Files
parallel-gx1/Source/Core/DolphinLibretro/Main.cpp
T
LibretroAdmin 49abc7d61f libretro: call the frontend only from retro_run
In dual core the CPU thread called into the frontend while the
frontend's own loop was running: every button and axis read went to
input_cb from SI polling, each field's audio went to the batch
callback, and rumble went to the rumble interface.

retro_run now reads every input of the libretro devices once, right
after poll_cb, and emulation reads those values. Rumble the emulation
asks for is kept until the end of retro_run, which hands it over
together with the audio the frame produced.
2026-11-05 23:34:29 +01:00

779 lines
27 KiB
C++

#include <cmath>
#include <cstdint>
#include <libretro.h>
#include <string>
#include <fstream>
#include <vector>
#include "AudioCommon/AudioCommon.h"
#include "AudioCommon/SoundStream.h"
#include "Common/ChunkFile.h"
#include "Common/Event.h"
#include "Common/FrameClock.h"
#include "Common/IniFile.h"
#include "Common/FileUtil.h"
#include "Common/GL/GLContext.h"
#include "Common/Logging/LogManager.h"
#include "Common/ParallelFor.h"
#include "Common/Thread.h"
#include "Common/scmrev.h"
#include "Common/Version.h"
#include "Core/ActionReplay.h"
#include "Core/BootManager.h"
#include "Core/Config/GraphicsSettings.h"
#include "Core/Config/MainSettings.h"
#include "Core/Config/SYSCONFSettings.h"
#include "Core/ConfigManager.h"
#include "Core/Core.h"
#include "Core/GeckoCode.h"
#include "Core/GeckoCodeConfig.h"
#include "Core/HW/CPU.h"
#include "Core/HW/Memmap.h"
#include "Core/HW/ProcessorInterface.h"
#include "Core/HW/VideoInterface.h"
#include "Core/HW/WiimoteReal/WiimoteReal.h"
#include "Core/IOS/USB/Emulated/Microphone.h"
#include "Core/PatchEngine.h"
#include "Core/State.h"
#include "Core/System.h"
#include "DolphinLibretro/Audio.h"
#include "DolphinLibretro/Input.h"
#include "DolphinLibretro/Common/Options.h"
#include "DolphinLibretro/Video.h"
#include "DolphinLibretro/VR.h"
#include "VideoBackends/OGL/OGLTexture.h"
#include "VideoBackends/OGL/OGLGfx.h"
#include "VideoCommon/AsyncRequests.h"
#include "VideoCommon/Fifo.h"
#include "VideoCommon/Present.h"
#include "VideoCommon/TextureConfig.h"
#include "VideoCommon/VideoCommon.h"
#include "VideoCommon/VideoConfig.h"
#include "VideoCommon/Widescreen.h"
#include "Core/Boot/Boot.h"
#ifdef PERF_TEST
static struct retro_perf_callback perf_cb;
#define RETRO_PERFORMANCE_INIT(name) \
retro_perf_tick_t current_ticks; \
static struct retro_perf_counter name = {#name}; \
if (!name.registered) \
perf_cb.perf_register(&(name)); \
current_ticks = name.total
#define RETRO_PERFORMANCE_START(name) perf_cb.perf_start(&(name))
#define RETRO_PERFORMANCE_STOP(name) \
perf_cb.perf_stop(&(name)); \
current_ticks = name.total - current_ticks;
#else
#define RETRO_PERFORMANCE_INIT(name)
#define RETRO_PERFORMANCE_START(name)
#define RETRO_PERFORMANCE_STOP(name)
#endif
namespace Libretro
{
extern retro_environment_t environ_cb;
static bool widescreen;
// The aspect ratio last reported to the frontend (FrameAspect)
static float frame_aspect;
// Whether the geometry last reported to the frontend was sized for VR
static bool vr_frame;
double g_core_refresh_rate{0};
// Reset per game (see retro_run): the first refresh-rate settle after boot must not
// trigger a mode-family reinit, only a real in-game 50<->60 switch should.
static bool s_refresh_rate_settled = false;
extern void reload_cheats_from_ini();
extern unsigned msg_interface_version;
// Dolphin stretches its picture over the frame and the frontend gets the
// Aspect Ratio mode's ratio, so the picture is not scaled twice; Stretch and
// VR give 4:3 or 16:9 by whether the game runs widescreen.
