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GSdx: added vs2010 project files
git-svn-id: http://pcsx2.googlecode.com/svn/trunk@1339 96395faa-99c1-11dd-bbfe-3dabce05a288
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plugins/GSdx/GSdx_vs2010.vcxproj
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plugins/GSdx/GSdx_vs2010.vcxproj
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plugins/GSdx/GSdx_vs2010.vcxproj.filters
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|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="GSdx.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="GSFunctionMap.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="GSLocalMemory.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="GSPerfMon.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="GSRasterizer.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="GSRenderer.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="GSRendererHW.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="GSRendererHW10.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="GSRendererHW9.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="GSRendererNull.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="GSRendererSW.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="GSScanlineEnvironment.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="GSSetting.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="GSSettingsDlg.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="GSSetupPrimCodeGenerator.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="GSState.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="GSTables.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="GSTexture.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="GSTexture10.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="GSTexture7.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="GSTexture9.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="GSTextureCache.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="GSTextureCache10.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="GSTextureCache9.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="GSTextureCacheSW.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="GSTextureFX10.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="GSTextureFX9.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="GSTextureNull.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="GSThread.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="GSUtil.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="GSVector.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="GSVertex.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="GSVertexHW.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="GSVertexList.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="GSVertexSW.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="GSWnd.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="resource.h">
|
||||
<Filter>Resource Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="stdafx.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="svnrev.h">
|
||||
<Filter>Header Files</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="xbyak\xbyak.h">
|
||||
<Filter>Xbyak</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="xbyak\xbyak_bin2hex.h">
|
||||
<Filter>Xbyak</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="xbyak\xbyak_mnemonic.h">
|
||||
<Filter>Xbyak</Filter>
|
||||
</ClInclude>
|
||||
<ClInclude Include="xbyak\xbyak_util.h">
|
||||
<Filter>Xbyak</Filter>
|
||||
</ClInclude>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<None Include="baseclasses\activex.rcv">
|
||||
<Filter>Baseclasses</Filter>
|
||||
</None>
|
||||
<None Include="baseclasses\activex.ver">
|
||||
<Filter>Baseclasses</Filter>
|
||||
</None>
|
||||
<None Include="GSdx.def">
|
||||
<Filter>Source Files</Filter>
|
||||
</None>
|
||||
<None Include="res\convert10.fx">
|
||||
<Filter>Shaders</Filter>
|
||||
</None>
|
||||
<None Include="res\convert9.fx">
|
||||
<Filter>Shaders</Filter>
|
||||
</None>
|
||||
<None Include="res\GSdx.rc2">
|
||||
<Filter>Resource Files</Filter>
|
||||
</None>
|
||||
<None Include="res\interlace10.fx">
|
||||
<Filter>Shaders</Filter>
|
||||
</None>
|
||||
<None Include="res\interlace9.fx">
|
||||
<Filter>Shaders</Filter>
|
||||
</None>
|
||||
<None Include="res\logo10.bmp">
|
||||
<Filter>Resource Files</Filter>
|
||||
</None>
|
||||
<None Include="res\logo9.bmp">
|
||||
<Filter>Resource Files</Filter>
|
||||
</None>
|
||||
<None Include="res\merge10.fx">
|
||||
<Filter>Shaders</Filter>
|
||||
</None>
|
||||
<None Include="res\merge9.fx">
|
||||
<Filter>Shaders</Filter>
|
||||
</None>
|
||||
<None Include="res\tfx10.fx">
|
||||
<Filter>Shaders</Filter>
|
||||
</None>
|
||||
<None Include="res\tfx9.fx">
|
||||
<Filter>Shaders</Filter>
|
||||
</None>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ResourceCompile Include="GSdx.rc">
|
||||
<Filter>Resource Files</Filter>
|
||||
</ResourceCompile>
|
||||
</ItemGroup>
|
||||
</Project>
|
25
plugins/GSdx/vsprops/ProjectRootDir.props
Normal file
25
plugins/GSdx/vsprops/ProjectRootDir.props
Normal file
@ -0,0 +1,25 @@
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup Label="UserMacros">
|
||||
<ProjectRootDir>$(ProjectDir).</ProjectRootDir>
