInt || ovfInt || undfInt) && m_cp_ctrl_reg.GPReadEnable; if (interrupt != m_interrupt_set.IsSet() && !m_interrupt_waiting.IsSet()) { const u64 userdata = interrupt ? 1 : 0; if (IsOnThread(m_system)) { if (!interrupt || bpInt || undfInt || ovfInt) { // Schedule the interrupt asynchronously m_interrupt_waiting.Set(); UpdateInterruptsFromVideoBackend(userdata); } } else { UpdateInterrupts(userdata); } } } void CommandProcessorManager::SetCPStatusFromCPU() { // overflow & underflow check StoreReg(&m_fifo.bFF_HiWatermark, (LoadReg(&m_fifo.CPReadWriteDistance) > m_fifo.CPHiWatermark)); StoreReg(&m_fifo.bFF_LoWatermark, (LoadReg(&m_fifo.CPReadWriteDistance) < m_fifo.CPLoWatermark)); bool bpInt = LoadReg(&m_fifo.bFF_Breakpoint) && LoadReg(&m_fifo.bFF_BPInt); bool ovfInt = LoadReg(&m_fifo.bFF_HiWatermark) && LoadReg(&m_fifo.bFF_HiWatermarkInt); bool undfInt = LoadReg(&m_fifo.bFF_LoWatermark) && LoadReg(&m_fifo.bFF_LoWatermarkInt); bool interrupt = (bpInt || ovfInt || undfInt) && m_cp_ctrl_reg.GPReadEnable; if (interrupt != m_interrupt_set.IsSet() && !m_interrupt_waiting.IsSet()) { const u64 userdata = interrupt ? 1 : 0; if (IsOnThread(m_system)) { if (!interrupt || bpInt || undfInt || ovfInt) { m_interrupt_set.Set(interrupt); DEBUG_LOG_FMT(COMMANDPROCESSOR, "Interrupt set"); m_system.GetProcessorInterface().SetInterrupt(INT_CAUSE_CP, interrupt); } } else { UpdateInterrupts(userdata); } } } void CommandProcessorManager::SetCpStatusRegister() { // Here always there is one fifo attached to the GPU m_cp_status_reg.Breakpoint = LoadReg(&m_fifo.bFF_Breakpoint); m_cp_status_reg.ReadIdle = !LoadReg(&m_fifo.CPReadWriteDistance) || (LoadReg(&m_fifo.CPReadPointer) == LoadReg(&m_fifo.CPWritePointer)); m_cp_status_reg.CommandIdle = !LoadReg(&m_fifo.CPReadWriteDistance) || Fifo::AtBreakpoint(m_system) || !LoadReg(&m_fifo.bFF_GPReadEnable); m_cp_status_reg.UnderflowLoWatermark = LoadReg(&m_fifo.bFF_LoWatermark); m_cp_status_reg.OverflowHiWatermark = LoadReg(&m_fifo.bFF_HiWatermark); DEBUG_LOG_FMT(COMMANDPROCESSOR, "\t Read from STATUS_REGISTER : {:04x}", m_cp_status_reg.Hex); DEBUG_LOG_FMT(COMMANDPROCESSOR, "(r) status: iBP {} | fReadIdle {} | fCmdIdle {} | iOvF {} | iUndF {}", m_cp_status_reg.Breakpoint ? "ON" : "OFF", m_cp_status_reg.ReadIdle ? "ON" : "OFF", m_cp_status_reg.CommandIdle ? "ON" : "OFF", m_cp_status_reg.OverflowHiWatermark ? "ON" : "OFF", m_cp_status_reg.UnderflowLoWatermark ? "ON" : "OFF"); } void CommandProcessorManager::SetCpControlRegister() { // Just before disabling reads, give the GPU a chance to catch up. if (LoadReg(&m_fifo.bFF_GPReadEnable) && !m_cp_ctrl_reg.GPReadEnable) { m_system.GetFifo().SyncGPUForRegisterAccess(); } StoreReg(&m_fifo.bFF_GPReadEnable, m_cp_ctrl_reg.GPReadEnable); StoreReg(&m_fifo.bFF_BPInt, m_cp_ctrl_reg.BPInt); StoreReg(&m_fifo.bFF_BPEnable, m_cp_ctrl_reg.BPEnable); StoreReg(&m_fifo.bFF_HiWatermarkInt, m_cp_ctrl_reg.FifoOverflowIntEnable); StoreReg(&m_fifo.bFF_LoWatermarkInt, m_cp_ctrl_reg.FifoUnderflowIntEnable); StoreReg(&m_fifo.bFF_GPLinkEnable, m_cp_ctrl_reg.GPLinkEnable); DEBUG_LOG_FMT(COMMANDPROCESSOR, "\t