static float FrameAspect()
{
const auto aspect_mode = static_cast<AspectMode>(Options::GetCached<int>(
Options::gfx_settings::ASPECT_RATIO, static_cast<int>(AspectMode::Stretch)));
if (aspect_mode == AspectMode::Stretch || VR::IsEnabled() || !g_presenter || !g_widescreen)
return widescreen ? 16.0f / 9.0f : 4.0f / 3.0f;
const float aspect = g_presenter->CalculateDrawAspectRatio(aspect_mode, false);
return aspect > 0.0f ? aspect : (widescreen ? 16.0f / 9.0f : 4.0f / 3.0f);
}
static void ApplyAspectMode()
{
if (VR::IsEnabled())
VR::ApplyConfig();
else
Config::SetCurrent(Config::GFX_ASPECT_RATIO, AspectMode::Stretch);
}
} // namespace Libretro
extern "C" {
void retro_set_environment(retro_environment_t cb)
{
Libretro::environ_cb = cb;
#ifdef PERF_TEST
environ_cb(RETRO_ENVIRONMENT_GET_PERF_INTERFACE, &perf_cb);
#endif
static const struct retro_subsystem_memory_info gbp_gba_memory[] = {
{"srm", RETRO_MEMORY_SAVE_RAM},
};
static const struct retro_subsystem_rom_info gbp_roms[] = {
{"GBA ROM", "gba|gbc|gb|zip|7z",
true,
true,
false,
gbp_gba_memory, 1},
{"GameCube Disc", "rvz|gcm|iso|ciso|wbfs|gcz|tgc|m3u",
true,
false,
true,
nullptr, 0},
};
static const struct retro_subsystem_info subsystems[] = {
{
"Game Boy Player",
"GBP",
gbp_roms, 2,
Libretro::g_gbplayer_subsystem_id
},
{nullptr, nullptr, nullptr, 0, 0}};
cb(RETRO_ENVIRONMENT_SET_SUBSYSTEM_INFO, (void*)subsystems);
// Declared before any game loads, so a frontend can list them without one
Libretro::Options::SetVariables();
}
void retro_init(void)
{
uint64_t serialization_quirks = RETRO_SERIALIZATION_QUIRK_MUST_INITIALIZE;
Libretro::environ_cb(RETRO_ENVIRONMENT_SET_SERIALIZATION_QUIRKS, &serialization_quirks);
enum retro_pixel_format xrgb888 = RETRO_PIXEL_FORMAT_XRGB8888;
Libretro::environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &xrgb888);
Libretro::environ_cb(RETRO_ENVIRONMENT_GET_MESSAGE_INTERFACE_VERSION,
&Libretro::msg_interface_version);
}
void retro_deinit(void)
{
Libretro::g_emuthread_launched = false;
parallel_for_deinit();
#ifdef PERF_TEST
perf_cb.perf_log();
#endif
}
void retro_get_system_info(retro_system_info* info)
{
// Build a semver string from SCM_DESC_STR (e.g. "2512-226" -> "2512.0.226")
// with the short git hash as build metadata (e.g. "+13192dec3d")
static std::string version_str = []() {
std::string desc = SCM_DESC_STR;
std::string major, commits;
auto dash = desc.find('-');
if (dash != std::string::npos)
{
major = desc.substr(0, dash);
auto dash2 = desc.find('-', dash + 1);
commits = (dash2 != std::string::npos)
? desc.substr(dash + 1, dash2 - dash - 1)
: desc.substr(dash + 1);
}
else
{
major = desc;
commits = "0";
}
std::string hash = SCM_REV_STR;
if (hash.size() > 10)
hash = hash.substr(0, 10);
return major + ".0." + commits + "+" + hash;
}();
info->need_fullpath = true;
info->valid_extensions = "elf|dol|gcm|iso|tgc|wbfs|ciso|gcz|wad|wia|rvz|m3u";
info->library_version = version_str.c_str();
info->library_name = "ParaLLEl GX1";
info->block_extract = true;
}
void retro_get_system_av_info(retro_system_av_info* info)
{
int efbScale = Libretro::Options::GetCached<int>(
Libretro::Options::gfx_settings::EFB_SCALE);
int base_height = Libretro::Video::GetAdjustedBaseHeight();
// Fixed max (>= any runtime height) so base can grow via SET_GEOMETRY alone.
