/* PCSX2 - PS2 Emulator for PCs
* Copyright (C) 2002-2021 PCSX2 Dev Team
*
* PCSX2 is free software: you can redistribute it and/or modify it under the terms
* of the GNU Lesser General Public License as published by the Free Software Found-
* ation, either version 3 of the License, or (at your option) any later version.
*
* PCSX2 is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY;
* without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
* PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along with PCSX2.
* If not, see .
*/
#pragma once
#include "Pcsx2Defs.h"
#include
#include
#include
#include
#include
#include
#include
#ifndef stat64
#define stat64 stat
#endif
#ifndef fstat64
#define fstat64 fstat
#endif
#ifdef _WIN32
#define FS_OSPATH_SEPARATOR_CHARACTER '\\'
#define FS_OSPATH_SEPARATOR_STR "\\"
#else
#define FS_OSPATH_SEPARATOR_CHARACTER '/'
#define FS_OSPATH_SEPARATOR_STR "/"
#endif
enum FILESYSTEM_FILE_ATTRIBUTES
{
FILESYSTEM_FILE_ATTRIBUTE_DIRECTORY = 1,
FILESYSTEM_FILE_ATTRIBUTE_READ_ONLY = 2,
FILESYSTEM_FILE_ATTRIBUTE_COMPRESSED = 4,
};
enum FILESYSTEM_FIND_FLAGS
{
FILESYSTEM_FIND_RECURSIVE = (1 << 0),
FILESYSTEM_FIND_RELATIVE_PATHS = (1 << 1),
FILESYSTEM_FIND_HIDDEN_FILES = (1 << 2),
FILESYSTEM_FIND_FOLDERS = (1 << 3),
FILESYSTEM_FIND_FILES = (1 << 4),
FILESYSTEM_FIND_KEEP_ARRAY = (1 << 5),
};
struct FILESYSTEM_FIND_DATA
{
std::time_t ModificationTime;
std::string FileName;
s64 Size;
u32 Attributes;
};
namespace FileSystem
{
using FindResultsArray = std::vector;
/// Search for files
bool FindFiles(const char* path, const char* pattern, u32 flags, FindResultsArray* results);
/// Stat file
bool StatFile(const char* path, struct stat* st);
/// Delete file
bool DeleteFilePath(const char* path);
/// open files
RFILE *OpenFile(const char* filename, const char* mode);
int FSeek64(RFILE* fp, s64 offset, int whence);
s64 FTell64(RFILE* fp);
s64 FSize64(RFILE* fp);
int OpenFDFile(const char* filename, int flags, int mode);
std::optional> ReadBinaryFile(const char* filename);
std::optional ReadFileToString(const char* filename);
bool WriteBinaryFile(const char* filename, const void* data, size_t data_length);
/// Removes a directory.
bool DeleteDirectory(const char* path);
}; // namespace FileSystem
#ifdef __cplusplus
extern "C" {
#endif
int rferror(RFILE* stream);
RFILE* rfopen(const char *path, const char *mode);
int rfclose(RFILE* stream);
int64_t rftell(RFILE* stream);
int64_t rfseek(RFILE* stream, int64_t offset, int origin);
int64_t rfwrite(void const* buffer,
size_t elem_size, size_t elem_count, RFILE* stream);
int64_t rfread(void* buffer,
size_t elem_size, size_t elem_count, RFILE* stream);
int rfgetc(RFILE* stream);
int rfeof(RFILE* stream);
char *rfgets(char *buffer, int maxCount, RFILE* stream);
#ifdef __cplusplus
}
#endif