mirror of
https://github.com/libretro/parallel-n64.git
synced 2024-11-30 03:40:36 +00:00
setting Vigilante 8 games to CountPerOp 1 was apparently a bad idea, performance greatly increased with default framerate setting
This commit is contained in:
parent
af012549d1
commit
c0cbbe3d0e
@ -507,12 +507,6 @@ static const uint64_t lut_cpop[][2] = {
|
||||
{ 0xA150743ECF2522CDULL, 1 }, /* Toy Story 2 (U) [!] */
|
||||
{ 0xFE4B6B43081D29A7ULL, 1 }, /* Triple Play 2000 (U) [!] */
|
||||
{ 0x28D5562DE4D5AE50ULL, 1 }, /* Uchhannanchan no Hono no Challenger - Denryu IraIra Bou (J) [!] */
|
||||
{ 0x151F79F48EEDC8E5ULL, 1 }, /* Vigilante 8 (E) [!] */
|
||||
{ 0xE2BC82A2591CD694ULL, 1 }, /* Vigilante 8 (F) [!] */
|
||||
{ 0x6EDA5178D396FEC1ULL, 1 }, /* Vigilante 8 (G) [!] */
|
||||
{ 0xEA71056AE4214847ULL, 1 }, /* Vigilante 8 (U) [!] */
|
||||
{ 0xDD10BC7EF900B351ULL, 1 }, /* Vigilante 8 - 2nd Offence (E) [!] */
|
||||
{ 0xF5C5866D052713D9ULL, 1 }, /* Vigilante 8 - 2nd Offense (U) [!] */
|
||||
{ 0x98F9F2D003D9F09CULL, 1 }, /* Virtual Pool 64 (E) [!] */
|
||||
{ 0x4E4A7643A37439D7ULL, 1 }, /* Virtual Pool 64 (U) [!] */
|
||||
{ 0x2F57C9F7F1E29CA6ULL, 1 }, /* Vivid Dolls (J) [ALECK64] */
|
||||
|
Loading…
Reference in New Issue
Block a user