Merge pull request #929 from PCSX2/spu-sdl-api-config

Spu sdl api config
This commit is contained in:
Gregory Hainaut 2015-10-31 11:39:45 +01:00
commit 36361f04c6
2 changed files with 110 additions and 19 deletions

View File

@ -19,6 +19,9 @@
#include "Dialogs.h"
#include "Config.h"
#include <SDL.h>
#include <SDL_audio.h>
#ifdef PCSX2_DEVBUILD
static const int LATENCY_MAX = 3000;
#else
@ -70,6 +73,7 @@ u32 OutputModule = 0;
int SndOutLatencyMS = 300;
int SynchMode = 0; // Time Stretch, Async or Disabled
static u32 OutputAPI = 0;
static u32 SdlOutputAPI = 0;
int numSpeakers = 0;
int dplLevel = 0;
@ -121,10 +125,21 @@ void ReadSettings()
if (temp == L"OSS") OutputAPI = 1;
if (temp == L"JACK") OutputAPI = 2;
CfgReadStr( L"SDL", L"HostApi", temp, L"pulseaudio" );
SdlOutputAPI = -1;
#if SDL_MAJOR_VERSION >= 2
// YES It sucks ...
for (int i = 0; i < SDL_GetNumAudioDrivers(); ++i) {
if (!temp.Cmp(wxString(SDL_GetAudioDriver(i), wxConvUTF8)))
SdlOutputAPI = i;
}
#endif
SndOutLatencyMS = CfgReadInt(L"OUTPUT",L"Latency", 300);
SynchMode = CfgReadInt( L"OUTPUT", L"Synch_Mode", 0);
PortaudioOut->ReadSettings();
SDLOut->ReadSettings();
SoundtouchCfg::ReadSettings();
DebugConfig::ReadSettings();
@ -167,6 +182,7 @@ void WriteSettings()
CfgWriteInt(L"OUTPUT",L"Synch_Mode", SynchMode);
PortaudioOut->WriteSettings();
SDLOut->WriteSettings();
SoundtouchCfg::WriteSettings();
DebugConfig::WriteSettings();
}
@ -198,6 +214,9 @@ void DisplayDialog()
GtkWidget *output_frame, *output_box;
GtkWidget *mod_label, *mod_box;
GtkWidget *api_label, *api_box;
#if SDL_MAJOR_VERSION >= 2
GtkWidget *sdl_api_label, *sdl_api_box;
#endif
GtkWidget *latency_label, *latency_slide;
GtkWidget *sync_label, *sync_box;
GtkWidget *advanced_button;
@ -242,6 +261,16 @@ void DisplayDialog()
gtk_combo_box_text_append_text(GTK_COMBO_BOX_TEXT(api_box), "2 - JACK");
gtk_combo_box_set_active(GTK_COMBO_BOX(api_box), OutputAPI);
#if SDL_MAJOR_VERSION >= 2
sdl_api_label = gtk_label_new ("SDL API:");
sdl_api_box = gtk_combo_box_text_new ();
// YES It sucks ...
for (int i = 0; i < SDL_GetNumAudioDrivers(); ++i) {
gtk_combo_box_text_append_text(GTK_COMBO_BOX_TEXT(sdl_api_box), SDL_GetAudioDriver(i));
}
gtk_combo_box_set_active(GTK_COMBO_BOX(sdl_api_box), SdlOutputAPI);
#endif
latency_label = gtk_label_new ("Latency:");
#if GTK_MAJOR_VERSION < 3
latency_slide = gtk_hscale_new_with_range(LATENCY_MIN, LATENCY_MAX, 5);
@ -282,6 +311,10 @@ void DisplayDialog()
gtk_container_add(GTK_CONTAINER(output_box), mod_box);
gtk_container_add(GTK_CONTAINER(output_box), api_label);
gtk_container_add(GTK_CONTAINER(output_box), api_box);
#if SDL_MAJOR_VERSION >= 2
gtk_container_add(GTK_CONTAINER(output_box), sdl_api_label);
gtk_container_add(GTK_CONTAINER(output_box), sdl_api_box);
#endif
gtk_container_add(GTK_CONTAINER(output_box), sync_label);
gtk_container_add(GTK_CONTAINER(output_box), sync_box);
gtk_container_add(GTK_CONTAINER(output_box), latency_label);
@ -327,6 +360,14 @@ void DisplayDialog()
}
}
#if SDL_MAJOR_VERSION >= 2
if (gtk_combo_box_get_active(GTK_COMBO_BOX(sdl_api_box)) != -1) {
SdlOutputAPI = gtk_combo_box_get_active(GTK_COMBO_BOX(sdl_api_box));
// YES It sucks ...
SDLOut->SetApiSettings(wxString(SDL_GetAudioDriver(SdlOutputAPI), wxConvUTF8));
}
#endif
SndOutLatencyMS = gtk_range_get_value(GTK_RANGE(latency_slide));
if (gtk_combo_box_get_active(GTK_COMBO_BOX(sync_box)) != -1)