int max_height = base_height > 576 ? base_height : 576;
info->geometry.base_width = Libretro::Video::GetAdjustedBaseWidth() * efbScale;
info->geometry.base_height = base_height * efbScale;
info->geometry.max_width = Libretro::Video::GetAdjustedBaseWidth() * efbScale;
info->geometry.max_height = max_height * efbScale;
if (g_widescreen)
Libretro::widescreen = g_widescreen->IsGameWidescreen() || g_Config.bWidescreenHack;
else if (Core::System::GetInstance().IsWii())
Libretro::widescreen = Config::Get(Config::SYSCONF_WIDESCREEN);
info->geometry.aspect_ratio = Libretro::frame_aspect = Libretro::FrameAspect();
// The packed frame holds both eyes side by side
Libretro::vr_frame = Libretro::VR::IsEnabled();
if (Libretro::vr_frame)
info->geometry.aspect_ratio *= 2.0;
Core::System& system = Core::System::GetInstance();
double fps = system.GetVideoInterface().GetTargetRefreshRate();
if (fps <= 0.0)
fps = (retro_get_region() == RETRO_REGION_NTSC) ? (60.0 / 1.001) : 50.0;
info->timing.fps = fps;
info->timing.sample_rate = Libretro::Audio::GetActiveSampleRate();
}
void retro_reset(void)
{
Core::System::GetInstance().GetProcessorInterface().ResetButton_Tap();
}
void retro_run(void)
{
// One retro_run is one frame of the core's timebase, as long as the frontend was told.
const double frame_hz = Libretro::g_core_refresh_rate > 1.0 ? Libretro::g_core_refresh_rate : 60.0;
frame_clock_advance(static_cast<unsigned>(std::lround(1e6 / frame_hz)));
Libretro::Input::InitSensors();
Libretro::Options::CheckForUpdatedVariables();
Libretro::FrameTiming::CheckForFastForwarding();
if (Libretro::Options::IsUpdated(Libretro::Options::main_interface::LOG_LEVEL))
{
#if defined(_DEBUG)
Common::Log::LogManager::GetInstance()->SetConfigLogLevel(Common::Log::LogLevel::LDEBUG);
#else
Common::Log::LogManager::GetInstance()->SetConfigLogLevel(
static_cast<Common::Log::LogLevel>(
Libretro::Options::GetCached<int>(
Libretro::Options::main_interface::LOG_LEVEL, static_cast<int>(Common::Log::LogLevel::LINFO))));
#endif
}
if (Libretro::Options::IsUpdated(Libretro::Options::core::CPU_CLOCK_RATE))
{
double cpuClock = Libretro::Options::GetCached<double>(
Libretro::Options::core::CPU_CLOCK_RATE);
Config::SetCurrent(Config::MAIN_OVERCLOCK, cpuClock);
Config::SetCurrent(Config::MAIN_OVERCLOCK_ENABLE, cpuClock != 1.0);
}
if (Libretro::Options::IsUpdated(Libretro::Options::gfx_settings::WIDESCREEN_HACK))
{
g_Config.bWidescreenHack = Libretro::Options::GetCached<bool>(
Libretro::Options::gfx_settings::WIDESCREEN_HACK);
}
// Crop to 4:3 when advertising 480-line geometry (NTSC / PAL60), tracked per frame.
