GregMiscellaneous: zzogl-pg:

* Use sse2 instruction to convert pixel from 32bits to 16bits.
Note: Seem slower than basic C. I need to opmitize some memory access...


git-svn-id: http://pcsx2.googlecode.com/svn/branches/GregMiscellaneous@3811 96395faa-99c1-11dd-bbfe-3dabce05a288
This commit is contained in:
gregory.hainaut@gmail.com 2010-09-20 12:20:04 +00:00
parent cfb4ba8b2b
commit 189d92b34d

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@ -3013,7 +3013,97 @@ __forceinline void update_4pixels(u32* src, Tdst* pPageOffset, u32 basepage, u32
*dst_tmp = (dsrc_tmp & mask) | (*dst_tmp & imask); *dst_tmp = (dsrc_tmp & mask) | (*dst_tmp & imask);
} }
template <u32 size, u32 pageTable[size][64], typename Tdst, Tdst (*convfn)(u32)> static const __aligned16 u32 pixel_mask[4] = {0x80F8F8F8, 0x80F8F8F8, 0x80F8F8F8, 0x80F8F8F8};
template <u32 size, u32 pageTable[size][64], typename Tdst, Tdst (*convfn)(u32), u32 INDEX>
__forceinline void update_4pixels_sse2(u32* src, Tdst* pPageOffset, u32 basepage, u32 i_msk, u32 j, u32 mask, u32 imask)
{
Tdst* dst_tmp;
__aligned16 u32 dsrc_tmp[4];
// load 4 pixel into a 128 array
dsrc_tmp[0] = src[RW((j<<6)+INDEX)];
dsrc_tmp[1] = src[RW((j<<6)+INDEX+1)];
dsrc_tmp[2] = src[RW((j<<6)+INDEX+2)];
dsrc_tmp[3] = src[RW((j<<6)+INDEX+3)];
// transform pixel from ARGB:8888 to ARGB:1555
__asm__
(
".intel_syntax noprefix\n"
"movdqa xmm0, [%[dsrc_tmp]]\n" // load 4 pixel
// remove useless bits
"movdqa xmm6, [%[pixel_mask]]\n"
"pand xmm0, xmm6\n"
// shuffle to obtain ARARARAR GBGBGBGB
"pshuflw xmm0, xmm0, 0b11011000\n" // position 3 1 2 0
"pshufhw xmm0, xmm0, 0b11011000\n" // position 3 1 2 0
"pshufd xmm0, xmm0, 0b11011000\n" // position 3 1 2 0
// Convert to 16 bits value with unpack
"pxor xmm7, xmm7\n"
"movdqa xmm2, xmm0\n"
"punpcklbw xmm0, xmm7\n" // GBGB GBGB
"punpckhbw xmm2, xmm7\n" // ARAR ARAR
// shuffle to obtain GGGG BBBB
"pshuflw xmm0, xmm0, 0b11011000\n" // position 3 1 2 0
"pshufhw xmm0, xmm0, 0b11011000\n" // position 3 1 2 0
"pshufd xmm0, xmm0, 0b11011000\n" // position 3 1 2 0
// shuffle to obtain AAAA RRRR
"pshuflw xmm2, xmm2, 0b11011000\n" // position 3 1 2 0
"pshufhw xmm2, xmm2, 0b11011000\n" // position 3 1 2 0
"pshufd xmm2, xmm2, 0b11011000\n" // position 3 1 2 0
// FIXME try to work with 16 bits data
// convert to 32 bits value with unpack
"movdqa xmm1, xmm0\n"
"punpcklbw xmm0, xmm7\n" // BB BB
"punpckhbw xmm1, xmm7\n" // GG GG
"movdqa xmm3, xmm2\n"
"punpcklbw xmm2, xmm7\n" // RR RR
"punpckhbw xmm3, xmm7\n" // AA AA
// Now data are loaded we can to the pixel conversion
// shift each component
"pslld xmm3, 8\n" // alpha 7 -> 15
"pslld xmm2, 7\n" // red 7:3 -> 14:10
"pslld xmm1, 2\n" // blue 7:3 -> 9:5
"psrld xmm0, 3\n" // green 7:3 -> 4:0
// Build the 16 bits pixel values
"por xmm0, xmm1\n"
"por xmm0, xmm2\n"
"por xmm0, xmm3\n"
// save the result
"movdqa [%[dsrc_tmp]], xmm0\n" // load 4 pixel
".att_syntax\n"
:
: [dsrc_tmp]"r"(dsrc_tmp), [pixel_mask]"m"(*pixel_mask) // note: I think 'm' only work for STATIC memory...