|
||||
<SvnRootDir>$(ProjectRootDir)\..\..</SvnRootDir>
|
||||
<SvnCommonDir>$(SvnRootDir)\common</SvnCommonDir>
|
||||
<PcsxSubsection>plugins</PcsxSubsection>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<_PropertySheetDisplayName>ProjectRootDir</_PropertySheetDisplayName>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<BuildMacro Include="ProjectRootDir">
|
||||
<Value>$(ProjectRootDir)</Value>
|
||||
</BuildMacro>
|
||||
<BuildMacro Include="SvnRootDir">
|
||||
<Value>$(SvnRootDir)</Value>
|
||||
</BuildMacro>
|
||||
<BuildMacro Include="SvnCommonDir">
|
||||
<Value>$(SvnCommonDir)</Value>
|
||||
</BuildMacro>
|
||||
<BuildMacro Include="PcsxSubsection">
|
||||
<Value>$(PcsxSubsection)</Value>
|
||||
</BuildMacro>
|
||||
</ItemGroup>
|
||||
</Project>
|
32
plugins/GSdx/vsprops/common.props
Normal file
32
plugins/GSdx/vsprops/common.props
Normal file
@ -0,0 +1,32 @@
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<_PropertySheetDisplayName>common</_PropertySheetDisplayName>
|
||||
<OutDir>$(SolutionDir)\bin\$(PcsxSubsection)\</OutDir>
|
||||
<IntDir>$(PlatformName)\$(Configuration)\</IntDir>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup>
|
||||
<ClCompile>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<PreprocessorDefinitions>WIN32;_WINDOWS;_WIN32_WINNT=0x500;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<FloatingPointModel>Fast</FloatingPointModel>
|
||||
<RuntimeTypeInfo>false</RuntimeTypeInfo>
|
||||
<WarningLevel>Level4</WarningLevel>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<DisableSpecificWarnings>4995;4324;%(DisableSpecificWarnings)</DisableSpecificWarnings>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<AdditionalDependencies>JITProfiling.lib;d3d10.lib;d3dx10.lib;d3d9.lib;d3dx9.lib;ddraw.lib;dxguid.lib;winmm.lib;strmiids.lib;xinput.lib;%(AdditionalDependencies)</AdditionalDependencies>
|
||||
<AdditionalLibraryDirectories>./vtune;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
|
||||
<DelayLoadDLLs>d3d9.dll;d3dx9_41.dll;d3d10.dll;d3dx10_41.dll;%(DelayLoadDLLs)</DelayLoadDLLs>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<RandomizedBaseAddress>false</RandomizedBaseAddress>
|
||||
</Link>
|
||||
<PostBuildEvent>
|
||||
<Command>.\postBuild.cmd "$(TargetPath)" "$(TargetName)" $(TargetExt) $(PcsxSubsection)</Command>
|
||||
</PostBuildEvent>
|
||||
<PreBuildEvent>
|
||||
<Command>"$(SvnCommonDir)\vsprops\preBuild.cmd" "$(ProjectRootDir)"</Command>
|
||||
</PreBuildEvent>
|
||||
</ItemDefinitionGroup>
|
||||
</Project>
|
15
plugins/GSdx/vsprops/debug.props
Normal file
15
plugins/GSdx/vsprops/debug.props
Normal file
@ -0,0 +1,15 @@
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<_PropertySheetDisplayName>debug</_PropertySheetDisplayName>
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup>
|
||||
<ClCompile>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<PreprocessorDefinitions>_DEBUG;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<MinimalRebuild>true</MinimalRebuild>
|
||||
<BasicRuntimeChecks>StackFrameRuntimeCheck</BasicRuntimeChecks>
|
||||
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
</Project>
|
23
plugins/GSdx/vsprops/release.props
Normal file
23
plugins/GSdx/vsprops/release.props
Normal file
@ -0,0 +1,23 @@
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<_PropertySheetDisplayName>release</_PropertySheetDisplayName>
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup>
|
||||
<ClCompile>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
|
||||
<OmitFramePointers>true</OmitFramePointers>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<PreprocessorDefinitions>NDEBUG;_SECURE_SCL=0;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<StringPooling>true</StringPooling>
|
||||
<BufferSecurityCheck>false</BufferSecurityCheck>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
</Project>
|
11
plugins/GSdx/vsprops/sse2.props
Normal file
11
plugins/GSdx/vsprops/sse2.props
Normal file
@ -0,0 +1,11 @@
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<_PropertySheetDisplayName>sse2</_PropertySheetDisplayName>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup>
|
||||
<ClCompile>
|
||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
||||
<PreprocessorDefinitions>_M_SSE=0x200;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
</Project>
|
11
plugins/GSdx/vsprops/sse4.props
Normal file
11
plugins/GSdx/vsprops/sse4.props
Normal file
@ -0,0 +1,11 @@
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<_PropertySheetDisplayName>sse4</_PropertySheetDisplayName>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup>
|
||||
<ClCompile>
|
||||
<PreprocessorDefinitions>_M_SSE=0x401;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
</Project>
|
11
plugins/GSdx/vsprops/ssse3.props
Normal file
11
plugins/GSdx/vsprops/ssse3.props
Normal file
@ -0,0 +1,11 @@
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<_PropertySheetDisplayName>sse3</_PropertySheetDisplayName>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup>
|
||||
<ClCompile>
|
||||
<EnableEnhancedInstructionSet>StreamingSIMDExtensions2</EnableEnhancedInstructionSet>
|
||||
<PreprocessorDefinitions>_M_SSE=0x301;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
</ItemDefinitionGroup>
|
||||
</Project>
|
Loading…
Reference in New Issue
Block a user