g_Config.bCropToAspectRatio = (Libretro::Video::GetAdjustedBaseHeight() == 480);
Libretro::Input::Update();
Core::System& system = Core::System::GetInstance();
if (Core::GetState(system) == Core::State::Starting &&
!Libretro::g_emuthread_launched)
{
WindowSystemInfo wsi(WindowSystemType::Libretro, nullptr, nullptr, nullptr);
if (system.IsDualCoreMode())
{
Core::StartEmuThread(system, std::move(Core::g_boot_params), wsi);
// Wait until CPU thread has reached Run()
system.GetCPU().WaitForCPURunState();
}
else
Core::EmuThread(system, std::move(Core::g_boot_params), wsi);
Libretro::g_emuthread_launched = true;
if(Config::Get(Config::MAIN_GFX_BACKEND) == "Software Renderer")
{
g_gfx.reset();
g_gfx = std::make_unique<Libretro::Video::SWGfx>();
}
else if (Config::Get(Config::MAIN_GFX_BACKEND) == "Null")
{
g_gfx.reset();
g_gfx = std::make_unique<Libretro::Video::NullGfx>();
}
Libretro::g_core_refresh_rate = system.GetVideoInterface().GetTargetRefreshRate();
Libretro::s_refresh_rate_settled = false;
// Expose GameCube and Wii memory maps to libretro
{
auto& memory = system.GetMemory();
struct retro_memory_descriptor descs[2] = {};
unsigned num_descs = 0;
descs[num_descs].ptr = memory.GetRAM();
descs[num_descs].start = 0x80000000;
descs[num_descs].len = memory.GetRamSizeReal();
descs[num_descs].flags = RETRO_MEMDESC_BIGENDIAN | RETRO_MEMORY_SYSTEM_RAM;
descs[num_descs].addrspace = "MEM1";
num_descs++;
if (system.IsWii())
{
descs[num_descs].ptr = memory.GetEXRAM();
descs[num_descs].start = 0x90000000;
descs[num_descs].len = memory.GetExRamSizeReal();
descs[num_descs].flags = RETRO_MEMDESC_BIGENDIAN | RETRO_MEMORY_SYSTEM_RAM;
descs[num_descs].addrspace = "MEM2";
num_descs++;
}
struct retro_memory_map mmap = {descs, num_descs};
Libretro::environ_cb(RETRO_ENVIRONMENT_SET_MEMORY_MAPS, &mmap);
}
}
if(!Libretro::g_emuthread_launched)
{
DEBUG_LOG_FMT(BOOT, "retro_run() - waiting for g_emuthread_launched");
return;
}
if (g_gfx && Config::Get(Config::MAIN_GFX_BACKEND) == "OGL")
{
static_cast<OGL::OGLGfx*>(g_gfx.get())
->SetSystemFrameBuffer((GLuint)Libretro::Video::hw_render.get_current_framebuffer());
}
// Turning VR on or off doubles or halves the frame width, so resize it as for EFB scale.
bool vr_resized = false;
if (Libretro::Options::IsUpdated(Libretro::Options::gfx_settings::VR_MODE))
{
const bool vr_enabled = Libretro::VR::IsEnabled();
if (vr_enabled || Libretro::vr_frame)
Libretro::VR::ApplyConfig();
vr_resized = vr_enabled != Libretro::vr_frame;
}
if (Libretro::Options::IsUpdated(Libretro::Options::gfx_settings::EFB_SCALE) || vr_resized)
{
g_Config.iEFBScale = Libretro::Options::GetCached<int>(
Libretro::Options::gfx_settings::EFB_SCALE);
unsigned cmd = RETRO_ENVIRONMENT_SET_SYSTEM_AV_INFO;
if (Libretro::Video::hw_render.context_type == RETRO_HW_CONTEXT_D3D11 ||
Libretro::Video::hw_render.context_type == RETRO_HW_CONTEXT_D3D12)
cmd = RETRO_ENVIRONMENT_SET_GEOMETRY;
retro_system_av_info info;
retro_get_system_av_info(&info);
Libretro::environ_cb(cmd, &info);
}
if (Libretro::Options::IsUpdated(Libretro::Options::gfx_settings::CROP_OVERSCAN))
{
retro_system_av_info info;
retro_get_system_av_info(&info);
// SET_GEOMETRY, not SET_SYSTEM_AV_INFO: the reinit would drop KMS to 240p.
Libretro::environ_cb(RETRO_ENVIRONMENT_SET_GEOMETRY, &info);
}
if ((g_widescreen &&
Libretro::widescreen != (g_widescreen->IsGameWidescreen() || g_Config.bWidescreenHack)) ||
std::fabs(Libretro::FrameAspect() - Libretro::frame_aspect) > 0.001f)
{
retro_system_av_info info;
retro_get_system_av_info(&info);
Libretro::environ_cb(RETRO_ENVIRONMENT_SET_GEOMETRY, &info);
}
// target refresh rate has changed - e.g. user has chosen 60 Hz for a PAL game
double new_rate = system.GetVideoInterface().GetTargetRefreshRate();
if (round(Libretro::g_core_refresh_rate * 1e6) != round(new_rate * 1e6))
{
const double old_rate = Libretro::g_core_refresh_rate;
NOTICE_LOG_FMT(VIDEO, "Target refresh rate changed: {:.4f} Hz -> {:.4f} Hz",
old_rate, new_rate);
Libretro::g_core_refresh_rate = new_rate;
// Re-pace the audio-callback frame timing to the new rate (PAL60 50->60).
