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spu2-x: Fix a crash in Linux. (Do the same thing to ZeroSPU2 for good measure.)
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@3252 96395faa-99c1-11dd-bbfe-3dabce05a288
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@ -14,6 +14,7 @@
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<Compiler>
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<Add option="-g" />
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<Add option="-DPCSX2_DEVBUILD" />
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<Add option="-DPCSX2_DEBUG" />
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</Compiler>
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<Linker>
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<Add library="../../../../deps/debug/libsoundtouch-dbg.a" />
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@ -251,16 +251,16 @@ static __forceinline void GetNextDataDummy(V_Core& thiscore, uint voiceidx)
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/////////////////////////////////////////////////////////////////////////////////////////
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/////////////////////////////////////////////////////////////////////////////////////////
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// //
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static s32 __forceinline GetNoiseValues()
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{
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static s32 Seed = 0x41595321;
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s32 retval = 0x8000;
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if( Seed&0x100 )
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retval = (Seed&0xff) << 8;
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else if( Seed&0xffff )
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retval = 0x7fff;
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#ifdef _WIN32
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__asm {
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MOV eax,Seed
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@ -274,22 +274,22 @@ static s32 __forceinline GetNoiseValues()
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MOV Seed,eax
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}
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#else
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__asm__ (
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__asm__ __volatile__ (
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".intel_syntax\n"
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"MOV %%eax,%1\n"
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"ROR %%eax,5\n"
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"XOR %%eax,0x9a\n"
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"MOV %%ebx,%%eax\n"
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"MOV %%esi,%%eax\n"
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"ROL %%eax,2\n"
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"ADD %%eax,%%ebx\n"
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"XOR %%eax,%%ebx\n"
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"ADD %%eax,%%esi\n"
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"XOR %%eax,%%esi\n"
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"ROR %%eax,3\n"
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"MOV %0,%%eax\n"
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".att_syntax\n" : "=r"(Seed) :"r"(Seed));
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".att_syntax\n" : "=r"(Seed) :"r"(Seed)
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);
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#endif
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return retval;
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}
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/////////////////////////////////////////////////////////////////////////////////////////
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/////////////////////////////////////////////////////////////////////////////////////////
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// //
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@ -501,7 +501,7 @@ static __forceinline s32 GetNoiseValues( V_Core& thiscore, uint voiceidx )
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// Performs no cache invalidation -- use only for dynamic memory ranges
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// of the SPU2 (between 0x0000 and SPU2_DYN_MEMLINE)
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static __forceinline void spu2M_WriteFast( u32 addr, s16 value )
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{
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{
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// Fixes some of the oldest hangs in pcsx2's history! :p
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for( uint i=0; i<2; i++ )
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{
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@ -595,7 +595,7 @@ static __forceinline StereoOut32 MixVoice( uint coreidx, uint voiceidx )
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if (voiceidx==1) spu2M_WriteFast( ( (0==coreidx) ? 0x400 : 0xc00 ) + OutPos, vc.OutX );
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else if (voiceidx==3) spu2M_WriteFast( ( (0==coreidx) ? 0x600 : 0xe00 ) + OutPos, vc.OutX );
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return ApplyVolume( StereoOut32( Value, Value ), vc.Volume );
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}
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else
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@ -204,18 +204,19 @@ static void __forceinline GetNoiseValues(s32& VD)
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MOV Seed,eax
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}
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#else
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__asm__ (
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__asm__ __volatile__ (
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".intel_syntax\n"
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"MOV %%eax,%1\n"
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"ROR %%eax,5\n"
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"XOR %%eax,0x9a\n"
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"MOV %%ebx,%%eax\n"
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"MOV %%esi,%%eax\n"
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"ROL %%eax,2\n"
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"ADD %%eax,%%ebx\n"
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"XOR %%eax,%%ebx\n"
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"ADD %%eax,%%esi\n"
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"XOR %%eax,%%esi\n"
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"ROR %%eax,3\n"
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"MOV %0,%%eax\n"
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".att_syntax\n" : "=r"(Seed) :"r"(Seed));
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".att_syntax\n" : "=r"(Seed) :"r"(Seed)
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);
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#endif
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}
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