Reactivated the overrides modifying manually directly the inis. Now the app should be stable enough to allow base testing. I can now restart working on the debugger.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@4116 96395faa-99c1-11dd-bbfe-3dabce05a288
This commit is contained in:
feal87@gmail.com 2010-12-21 07:42:45 +00:00
parent 3038ccafb9
commit 0c32038480

View File

@ -189,6 +189,18 @@ namespace GSDumpGUI
SelectedRenderer = "4";
break;
}
if (SelectedRenderer != "-1")
{
if (File.Exists(AppDomain.CurrentDomain.BaseDirectory + "GSDumpGSDXConfigs\\" + GSDXName + "\\inis\\gsdx.ini"))
{
String ini = File.ReadAllText(AppDomain.CurrentDomain.BaseDirectory + "GSDumpGSDXConfigs\\" + GSDXName + "\\inis\\gsdx.ini");
int pos = ini.IndexOf("Renderer=", 0);
String newini = ini.Substring(0, pos + 9);
newini += SelectedRenderer;
newini += ini.Substring(pos + 10, ini.Length - pos - 10);
File.WriteAllText(AppDomain.CurrentDomain.BaseDirectory + "GSDumpGSDXConfigs\\" + GSDXName + "\\inis\\gsdx.ini", newini);
}
}
if (lstDumps.SelectedItem != null)
DumpPath = Properties.Settings.Default.DumpDir + "\\" +
lstDumps.SelectedItem.ToString().Split(new char[] { '|' })[0];