Optimized/rewritten Nintendo 64 emulator made specifically for Libretro. Originally based on Mupen64 Plus.
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gles2n64/src Fix GCC10 compilation (-fno-common fixes) 2020-07-11 22:55:33 +02:00
gles2rice One buildfix 2018-04-13 02:26:24 +02:00
glide2gl Fix GCC10 compilation (-fno-common fixes) 2020-07-11 22:55:33 +02:00
Graphics Xcode wants his cariables initialized or won't link externs 2020-08-18 22:36:36 +09:00
include/GL Update 2017-07-06 02:57:37 +02:00
jni Update Android.mk 2020-05-22 20:04:42 +02:00
libretro change ifdef to HAVE_OPENGLES 2021-12-24 08:40:08 -06:00
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mupen64plus-core MSVC compilation fix 2024-06-18 23:26:59 +09:00
mupen64plus-rsp-cxd4 corrected and temporarily disabled an old optimization for Conker's 2018-11-27 11:30:16 -05:00
mupen64plus-rsp-hle apply twinaphex's requests. 2022-05-08 04:33:45 +10:00
mupen64plus-rsp-paraLLEl fix build with GCC 13 2023-10-30 00:20:25 +01:00
mupen64plus-video-angrylion allow build with gcc-13 2023-09-15 11:59:26 +02:00
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.gitignore Buildfix 2020-02-09 11:28:17 +01:00
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.gitmodules Move to new paraLLEl-RDP. 2020-05-11 23:46:51 +02:00
.travis.yml Update .travis.yml 2019-09-17 17:41:09 +01:00
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Makefile Fix Emscripten 2023-09-06 19:35:52 -05:00
Makefile.common Update to most recent HLE RSP. 2022-05-07 16:49:40 +10:00
README.md bugfix build 2019-01-11 19:32:04 -02:00

Build Status Build status

mupen64plus-libretro

To enable a dynarec CPU core you must pass the WITH_DYNAREC value to make:

  • make WITH_DYNAREC=x86
  • make WITH_DYNAREC=x86_64
  • make WITH_DYNAREC=arm
  • make WITH_DYNAREC=aarch64

New make options:

  • USE_CXD4_NEW - use the most recent version of CXD4 that was verified on Android
  • USE_SSE2NEON - enable SSE2 vectorized routines on ARMv7+ via hacked SSE2NEON library

To build Android hardfp library with the new CXD4 RSP + NEON + Parallel RDP do:

  • ndk-build -j8 USE_SSE2NEON=1 APP_ABI=armeabi-v7a-hard

To build Android arm64 library with the new CXD4 RSP + Parallel RDP + dynarec do:

  • ndk-build APP_ABI=arm64-v8a