if (Libretro::FrameTiming::IsEnabled() && new_rate > 1.0)
Libretro::FrameTiming::target_frame_duration_usec.store(
static_cast<retro_usec_t>(lround(1e6 / new_rate)), std::memory_order_relaxed);
retro_system_av_info info;
retro_get_system_av_info(&info);
// 50<->60 switch needs a new CRT mode family: only SET_SYSTEM_AV_INFO carries
// the fps switchres uses, then SET_GEOMETRY rebuilds the surface its reinit drops.
// First settle after boot keeps the initial mode, so geometry-only (no reinit flash).
const bool crosses_50_60 =
Libretro::s_refresh_rate_settled && ((old_rate > 55.0) != (new_rate > 55.0));
Libretro::s_refresh_rate_settled = true;
if (crosses_50_60)
Libretro::environ_cb(RETRO_ENVIRONMENT_SET_SYSTEM_AV_INFO, &info);
Libretro::environ_cb(RETRO_ENVIRONMENT_SET_GEOMETRY, &info);
}
WiimoteUpdateFlags flags;
if (system.IsWii())
{
flags.irMode = Libretro::Options::IsUpdated(Libretro::Options::wiimote::IR_MODE);
flags.irOffset = Libretro::Options::IsUpdated(Libretro::Options::wiimote::IR_OFFSET);
flags.irYaw = Libretro::Options::IsUpdated(Libretro::Options::wiimote::IR_YAW);
flags.irPitch = Libretro::Options::IsUpdated(Libretro::Options::wiimote::IR_PITCH);
flags.irDeadzone = Libretro::Options::IsUpdated(Libretro::Options::wiimote::IR_DEADZONE);
flags.irModifier = Libretro::Options::IsUpdated(Libretro::Options::wiimote::IR_MODIFIER);
flags.swingModifier = Libretro::Options::IsUpdated(Libretro::Options::wiimote::SWING_MODIFIER);
flags.swingAngle = Libretro::Options::IsUpdated(Libretro::Options::wiimote::SWING_ANGLE);
flags.sideways = Libretro::Options::IsUpdated(Libretro::Options::wiimote::HOTKEY_SIDEWAYS_TOGGLE);
flags.upright = Libretro::Options::IsUpdated(Libretro::Options::wiimote::HOTKEY_UPRIGHT_TOGGLE);
flags.irPassthrough = Libretro::Options::IsUpdated(Libretro::Options::wiimote::IR_PASSTHROUGH);
}
flags.rumble = Libretro::Options::IsUpdated(Libretro::Options::sysconf::ENABLE_RUMBLE);
flags.gcMicBtn = Libretro::Options::IsUpdated(Libretro::Options::sysconf_gc::HOTKEY_ACTIVATE_MICROPHONE);
if (flags.any())
Libretro::Input::ResetControllers(flags);
if (Libretro::Options::IsUpdated(Libretro::Options::gfx_settings::ASPECT_RATIO))
{
// VR sets the aspect ratio together with its stereoscopy settings
Libretro::ApplyAspectMode();
retro_system_av_info info;
retro_get_system_av_info(&info);
Libretro::environ_cb(RETRO_ENVIRONMENT_SET_GEOMETRY, &info);
}
if (Libretro::Options::IsUpdated(Libretro::Options::gfx_hacks::EFB_TO_TEXTURE))
Config::SetBase(Config::GFX_HACK_SKIP_EFB_COPY_TO_RAM, Libretro::Options::GetCached<bool>(Libretro::Options::gfx_hacks::EFB_TO_TEXTURE, true));
if (Libretro::Options::IsUpdated(Libretro::Options::gfx_hacks::EFB_ACCESS_ENABLE))
Config::SetBase(Config::GFX_HACK_EFB_ACCESS_ENABLE, Libretro::Options::GetCached<bool>(Libretro::Options::gfx_hacks::EFB_ACCESS_ENABLE, false));
if (Libretro::Options::IsUpdated(Libretro::Options::gfx_hacks::EFB_ACCESS_DEFER_INVALIDATION))
Config::SetBase(Config::GFX_HACK_EFB_DEFER_INVALIDATION, Libretro::Options::GetCached<bool>(Libretro::Options::gfx_hacks::EFB_ACCESS_DEFER_INVALIDATION, false));
