Files
libretroadmin 1c396277c6 paraLLEl-GS: sampler feedback reads no 16-bit members from its uniform buffer
sampler_feedback's TextureAnalysis uniform held u16vec2 base and two
uint16_t, so the module declared UniformAndStorageBuffer16BitAccess,
a feature paraLLEl-GS neither requires nor checks for. Upstream
packed block stride and layers into one word (65b7e57, also put
forward as the cure for a GPU hang on NVIDIA Blackwell) but left base,
so the capability stayed; base is now packed too, and the module needs
only what GSRenderer::init checks. TextureAnalysis also stops being an
out parameter, as in upstream cc6184a: an out struct holding buffer
references crashes AMD's Windows shader compiler. The CPU struct keeps
its offsets, now pinned against the shader's std140 layout. The module
is rebuilt with shaderc 2023.8 (Ubuntu 24.04 glslc), recorded in
shaderbank_build.sh; every other module is byte for byte unchanged.

tests/pgs pgs_bank_caps: no module in the bank declares a 16-bit
storage capability paraLLEl-GS does not require. pgs_ss_copies parses
the bank once instead of rescanning it for every word, 0.9 s to under
0.01 s, and 56 s to 0.02 s under ASan.
2026-11-08 01:48:25 +01:00
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