Disabled a default EE Rec option, which shouldnt have been on in the first place, fixes Enthusia freeze up (maybe others that froze in 3d)

git-svn-id: http://pcsx2.googlecode.com/svn/trunk@481 96395faa-99c1-11dd-bbfe-3dabce05a288
This commit is contained in:
refraction 2009-02-13 02:15:48 +00:00
parent 97afc20607
commit 1823be2503

View File

@ -102,7 +102,7 @@ extern SessionOverrideFlags g_Session;
#define DEFAULT_eeOptions 0x01
#define DEFAULT_vuOptions 0x01
//------------ DEFAULT sseMXCSR VALUES!!! ---------------
#define DEFAULT_sseMXCSR 0xffc0 //FPU rounding, DaZ, FtZ, "chop"
#define DEFAULT_sseMXCSR 0x7fc0 //FPU rounding, DaZ, "chop" - Note: Dont enable FtZ by default, it breaks games! E.g. Enthusia (Refraction)
#define DEFAULT_sseVUMXCSR 0x7f80 //VU rounding, "chop"
#define CHECK_FRAMELIMIT (Config.Options&PCSX2_FRAMELIMIT_MASK)