Re-enabled Precompiled headers in release builds. Believe it or not this fixes crashes in the IPU's coroutine system that started happening in r1319. Yes, as you might recall, we *disabled* PCH on release builds back during Pcsx2-Playground because it was causing crashes in Coroutine. Now re-enabling PCH *fixes* the crashes in Coroutine. I'm not making this up.

No, Ferrarinews, this revision *won't* improve GT4's graphics.

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1327 96395faa-99c1-11dd-bbfe-3dabce05a288
This commit is contained in:
Jake.Stine 2009-06-05 00:42:27 +00:00
parent 4097f01b35
commit 154a886bf7

View File

@ -224,7 +224,7 @@
SmallerTypeCheck="false"
BufferSecurityCheck="false"
EnableEnhancedInstructionSet="0"
UsePrecompiledHeader="0"
UsePrecompiledHeader="2"
PrecompiledHeaderThrough="PrecompiledHeader.h"
PrecompiledHeaderFile="$(IntDir)\$(TargetName).pch"
CompileAs="2"
@ -479,6 +479,15 @@
PrecompiledHeaderFile="$(IntDir)\win32.pch"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
PrecompiledHeaderThrough="Win32.h"
PrecompiledHeaderFile="$(IntDir)\win32.pch"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\McdConfigDlg.cpp"
@ -566,6 +575,15 @@
PrecompiledHeaderFile="$(IntDir)\win32.pch"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
PrecompiledHeaderThrough="Win32.h"
PrecompiledHeaderFile="$(IntDir)\win32.pch"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\RDebugger.cpp"
@ -656,6 +674,16 @@
PrecompiledHeaderFile="$(IntDir)\win32.pch"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="1"
PrecompiledHeaderThrough="Win32.h"
PrecompiledHeaderFile="$(IntDir)\win32.pch"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\WinMain.cpp"
@ -779,6 +807,15 @@
PrecompiledHeaderFile="$(IntDir)\win32.pch"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
PrecompiledHeaderThrough="Win32.h"
PrecompiledHeaderFile="$(IntDir)\win32.pch"
/>
</FileConfiguration>
</File>
<File
RelativePath=".\..\Debugger.h"
@ -793,7 +830,7 @@
<Tool
Name="VCCLCompilerTool"
PrecompiledHeaderThrough="Win32.h"
PrecompiledHeaderFile="$(IntDir)\Win32.pch"
PrecompiledHeaderFile="$(IntDir)\win32.pch"
/>
</FileConfiguration>
<FileConfiguration
@ -802,7 +839,16 @@
<Tool
Name="VCCLCompilerTool"
PrecompiledHeaderThrough="Win32.h"
PrecompiledHeaderFile="$(IntDir)\Win32.pch"
PrecompiledHeaderFile="$(IntDir)\win32.pch"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
PrecompiledHeaderThrough="Win32.h"
PrecompiledHeaderFile="$(IntDir)\win32.pch"
/>
</FileConfiguration>
</File>
@ -815,7 +861,7 @@
<Tool
Name="VCCLCompilerTool"
PrecompiledHeaderThrough="Win32.h"
PrecompiledHeaderFile="$(IntDir)\Win32.pch"
PrecompiledHeaderFile="$(IntDir)\win32.pch"
/>
</FileConfiguration>
<FileConfiguration
@ -824,7 +870,16 @@
<Tool
Name="VCCLCompilerTool"
PrecompiledHeaderThrough="Win32.h"
PrecompiledHeaderFile="$(IntDir)\Win32.pch"
PrecompiledHeaderFile="$(IntDir)\win32.pch"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
PrecompiledHeaderThrough="Win32.h"
PrecompiledHeaderFile="$(IntDir)\win32.pch"
/>
</FileConfiguration>
</File>
@ -1301,6 +1356,15 @@
PrecompiledHeaderFile="$(IntDir)\win32.pch"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
PrecompiledHeaderThrough="..\Win32.h"
PrecompiledHeaderFile="$(IntDir)\win32.pch"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\cheats\cheats.cpp"
@ -1323,6 +1387,15 @@
PrecompiledHeaderFile="$(IntDir)\win32.pch"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
PrecompiledHeaderThrough="..\Win32.h"
PrecompiledHeaderFile="$(IntDir)\win32.pch"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\cheats\cheats.h"
@ -2240,14 +2313,6 @@
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
UsePrecompiledHeader="0"
/>
</FileConfiguration>
<FileConfiguration
Name="Devel vm|Win32"
>
@ -2904,6 +2969,15 @@
PrecompiledHeaderFile="$(IntDir)\win32.pch"
/>
</FileConfiguration>
<FileConfiguration
Name="Release|Win32"
>
<Tool
Name="VCCLCompilerTool"
PrecompiledHeaderThrough="win32.h"
PrecompiledHeaderFile="$(IntDir)\win32.pch"
/>
</FileConfiguration>
</File>
<File
RelativePath="..\WinThreads.cpp"