if (Libretro::Options::IsUpdated(Libretro::Options::gfx_hacks::EFB_ACCESS_TILE_SIZE))
Config::SetBase(Config::GFX_HACK_EFB_ACCESS_TILE_SIZE, Libretro::Options::GetCached<int>(Libretro::Options::gfx_hacks::EFB_ACCESS_TILE_SIZE, 64));
if (Libretro::Options::IsUpdated(Libretro::Options::gfx_hacks::BBOX_ENABLED))
Config::SetBase(Config::GFX_HACK_BBOX_ENABLE, Libretro::Options::GetCached<bool>(Libretro::Options::gfx_hacks::BBOX_ENABLED, false));
if (Libretro::Options::IsUpdated(Libretro::Options::gfx_hacks::XFB_TO_TEXTURE_ENABLE))
Config::SetBase(Config::GFX_HACK_SKIP_XFB_COPY_TO_RAM, Libretro::Options::GetCached<bool>(Libretro::Options::gfx_hacks::XFB_TO_TEXTURE_ENABLE, true));
if (Libretro::Options::IsUpdated(Libretro::Options::gfx_hacks::EFB_TO_VRAM))
Config::SetBase(Config::GFX_HACK_DISABLE_COPY_TO_VRAM, Libretro::Options::GetCached<bool>(Libretro::Options::gfx_hacks::EFB_TO_VRAM, false));
if (Libretro::Options::IsUpdated(Libretro::Options::gfx_hacks::DEFER_EFB_COPIES))
Config::SetBase(Config::GFX_HACK_DEFER_EFB_COPIES, Libretro::Options::GetCached<bool>(Libretro::Options::gfx_hacks::DEFER_EFB_COPIES, true));
if (Libretro::Options::IsUpdated(Libretro::Options::gfx_hacks::IMMEDIATE_XFB))
Config::SetBase(Config::GFX_HACK_IMMEDIATE_XFB, Libretro::Options::GetCached<bool>(Libretro::Options::gfx_hacks::IMMEDIATE_XFB, false));
if (Libretro::Options::IsUpdated(Libretro::Options::gfx_hacks::SKIP_DUPE_FRAMES))
Config::SetBase(Config::GFX_HACK_SKIP_DUPLICATE_XFBS, Libretro::Options::GetCached<bool>(Libretro::Options::gfx_hacks::SKIP_DUPE_FRAMES, true));
if (Libretro::Options::IsUpdated(Libretro::Options::gfx_hacks::EFB_SCALED_COPY))
Config::SetBase(Config::GFX_HACK_COPY_EFB_SCALED, Libretro::Options::GetCached<bool>(Libretro::Options::gfx_hacks::EFB_SCALED_COPY, true));
if (Libretro::Options::IsUpdated(Libretro::Options::gfx_hacks::EFB_EMULATE_FORMAT_CHANGES))
Config::SetBase(Config::GFX_HACK_EFB_EMULATE_FORMAT_CHANGES, Libretro::Options::GetCached<bool>(Libretro::Options::gfx_hacks::EFB_EMULATE_FORMAT_CHANGES, false));
if (Libretro::Options::IsUpdated(Libretro::Options::gfx_hacks::VERTEX_ROUNDING))
Config::SetBase(Config::GFX_HACK_VERTEX_ROUNDING, Libretro::Options::GetCached<bool>(Libretro::Options::gfx_hacks::VERTEX_ROUNDING, false));
if (Libretro::Options::IsUpdated(Libretro::Options::gfx_hacks::FAST_TEXTURE_SAMPLING))
Config::SetBase(Config::GFX_HACK_FAST_TEXTURE_SAMPLING, Libretro::Options::GetCached<bool>(Libretro::Options::gfx_hacks::FAST_TEXTURE_SAMPLING, true));
#ifdef __APPLE__
if (Libretro::Options::IsUpdated(Libretro::Options::gfx_hacks::NO_MIPMAPPING))
Config::SetBase(Config::GFX_HACK_NO_MIPMAPPING, Libretro::Options::GetCached<bool>(Libretro::Options::gfx_hacks::NO_MIPMAPPING, false));
#endif
if (Libretro::Options::IsUpdated(Libretro::Options::gfx_settings::TEXTURE_CACHE_ACCURACY))
Config::SetBase(Config::GFX_SAFE_TEXTURE_CACHE_COLOR_SAMPLES, Libretro::Options::GetCached<int>(Libretro::Options::gfx_settings::TEXTURE_CACHE_ACCURACY, 128));
if (Libretro::Options::IsUpdated(Libretro::Options::sysconf::WII_SPEAK_MUTED))