: "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6", "xmm7", "memory"
);
// Group 4 pixel to allow futur sse optimization of the convfn function
dst_tmp = pPageOffset + basepage + pageTable[i_msk][(INDEX)];
*dst_tmp = ((u16)dsrc_tmp[0] & mask) | (*dst_tmp & imask);
dst_tmp = pPageOffset + basepage + pageTable[i_msk][INDEX+1];
*dst_tmp = ((u16)dsrc_tmp[1] & mask) | (*dst_tmp & imask);
dst_tmp = pPageOffset + basepage + pageTable[i_msk][INDEX+2];
*dst_tmp = ((u16)dsrc_tmp[2] & mask) | (*dst_tmp & imask);
dst_tmp = pPageOffset + basepage + pageTable[i_msk][INDEX+3];
*dst_tmp = ((u16)dsrc_tmp[3] & mask) | (*dst_tmp & imask);
}
template <u32 size, u32 pageTable[size][64], typename Tdst, Tdst (*convfn)(u32), bool do_conversion>
void Resolve_32b(const void* psrc, int fbp, int fbw, int fbh, u32 fbm) void Resolve_32b(const void* psrc, int fbp, int fbw, int fbh, u32 fbm)
{ {
#ifdef __LINUX__ #ifdef __LINUX__
@ -3063,6 +3153,25 @@ void Resolve_32b(const void* psrc, int fbp, int fbw, int fbh, u32 fbm)
// for(int j = fbw_div-1; j >= 0; --j) { // for(int j = fbw_div-1; j >= 0; --j) {
for(u32 j = 0 ; j < fbw_div; ++j) { for(u32 j = 0 ; j < fbw_div; ++j) {
u32 basepage = (i_div + j) * 2048; u32 basepage = (i_div + j) * 2048;
#ifdef TOTO //ZEROGS_SSE2
if (do_conversion) {
update_4pixels_sse2<size, pageTable, Tdst, convfn, 0>(src, pPageOffset, basepage, i_msk, j, mask, imask);
update_4pixels_sse2<size, pageTable, Tdst, convfn, 4>(src, pPageOffset, basepage, i_msk, j, mask, imask);
update_4pixels_sse2<size, pageTable, Tdst, convfn, 8>(src, pPageOffset, basepage, i_msk, j, mask, imask);
update_4pixels_sse2<size, pageTable, Tdst, convfn, 12>(src, pPageOffset, basepage, i_msk, j, mask, imask);
update_4pixels_sse2<size, pageTable, Tdst, convfn, 16>(src, pPageOffset, basepage, i_msk, j, mask, imask);
update_4pixels_sse2<size, pageTable, Tdst, convfn, 20>(src, pPageOffset, basepage, i_msk, j, mask, imask);
update_4pixels_sse2<size, pageTable, Tdst, convfn, 24>(src, pPageOffset, basepage, i_msk, j, mask, imask);
update_4pixels_sse2<size, pageTable, Tdst, convfn, 28>(src, pPageOffset, basepage, i_msk, j, mask, imask);
update_4pixels_sse2<size, pageTable, Tdst, convfn, 32>(src, pPageOffset, basepage, i_msk, j, mask, imask);
update_4pixels_sse2<size, pageTable, Tdst, convfn, 36>(src, pPageOffset, basepage, i_msk, j, mask, imask);
update_4pixels_sse2<size, pageTable, Tdst, convfn, 40>(src, pPageOffset, basepage, i_msk, j, mask, imask);
update_4pixels_sse2<size, pageTable, Tdst, convfn, 44>(src, pPageOffset, basepage, i_msk, j, mask, imask);
update_4pixels_sse2<size, pageTable, Tdst, convfn, 48>(src, pPageOffset, basepage, i_msk, j, mask, imask);
update_4pixels_sse2<size, pageTable, Tdst, convfn, 52>(src, pPageOffset, basepage, i_msk, j, mask, imask);
update_4pixels_sse2<size, pageTable, Tdst, convfn, 56>(src, pPageOffset, basepage, i_msk, j, mask, imask);
update_4pixels_sse2<size, pageTable, Tdst, convfn, 60>(src, pPageOffset, basepage, i_msk, j, mask, imask);
} else {
update_4pixels<size, pageTable, Tdst, convfn, 0>(src, pPageOffset, basepage, i_msk, j, mask, imask); update_4pixels<size, pageTable, Tdst, convfn, 0>(src, pPageOffset, basepage, i_msk, j, mask, imask);
