/* PCSX2 - PS2 Emulator for PCs * Copyright (C) 2002-2021 PCSX2 Dev Team * * PCSX2 is free software: you can redistribute it and/or modify it under the terms * of the GNU Lesser General Public License as published by the Free Software Found- * ation, either version 3 of the License, or (at your option) any later version. * * PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; * without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR * PURPOSE. See the GNU General Public License for more details. * * You should have received a copy of the GNU General Public License along with PCSX2. * If not, see . */ #pragma once #include "Pcsx2Defs.h" #include #include #include #include #include #include #include #ifndef stat64 #define stat64 stat #endif #ifndef fstat64 #define fstat64 fstat #endif #ifdef _WIN32 #define FS_OSPATH_SEPARATOR_CHARACTER '\\' #define FS_OSPATH_SEPARATOR_STR "\\" #else #define FS_OSPATH_SEPARATOR_CHARACTER '/' #define FS_OSPATH_SEPARATOR_STR "/" #endif enum FILESYSTEM_FILE_ATTRIBUTES { FILESYSTEM_FILE_ATTRIBUTE_DIRECTORY = 1, FILESYSTEM_FILE_ATTRIBUTE_READ_ONLY = 2, FILESYSTEM_FILE_ATTRIBUTE_COMPRESSED = 4, }; enum FILESYSTEM_FIND_FLAGS { FILESYSTEM_FIND_RECURSIVE = (1 << 0), FILESYSTEM_FIND_RELATIVE_PATHS = (1 << 1), FILESYSTEM_FIND_HIDDEN_FILES = (1 << 2), FILESYSTEM_FIND_FOLDERS = (1 << 3), FILESYSTEM_FIND_FILES = (1 << 4), FILESYSTEM_FIND_KEEP_ARRAY = (1 << 5), }; struct FILESYSTEM_FIND_DATA { std::time_t ModificationTime; std::string FileName; s64 Size; u32 Attributes; }; namespace FileSystem { using FindResultsArray = std::vector; /// Search for files bool FindFiles(const char* path, const char* pattern, u32 flags, FindResultsArray* results); /// Stat file bool StatFile(const char* path, struct stat* st); /// Delete file bool DeleteFilePath(const char* path); /// open files RFILE *OpenFile(const char* filename, const char* mode); int FSeek64(RFILE* fp, s64 offset, int whence); s64 FTell64(RFILE* fp); s64 FSize64(RFILE* fp); int OpenFDFile(const char* filename, int flags, int mode); std::optional> ReadBinaryFile(const char* filename); std::optional ReadFileToString(const char* filename); bool WriteBinaryFile(const char* filename, const void* data, size_t data_length); /// Removes a directory. bool DeleteDirectory(const char* path); }; // namespace FileSystem #ifdef __cplusplus extern "C" { #endif int rferror(RFILE* stream); RFILE* rfopen(const char *path, const char *mode); int rfclose(RFILE* stream); int64_t rftell(RFILE* stream); int64_t rfseek(RFILE* stream, int64_t offset, int origin); int64_t rfwrite(void const* buffer, size_t elem_size, size_t elem_count, RFILE* stream); int64_t rfread(void* buffer, size_t elem_size, size_t elem_count, RFILE* stream); int rfgetc(RFILE* stream); int rfeof(RFILE* stream); char *rfgets(char *buffer, int maxCount, RFILE* stream); #ifdef __cplusplus } #endif