Config::SetCurrent(Config::MAIN_WII_SPEAK_MUTED,
Libretro::Options::GetCached<bool>(Libretro::Options::sysconf::WII_SPEAK_MUTED));
const bool wiimoteDeviceUpdated =
Libretro::Options::IsUpdated(Libretro::Options::wiimote::DEFAULT_DEVICE);
if (Libretro::Options::IsUpdated(Libretro::Options::sysconf::WIIMOTE_CONTINUOUS_SCANNING) ||
wiimoteDeviceUpdated)
{
Config::SetCurrent(Config::MAIN_WIIMOTE_CONTINUOUS_SCANNING,
Libretro::Options::GetCached<bool>(Libretro::Options::sysconf::WIIMOTE_CONTINUOUS_SCANNING) ||
Libretro::Options::GetCached<std::string>(Libretro::Options::wiimote::DEFAULT_DEVICE) == "real");
WiimoteReal::Initialize(Wiimote::InitializeMode::DO_NOT_WAIT_FOR_WIIMOTES);
}
if (wiimoteDeviceUpdated)
Libretro::Input::ResetControllers(WiimoteUpdateFlags{});
if (Config::Get(Config::MAIN_BLUETOOTH_PASSTHROUGH_ENABLED))
Libretro::Input::BluetoothPassthroughBind();
Libretro::VR::Update(Libretro::widescreen ? 16.0f / 9.0f : 4.0f / 3.0f);
RETRO_PERFORMANCE_INIT(dolphin_main_func);
RETRO_PERFORMANCE_START(dolphin_main_func);
if (system.IsDualCoreMode())
{
Core::DoFrameStep(system);
system.GetFifo().RunGpuLoop();
}
else
{
system.GetCPU().RunSingleFrame();
}
RETRO_PERFORMANCE_STOP(dolphin_main_func);
if (Libretro::Input::g_has_microphone_support)
poll_microphone();
// What the frame produced for the frontend, handed over from its own thread.
Libretro::Input::FlushOutputs();
if (SoundStream* sound_stream = system.GetSoundStream())
sound_stream->PushPending();
}
size_t retro_serialize_size(void)
{
size_t size = 0;
Core::System& system = Core::System::GetInstance();
if (!Core::IsRunning(system))
return 0;
AsyncRequests* ar = AsyncRequests::GetInstance();
if (system.IsDualCoreMode())
ar->SetPassthrough(true);
Core::RunOnCPUThread(Core::System::GetInstance(), [&] {
PointerWrap p((u8**)&size, sizeof(size_t), PointerWrap::Mode::Measure);
State::DoState(Core::System::GetInstance(), p);
}, true); // wait = true
if (system.IsDualCoreMode())
ar->SetPassthrough(false);
return size;
}
bool retro_serialize(void* data, size_t size)
{
Core::System& system = Core::System::GetInstance();
if (!Core::IsRunning(system))
return false;
AsyncRequests* ar = AsyncRequests::GetInstance();
if (system.IsDualCoreMode())
ar->SetPassthrough(true);
const bool was_cpu = Core::IsCPUThread();
if (!was_cpu)
Core::DeclareAsCPUThread();
Core::RunOnCPUThread(Core::System::GetInstance(), [&] {
PointerWrap p((u8**)&data, size, PointerWrap::Mode::Write);
State::DoState(Core::System::GetInstance(), p);
}, true);
if (!was_cpu)
Core::UndeclareAsCPUThread();
if (system.IsDualCoreMode())
ar->SetPassthrough(false);
return true;
}
bool retro_unserialize(const void* data, size_t size)
{
Core::System& system = Core::System::GetInstance();
if (!Core::IsRunning(system))
return false;
AsyncRequests* ar = AsyncRequests::GetInstance();
if (system.IsDualCoreMode())
ar->SetPassthrough(true);
const bool was_cpu = Core::IsCPUThread();
if (!was_cpu)
Core::DeclareAsCPUThread();
Core::RunOnCPUThread(Core::System::GetInstance(), [&] {
PointerWrap p((u8**)&data, size, PointerWrap::Mode::Read);