update_4pixels<size, pageTable, Tdst, convfn, 4>(src, pPageOffset, basepage, i_msk, j, mask, imask); update_4pixels<size, pageTable, Tdst, convfn, 4>(src, pPageOffset, basepage, i_msk, j, mask, imask);
update_4pixels<size, pageTable, Tdst, convfn, 8>(src, pPageOffset, basepage, i_msk, j, mask, imask); update_4pixels<size, pageTable, Tdst, convfn, 8>(src, pPageOffset, basepage, i_msk, j, mask, imask);
@ -3079,13 +3188,30 @@ void Resolve_32b(const void* psrc, int fbp, int fbw, int fbh, u32 fbm)
update_4pixels<size, pageTable, Tdst, convfn, 52>(src, pPageOffset, basepage, i_msk, j, mask, imask); update_4pixels<size, pageTable, Tdst, convfn, 52>(src, pPageOffset, basepage, i_msk, j, mask, imask);
update_4pixels<size, pageTable, Tdst, convfn, 56>(src, pPageOffset, basepage, i_msk, j, mask, imask); update_4pixels<size, pageTable, Tdst, convfn, 56>(src, pPageOffset, basepage, i_msk, j, mask, imask);
update_4pixels<size, pageTable, Tdst, convfn, 60>(src, pPageOffset, basepage, i_msk, j, mask, imask); update_4pixels<size, pageTable, Tdst, convfn, 60>(src, pPageOffset, basepage, i_msk, j, mask, imask);
}
#else
update_4pixels<size, pageTable, Tdst, convfn, 0>(src, pPageOffset, basepage, i_msk, j, mask, imask);
update_4pixels<size, pageTable, Tdst, convfn, 4>(src, pPageOffset, basepage, i_msk, j, mask, imask);
update_4pixels<size, pageTable, Tdst, convfn, 8>(src, pPageOffset, basepage, i_msk, j, mask, imask);
update_4pixels<size, pageTable, Tdst, convfn, 12>(src, pPageOffset, basepage, i_msk, j, mask, imask);
update_4pixels<size, pageTable, Tdst, convfn, 16>(src, pPageOffset, basepage, i_msk, j, mask, imask);
update_4pixels<size, pageTable, Tdst, convfn, 20>(src, pPageOffset, basepage, i_msk, j, mask, imask);
update_4pixels<size, pageTable, Tdst, convfn, 24>(src, pPageOffset, basepage, i_msk, j, mask, imask);
update_4pixels<size, pageTable, Tdst, convfn, 28>(src, pPageOffset, basepage, i_msk, j, mask, imask);
update_4pixels<size, pageTable, Tdst, convfn, 32>(src, pPageOffset, basepage, i_msk, j, mask, imask);
update_4pixels<size, pageTable, Tdst, convfn, 36>(src, pPageOffset, basepage, i_msk, j, mask, imask);
update_4pixels<size, pageTable, Tdst, convfn, 40>(src, pPageOffset, basepage, i_msk, j, mask, imask);
update_4pixels<size, pageTable, Tdst, convfn, 44>(src, pPageOffset, basepage, i_msk, j, mask, imask);
update_4pixels<size, pageTable, Tdst, convfn, 48>(src, pPageOffset, basepage, i_msk, j, mask, imask);
update_4pixels<size, pageTable, Tdst, convfn, 52>(src, pPageOffset, basepage, i_msk, j, mask, imask);
update_4pixels<size, pageTable, Tdst, convfn, 56>(src, pPageOffset, basepage, i_msk, j, mask, imask);
update_4pixels<size, pageTable, Tdst, convfn, 60>(src, pPageOffset, basepage, i_msk, j, mask, imask);
#endif
} }
src -= raw_size; src -= raw_size;
// src += raw_size;
} }
#ifdef __LINUX__ #ifdef __LINUX__
ZZLog::Error_Log("*** 32 bits: execution time %d", timeGetPreciseTime()-startime); ZZLog::Error_Log("*** 32 bits: execution time %d (convert %d)", timeGetPreciseTime()-startime, do_conversion);
