mirror of
https://github.com/libretro/parallel-ps2.git
synced 2026-11-08 17:27:52 -10:00
37 lines
1.2 KiB
Diff
37 lines
1.2 KiB
Diff
diff --git a/3rdparty/wil b/3rdparty/wil
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--- a/3rdparty/wil
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+++ b/3rdparty/wil
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@@ -1 +1 @@
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-Subproject commit 3018875eaa4f8e3d86cf2da97fd577bae59f3aec
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+Subproject commit 3018875eaa4f8e3d86cf2da97fd577bae59f3aec-dirty
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diff --git a/pcsx2/CDVD/CDVD.cpp b/pcsx2/CDVD/CDVD.cpp
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index 1bff89adc..dcf2998f9 100644
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--- a/pcsx2/CDVD/CDVD.cpp
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+++ b/pcsx2/CDVD/CDVD.cpp
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@@ -81,10 +81,10 @@ static void CDVDSECTORREADY_INT(u32 eCycle)
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if (psxRegs.interrupt & (1 << IopEvt_CdvdSectorReady))
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return;
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- if (EmuConfig.Speedhacks.fastCDVD)
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+ //if (EmuConfig.Speedhacks.fastCDVD)
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{
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if (eCycle < Cdvd_FullSeek_Cycles && eCycle > 1)
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- eCycle *= 0.5f;
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+ eCycle *= 0.005f;
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}
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PSX_INT(IopEvt_CdvdSectorReady, eCycle);
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@@ -94,10 +94,10 @@ static void CDVDREAD_INT(u32 eCycle)
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{
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// Give it an arbitary FAST value. Good for ~5000kb/s in ULE when copying a file from CDVD to HDD
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// Keep long seeks out though, as games may try to push dmas while seeking. (Tales of the Abyss)
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- if (EmuConfig.Speedhacks.fastCDVD)
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+ //if (EmuConfig.Speedhacks.fastCDVD)
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{
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if (eCycle < Cdvd_FullSeek_Cycles && eCycle > 1)
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- eCycle *= 0.5f;
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+ eCycle *= 0.005f;
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}
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PSX_INT(IopEvt_CdvdRead, eCycle);
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