State::DoState(Core::System::GetInstance(), p);
}, true);
if (!was_cpu)
Core::UndeclareAsCPUThread();
if (system.IsDualCoreMode())
ar->SetPassthrough(false);
return true;
}
unsigned retro_get_region()
{
Core::System& system = Core::System::GetInstance();
if (DiscIO::IsNTSC(SConfig::GetInstance().m_region) ||
(Core::System::GetInstance().IsWii() && Config::Get(Config::SYSCONF_PAL60)) ||
system.IsTriforce())
return RETRO_REGION_NTSC;
return RETRO_REGION_PAL;
}
unsigned retro_api_version()
{
return RETRO_API_VERSION;
}
size_t retro_get_memory_size(unsigned id)
{
auto& memory = Core::System::GetInstance().GetMemory();
if (id == RETRO_MEMORY_SYSTEM_RAM)
return memory.GetRamSizeReal();
return 0;
}
void* retro_get_memory_data(unsigned id)
{
auto& memory = Core::System::GetInstance().GetMemory();
if (id == RETRO_MEMORY_SYSTEM_RAM)
return memory.GetRAM();
return NULL;
}
static void enable_cheat_by_code(bool enabled, const char* code)
{
std::string incoming(code);
bool found = false;
// Match Action Replay codes
for (auto& c : Libretro::g_ar_codes)
{
std::string serialized;
serialized.reserve(64);
for (const auto& op : c.ops)
{
if (!serialized.empty())
serialized += "+";
serialized += fmt::format("{:08X} {:08X}", op.cmd_addr, op.value);
}
if (serialized == incoming)
{
c.enabled = enabled;
found = true;
break;
}
}
// Match Gecko codes only if not already matched
if (!found)
{
for (auto& c : Libretro::g_gecko_codes)
{
std::string serialized;
serialized.reserve(64);
for (const auto& line : c.codes)
{
if (!serialized.empty())
serialized += "+";
serialized += line.original_line;
}
if (serialized == incoming)
{
c.enabled = enabled;
found = true;
break;
}
}
}
}
// reset cheats to off
void retro_cheat_reset(void)
{
const bool importCheats = Libretro::GetOption<bool>(Libretro::Options::retroarch_core::CHEATS_IMPORT, true);
if (!Config::AreCheatsEnabled() || !importCheats)
return;
Core::RunOnCPUThread(Core::System::GetInstance(), [&] {
PatchEngine::Shutdown();
}, true);
Libretro::reload_cheats_from_ini();
}
// Enable/disable a cheat
void retro_cheat_set(unsigned index, bool enabled, const char *code)
{
if (!Config::AreCheatsEnabled())
{
Core::DisplayMessage("You cannot apply any cheats until you have enabled the following option:\n"
"Core > Internal Cheats - set this to ON");
return;
}
const bool importCheats = Libretro::GetOption<bool>(Libretro::Options::retroarch_core::CHEATS_IMPORT, true);
if (!importCheats)
{
Core::DisplayMessage("You cannot apply any cheats until you enabled the following option:\n"
"Core > Automatically Import Cheats into RetroArch - set this to ON");
return;
}
const std::string& game_id = SConfig::GetInstance().GetGameID();
const u16 game_revision = SConfig::GetInstance().GetRevision();
// Look up by code as index is unreliable
enable_cheat_by_code(enabled, code);
Core::RunOnCPUThread(Core::System::GetInstance(), [&] {
// Apply Action Replay
ActionReplay::ApplyCodes(Libretro::g_ar_codes, game_id, game_revision);
// Apply Gecko
Gecko::SetActiveCodes(Libretro::g_gecko_codes, game_id, game_revision);
}, true);
}
} // extern "C"