GPREAD {} | BP {} | Int {} | OvF {} | UndF {} | LINK {}", LoadReg(&m_fifo.bFF_GPReadEnable) ? "ON" : "OFF", LoadReg(&m_fifo.bFF_BPEnable) ? "ON" : "OFF", LoadReg(&m_fifo.bFF_BPInt) ? "ON" : "OFF", m_cp_ctrl_reg.FifoOverflowIntEnable ? "ON" : "OFF", m_cp_ctrl_reg.FifoUnderflowIntEnable ? "ON" : "OFF", m_cp_ctrl_reg.GPLinkEnable ? "ON" : "OFF"); } // NOTE: We intentionally don't emulate this function at the moment. // We don't emulate proper GP timing anyway at the moment, so it would just slow down emulation. void CommandProcessorManager::SetCpClearRegister() { } void CommandProcessorManager::ResetFifo() { // Link fifos, disable interrupts, disable reads. m_cp_ctrl_reg.Hex = 0x0010; SetCpControlRegister(); m_perf_select = 0; m_unk_0a_reg = 0; m_fifo.CPLoWatermark = 0; m_fifo.CPHiWatermark = GetPhysicalAddressMask(m_system.IsWii()) & ~31u; SetCpStatusRegister(); } void CommandProcessorManager::HandleUnknownOpcode(u8 cmd_byte, const u8* buffer, bool preprocess) { // Datel software uses 0x01 during startup, and Mario Party 5's Wiggler capsule accidentally uses // 0x01-0x03 due to sending 4 more vertices than intended (see https://dolp.in/i8104). // Prince of Persia: Rival Swords sends 0x3f if the home menu is opened during the intro cutscene // due to a game bug resulting in an incorrect vertex desc that results in the float value 1.0, // encoded as 0x3f800000, being parsed as an opcode (see https://dolp.in/i9203). // // Hardware testing indicates that these opcodes do nothing, so to avoid annoying the user with // spurious popups, we don't create a panic alert in those cases. Other unknown opcodes // (such as 0x18) seem to result in actual hangs on real hardware, so the alert still is important // to keep around for unexpected cases. const bool suppress_panic_alert = (cmd_byte <= 0x7) || (cmd_byte == 0x3f); const auto log_level = suppress_panic_alert ? Common::Log::LogLevel::LWARNING : Common::Log::LogLevel::LERROR; // We always generate this log message, though we only generate the panic alerts once. // // PC and LR are generally inaccurate in dual-core and are still misleading in single-core // due to the gather pipe queueing data. Changing GATHER_PIPE_SIZE to 1 and // GATHER_PIPE_EXTRA_SIZE to 16 * 32 in GPFifo.h, and using the cached interpreter CPU emulation // engine, can result in more accurate information (though it is still a bit delayed). // PC and LR are meaningless when using the fifoplayer, and will generally not be helpful if the // unknown opcode is inside of a display list. Also note that the changes in GPFifo.h are not // accurate and may introduce timing issues. const auto& ppc_state = m_system.GetPPCState(); GENERIC_LOG_FMT( Common::Log::LogType::VIDEO, log_level, "FIFO: Unknown Opcode {:#04x} @ {}, preprocessing = {}, CPBase: {:#010x}, CPEnd: " "{:#010x}, CPHiWatermark: {:#010x}, CPLoWatermark: {:#010x}, CPReadWriteDistance: " "{:#010x}, CPWritePointer: {:#010x}, CPReadPointer: {:#010x}, CPBreakpoint: " "{:#010x}, bFF_GPReadEnable: {}, bFF_BPEnable: {}, bFF_BPInt: {}, bFF_Breakpoint: " "{}, bFF_GPLinkEnable: {}, bFF_HiWatermarkInt: {}, bFF_LoWatermarkInt: {}, " "approximate PC: {:08x}, approximate LR: {:08x}", cmd_byte, fmt::ptr(buffer), preprocess ? "yes" : "no", LoadReg(&m_fifo.CPBase), LoadReg(&m_fifo.CPEnd), m_fifo.CPHiWatermark, m_fifo.CPLoWatermark, LoadReg(&m_fifo.CPReadWriteDistance), LoadReg(&m_fifo.CPWritePointer), LoadReg(&m_fifo.CPReadPointer), LoadReg(&m_fifo.CPBreakpoint), LoadReg(&m_fifo.bFF_GPReadEnable) ? "true" : "false", LoadReg(&m_fifo.bFF_BPEnable) ? "true" : "false", LoadReg(&m_fifo.bFF_BPInt) ? "true" : "false", LoadReg(&m_fifo.bFF_Breakpoint) ? "true" : "false", LoadReg(&m_fifo.bFF_GPLinkEnable) ? "true" : "false", LoadReg(&m_fifo.bFF_HiWatermarkInt) ? "true" : "false", LoadReg(&m_fifo.bFF_LoWatermarkInt) ? "true" : "false", ppc_state.pc, LR(ppc_state)); if (!m_is_fifo_error_seen && !suppress_panic_alert) { m_is_fifo_error_seen = true; // The panic alert contains an explanatory part that's worded differently depending on the // user's settings, so as to offer the most relevant advice to the user. const char* advice; if (IsOnThread(m_system) && !m_system.GetFifo().UseDeterministicGPUThread()) { if (!m_system.GetCoreTiming().UseSyncOnSkipIdle() && !m_system.GetFifo().UseSyncGPU()) { // The SyncOnSkipIdle setting is only in the Android GUI, so we use the INI name on other platforms. // // TODO: Mark the Android string as translatable once we have translations on Android. It's // currently untranslatable so translators won't try to look up how they translated "Synchronize // GPU Thread" and "On Idle Skipping" and then not find those strings and become confused. #ifdef ANDROID advice = "Please change the \"Synchronize GPU Thread\" setting to \"On Idle Skipping\"! " "It's currently set to \"Never\", which makes this problem very likely to happen."; #else // i18n: Please leave SyncOnSkipIdle and True untranslated. // The user needs to enter these terms as-is in an INI file. advice = _trans("Please change the \"SyncOnSkipIdle\" setting to \"True\"! " "It's currently disabled, which makes this problem very likely to happen."); #endif } else { advice = _trans( "This error is usually caused by the emulated GPU desyncing with the emulated CPU. " "Turn off the \"Dual Core\" setting to avoid this."); } } else { advice = _trans( "This error is usually caused by the emulated GPU desyncing with the emulated CPU, " "but your current settings make this unlikely to happen. The error may also be caused by " "a game bug."); } PanicAlertFmtT("GFX FIFO: Unknown Opcode ({0:#04x} @ {1}, preprocess={2}).\n" "\n" "{3}\n" "\n" "Further errors will be sent to the Video Backend log and " "Dolphin will now likely crash or hang.", cmd_byte, fmt::ptr(buffer), preprocess, Common::GetStringT(advice)); } } } // namespace CommandProcessor