Optimized/rewritten Nintendo 64 emulator made specifically for Libretro. Originally based on Mupen64 Plus.
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gles2n64/src Fix GCC10 compilation (-fno-common fixes) 2020-07-11 22:55:33 +02:00
gles2rice One buildfix 2018-04-13 02:26:24 +02:00
glide2gl Fix GCC10 compilation (-fno-common fixes) 2020-07-11 22:55:33 +02:00
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mupen64plus-rsp-cxd4 corrected and temporarily disabled an old optimization for Conker's 2018-11-27 11:30:16 -05:00
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Makefile Fix emscripten build 2023-08-29 03:56:42 +02:00
Makefile.common Update to most recent HLE RSP. 2022-05-07 16:49:40 +10:00
README.md bugfix build 2019-01-11 19:32:04 -02:00

Build Status Build status

mupen64plus-libretro

To enable a dynarec CPU core you must pass the WITH_DYNAREC value to make:

  • make WITH_DYNAREC=x86
  • make WITH_DYNAREC=x86_64
  • make WITH_DYNAREC=arm
  • make WITH_DYNAREC=aarch64

New make options:

  • USE_CXD4_NEW - use the most recent version of CXD4 that was verified on Android
  • USE_SSE2NEON - enable SSE2 vectorized routines on ARMv7+ via hacked SSE2NEON library

To build Android hardfp library with the new CXD4 RSP + NEON + Parallel RDP do:

  • ndk-build -j8 USE_SSE2NEON=1 APP_ABI=armeabi-v7a-hard

To build Android arm64 library with the new CXD4 RSP + Parallel RDP + dynarec do:

  • ndk-build APP_ABI=arm64-v8a