View File

@ -18,6 +18,7 @@
#include "Global.h"
#include "SndOut.h"
#include "Dialogs.h"
#include <memory>
@ -26,11 +27,7 @@
* build wx without sdl support, though) and onepad at the time of writing this. */
#include <SDL.h>
#include <SDL_audio.h>
#if SDL_MAJOR_VERSION >= 2
typedef StereoOut32 StereoOut_SDL;
#else
typedef StereoOut16 StereoOut_SDL;
#endif
namespace {
/* Since spu2 only ever outputs stereo, we don't worry about emitting surround sound
@ -41,12 +38,7 @@ namespace {
* sample count and SDL may provide otherwise. Pulseaudio will cut this value in half if
* PA_STREAM_ADJUST_LATENCY is set in the backened, for example. */
const Uint16 desiredSamples = 1024;
const Uint16 format =
#if SDL_MAJOR_VERSION >= 2
AUDIO_S32SYS;
#else
AUDIO_S16SYS;
#endif
const Uint16 format = AUDIO_S16SYS;
Uint16 samples = desiredSamples;
@ -67,16 +59,46 @@ namespace {
struct SDLAudioMod : public SndOutModule {
static SDLAudioMod mod;
std::string m_api;
s32 Init() {
ReadSettings();
#if SDL_MAJOR_VERSION >= 2
std::cerr << "Request SDL audio driver: " << m_api.c_str() << std::endl;
#endif
/* SDL backends will mangle the AudioSpec and change the sample count. If we reopen
* the audio backend, we need to make sure we keep our desired samples in the spec */
spec.samples = desiredSamples;
if(SDL_Init(SDL_INIT_AUDIO) < 0 || SDL_OpenAudio(&spec, NULL) < 0) {
// Mandatory otherwise, init will be redone in SDL_OpenAudio
if (SDL_Init(SDL_INIT_AUDIO) < 0) {
std::cerr << "SPU2-X: SDL INIT audio error: " << SDL_GetError() << std::endl;
return -1;
}
#if SDL_MAJOR_VERSION >= 2
if (m_api.compare("pulseaudio")) {
// Close the audio, but keep the subsystem open
SDL_AudioQuit();
// Reopen the audio
if (SDL_AudioInit(m_api.c_str()) < 0) {
std::cerr << "SPU2-X: SDL audio init error: " << SDL_GetError() << std::endl;
return -1;
}
}
#endif
if (SDL_OpenAudio(&spec, NULL) < 0) {
std::cerr << "SPU2-X: SDL audio error: " << SDL_GetError() << std::endl;
return -1;
}
#if SDL_MAJOR_VERSION >= 2
std::cerr << "Opened SDL audio driver: " << SDL_GetCurrentAudioDriver() << std::endl;
#endif
/* This is so ugly. It is hilariously ugly. I didn't use a vector to save reallocs. */
if(samples != spec.samples || buffer == NULL)
buffer = std::unique_ptr<StereoOut_SDL[]>(new StereoOut_SDL[spec.samples]);
@ -93,23 +115,51 @@ struct SDLAudioMod : public SndOutModule {
const wchar_t* GetLongName() const { return L"SDL Audio"; }
void Close() {
SDL_CloseAudio();
// Related to SDL_Init(SDL_INIT_AUDIO)
SDL_QuitSubSystem(SDL_INIT_AUDIO);
}
~SDLAudioMod() { Close(); }
s32 Test() const { return 0; }
void Configure(uptr parent) {}
void ReadSettings() {}
void SetApiSettings(wxString api) {}
void WriteSettings() const {};
int GetEmptySampleCount() { return 0; }
~SDLAudioMod() { Close(); }
void Configure(uptr parent) {}
void ReadSettings() {
wxString api(L"EMPTYEMPTYEMPTY");
CfgReadStr(L"SDL", L"HostApi", api, L"pulseaudio");
SetApiSettings(api);
}
void WriteSettings() const {
CfgWriteStr(L"SDL", L"HostApi", wxString(m_api.c_str(), wxConvUTF8));
};
void SetApiSettings(wxString api) {
#if SDL_MAJOR_VERSION >= 2
// Validate the api name
bool valid = false;
std::string api_name = std::string(api.utf8_str());
for (int i = 0; i < SDL_GetNumAudioDrivers(); ++i) {
valid |= (api_name.compare(SDL_GetAudioDriver(i)) == 0);
}
if (valid) {
m_api = api.utf8_str();
} else {
std::cerr << "SDL audio driver configuration is invalid!" << std::endl
<< "It will be replaced by pulseaudio!" << std::endl;
m_api = "pulseaudio";
}
#endif
}
private:
SDL_AudioSpec spec;
SDLAudioMod()
: spec({SampleRate, format, channels, 0,
SDLAudioMod() : m_api("pulseaudio"),
spec({SampleRate, format, channels, 0,
desiredSamples, 0, 0, &callback_fillBuffer, nullptr})
{
// Number of samples must be a multiple of packet size.