Files
parallel-gx1/Source/Core/InputCommon/ControllerEmu/ControlGroup/Attachments.cpp
T
LibretroAdmin f7d5095739 Core, InputCommon, VideoCommon: remove the remaining locks
Every std::mutex, lock_guard, unique_lock, scoped_lock,
condition_variable, call_once and semaphore left in Source/Core is
replaced by a lock-free design:

- Input: the device list, control bindings, stick calibration and
  default device are published snapshots read under a quiesce; a
  rebind requested while another thread is rebinding is handed to
  that thread instead of waited for.
- WiimoteReal: the pool thread owns the slots and runs commands from
  an MPSC queue; the active Wiimotes are atomic slots.
- EXI/SI/IOS devices: socket and packet traffic goes through SPSC
  rings or MPSC handoffs owned by one thread; USB scanning publishes
  its device list, and libusb transfers drain through a CallGate.
- Memory cards: the flush thread applies change records queued by
  the CPU thread.
- Custom assets: loads are scheduled as a published batch with an
  atomic cursor, results come back over an MPSC stack, and busy
  assets are skipped and retried.
- D3D state and GL program caches use insert-only atomic maps
  (Common/AtomicHashMap.h).
- Logging appends with O_APPEND / FILE_APPEND_DATA; FatFs reports
  busy instead of waiting; per-socket WSAStartup/WSACleanup.

Deleted as unused by the libretro core: the profiler, the FIFO
recorder, the volume verifier, the touch InputOverrider and the
GameCube adapter's libusb path.
2026-11-05 20:11:31 +01:00

108 lines
2.6 KiB
C++

// Copyright 2017 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "InputCommon/ControllerEmu/ControlGroup/Attachments.h"
namespace ControllerEmu
{
void AttachedController::LoadDefaults()
{
}
Attachments::Attachments(const std::string& name_) : ControlGroup(name_, GroupType::Attachments)
{
}
void Attachments::AddAttachment(std::unique_ptr<AttachedController> att)
{
m_attachments.emplace_back(std::move(att));
}
u32 Attachments::GetSelectedAttachment() const
{
// This is originally an int, treat it as such
const int value = m_selection_value.GetValue();
if (value > 0 && static_cast<size_t>(value) < m_attachments.size())
return u32(value);
return 0;
}
void Attachments::SetSelectedAttachment(u32 val)
{
m_selection_setting.SetValue(val);
}
NumericSetting<int>& Attachments::GetSelectionSetting()
{
return m_selection_setting;
}
SettingValue<int>& Attachments::GetAttachmentSetting()
{
return m_selection_value;
}
const std::vector<std::unique_ptr<AttachedController>>& Attachments::GetAttachmentList() const
{
return m_attachments;
}
void Attachments::LoadConfig(Common::IniFile::Section* sec, const std::string& base)
{
ControlGroup::LoadConfig(sec, base);
SetSelectedAttachment(0);
std::string attachment_text;
sec->Get(base + name, &attachment_text, "");
// First assume attachment string is a valid expression.
// If it instead matches one of the names of our attachments it is overridden below.
GetSelectionSetting().GetInputReference().SetExpression(attachment_text);
u32 n = 0;
for (auto& ai : GetAttachmentList())
{
ai->LoadGroupsConfig(sec, base + ai->GetName() + "/");
if (ai->GetName() == attachment_text)
SetSelectedAttachment(n);
++n;
}
}
void Attachments::SaveConfig(Common::IniFile::Section* sec, const std::string& base)
{
ControlGroup::SaveConfig(sec, base);
if (GetSelectionSetting().IsSimpleValue())
{
sec->Set(base + name, GetAttachmentList()[GetSelectedAttachment()]->GetName(), "None");
}
else
{
std::string expression = GetSelectionSetting().GetInputReference().GetExpression();
ReplaceBreaksWithSpaces(expression);
sec->Set(base + name, expression, "None");
}
for (auto& ai : GetAttachmentList())
ai->SaveGroupsConfig(sec, base + ai->GetName() + "/");
}
void Attachments::UpdateReferences(ciface::ExpressionParser::ControlEnvironment& env)
{
ControlGroup::UpdateReferences(env);
GetSelectionSetting().GetInputReference().UpdateReference(env);
for (auto& attachment : GetAttachmentList())
attachment->UpdateGroupsReferences(env);
}
} // namespace ControllerEmu