#endif #endif
} }
@ -3112,7 +3238,7 @@ void _Resolve(const void* psrc, int fbp, int fbw, int fbh, int psm, u32 fbm, boo
case PSMCT32: case PSMCT32:
case PSMCT24: case PSMCT24:
#ifdef OPTI_RESOLVE_32 #ifdef OPTI_RESOLVE_32
Resolve_32b<32, g_pageTable32, u32, dummy_return >(psrc, fbp, fbw, fbh, fbm); Resolve_32b<32, g_pageTable32, u32, dummy_return, false >(psrc, fbp, fbw, fbh, fbm);
#else #else
Resolve_32_Bit<u32, dummy_return >(psrc, fbp, fbw, fbh, PSMCT32, fbm); Resolve_32_Bit<u32, dummy_return >(psrc, fbp, fbw, fbh, PSMCT32, fbm);
#endif #endif
@ -3120,7 +3246,7 @@ void _Resolve(const void* psrc, int fbp, int fbw, int fbh, int psm, u32 fbm, boo
case PSMCT16: case PSMCT16:
#ifdef OPTI_RESOLVE_32 #ifdef OPTI_RESOLVE_32
Resolve_32b<64, g_pageTable16, u16, RGBA32to16 >(psrc, fbp, fbw, fbh, fbm); Resolve_32b<64, g_pageTable16, u16, RGBA32to16, true >(psrc, fbp, fbw, fbh, fbm);
#else #else
Resolve_32_Bit<u16, RGBA32to16 >(psrc, fbp, fbw, fbh, PSMCT16, fbm); Resolve_32_Bit<u16, RGBA32to16 >(psrc, fbp, fbw, fbh, PSMCT16, fbm);
#endif #endif
@ -3128,7 +3254,7 @@ void _Resolve(const void* psrc, int fbp, int fbw, int fbh, int psm, u32 fbm, boo
case PSMCT16S: case PSMCT16S:
#ifdef OPTI_RESOLVE_32 #ifdef OPTI_RESOLVE_32
Resolve_32b<64, g_pageTable16S, u16, RGBA32to16 >(psrc, fbp, fbw, fbh, fbm); Resolve_32b<64, g_pageTable16S, u16, RGBA32to16, true >(psrc, fbp, fbw, fbh, fbm);
#else #else
Resolve_32_Bit<u16, RGBA32to16 >(psrc, fbp, fbw, fbh, PSMCT16S, fbm); Resolve_32_Bit<u16, RGBA32to16 >(psrc, fbp, fbw, fbh, PSMCT16S, fbm);
#endif #endif
@ -3137,7 +3263,7 @@ void _Resolve(const void* psrc, int fbp, int fbw, int fbh, int psm, u32 fbm, boo
case PSMT32Z: case PSMT32Z:
case PSMT24Z: case PSMT24Z:
#ifdef OPTI_RESOLVE_32 #ifdef OPTI_RESOLVE_32
Resolve_32b<32, g_pageTable32Z, u32, dummy_return >(psrc, fbp, fbw, fbh, fbm); Resolve_32b<32, g_pageTable32Z, u32, dummy_return, false >(psrc, fbp, fbw, fbh, fbm);
#else #else
Resolve_32_Bit<u32, dummy_return >(psrc, fbp, fbw, fbh, PSMT32Z, fbm); Resolve_32_Bit<u32, dummy_return >(psrc, fbp, fbw, fbh, PSMT32Z, fbm);
#endif #endif
@ -3145,7 +3271,7 @@ void _Resolve(const void* psrc, int fbp, int fbw, int fbh, int psm, u32 fbm, boo
case PSMT16Z: case PSMT16Z:
#ifdef OPTI_RESOLVE_32 #ifdef OPTI_RESOLVE_32
Resolve_32b<64, g_pageTable16Z, u16, dummy_return >(psrc, fbp, fbw, fbh, fbm); Resolve_32b<64, g_pageTable16Z, u16, dummy_return, false >(psrc, fbp, fbw, fbh, fbm);
#else #else
Resolve_32_Bit<u16, dummy_return >(psrc, fbp, fbw, fbh, PSMT16Z, fbm); Resolve_32_Bit<u16, dummy_return >(psrc, fbp, fbw, fbh, PSMT16Z, fbm);
#endif #endif
@ -3153,7 +3279,7 @@ void _Resolve(const void* psrc, int fbp, int fbw, int fbh, int psm, u32 fbm, boo
case PSMT16SZ: case PSMT16SZ:
#ifdef OPTI_RESOLVE_32 #ifdef OPTI_RESOLVE_32
Resolve_32b<64, g_pageTable16SZ, u16, dummy_return >(psrc, fbp, fbw, fbh, fbm); Resolve_32b<64, g_pageTable16SZ, u16, dummy_return, false >(psrc, fbp, fbw, fbh, fbm);
#else #else
Resolve_32_Bit<u16, dummy_return >(psrc, fbp, fbw, fbh, PSMT16SZ, fbm); Resolve_32_Bit<u16, dummy_return >(psrc, fbp, fbw, fbh, PSMT16SZ, fbm);
#endif #endif